| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index 26c9588fcc3396ba78adc29a91cfb693759a72d6..296f72658d9acfb69690904df9d90270e4e7c98a 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -105,12 +105,12 @@ public:
|
| // The GrGLGpuCommandBuffer does not buffer up draws before submitting them to the gpu.
|
| // Thus this is the implementation of the clear call for the corresponding passthrough function
|
| // on GrGLGpuCommandBuffer.
|
| - void clear(const SkIRect& rect, GrColor color, GrRenderTarget* renderTarget);
|
| + void clear(const GrFixedClip&, GrColor, GrRenderTarget*);
|
|
|
| // The GrGLGpuCommandBuffer does not buffer up draws before submitting them to the gpu.
|
| // Thus this is the implementation of the clearStencil call for the corresponding passthrough
|
| // function on GrGLGpuCommandBuffer.
|
| - void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget);
|
| + void clearStencilClip(const GrFixedClip&, bool insideStencilMask, GrRenderTarget*);
|
|
|
| const GrGLContext* glContextForTesting() const override {
|
| return &this->glContext();
|
|
|