Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index 26c9588fcc3396ba78adc29a91cfb693759a72d6..296f72658d9acfb69690904df9d90270e4e7c98a 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -105,12 +105,12 @@ public: |
// The GrGLGpuCommandBuffer does not buffer up draws before submitting them to the gpu. |
// Thus this is the implementation of the clear call for the corresponding passthrough function |
// on GrGLGpuCommandBuffer. |
- void clear(const SkIRect& rect, GrColor color, GrRenderTarget* renderTarget); |
+ void clear(const GrFixedClip&, GrColor, GrRenderTarget*); |
// The GrGLGpuCommandBuffer does not buffer up draws before submitting them to the gpu. |
// Thus this is the implementation of the clearStencil call for the corresponding passthrough |
// function on GrGLGpuCommandBuffer. |
- void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget); |
+ void clearStencilClip(const GrFixedClip&, bool insideStencilMask, GrRenderTarget*); |
const GrGLContext* glContextForTesting() const override { |
return &this->glContext(); |