Index: content/renderer/pepper/pepper_plugin_instance_impl.cc |
diff --git a/content/renderer/pepper/pepper_plugin_instance_impl.cc b/content/renderer/pepper/pepper_plugin_instance_impl.cc |
index 5607f6cc418db84c4705234bfe0c6f47c17f7dbf..c72ea8d8987d32c2f7266807be8ad36ffe5849b4 100644 |
--- a/content/renderer/pepper/pepper_plugin_instance_impl.cc |
+++ b/content/renderer/pepper/pepper_plugin_instance_impl.cc |
@@ -2351,12 +2351,15 @@ PP_Bool PepperPluginInstanceImpl::BindGraphics(PP_Instance instance, |
if (compositor) { |
if (compositor->BindToInstance(this)) { |
oshima
2016/08/23 22:25:49
+bbudge@ (owner)
I feel it's better to do this in
bbudge
2016/08/23 23:32:39
I might not understand the comment, but this seems
|
bound_compositor_ = compositor; |
+ bound_compositor_->set_viewport_to_dip_scale(viewport_to_dip_scale_); |
UpdateLayer(true); |
return PP_TRUE; |
} |
} else if (graphics_2d) { |
if (graphics_2d->BindToInstance(this)) { |
bound_graphics_2d_platform_ = graphics_2d; |
+ bound_graphics_2d_platform_->set_viewport_to_dip_scale( |
+ viewport_to_dip_scale_); |
UpdateLayer(true); |
return PP_TRUE; |
} |