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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "Test.h" | |
9 #if SK_SUPPORT_GPU | |
10 | |
11 #include "GrContext.h" | |
12 #include "GrGpu.h" | |
13 #include "GrTextureStripAtlas.h" | |
14 #include "GrTypes.h" | |
15 #include "SkGpuDevice.h" | |
16 | |
17 // This tests that GrTextureStripAtlas flushes pending IO on the texture it acqu ires. | |
18 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrTextureStripAtlasFlush, reporter, ctxInfo) { | |
19 GrContext* context = ctxInfo.grContext(); | |
20 GrSurfaceDesc desc; | |
21 desc.fWidth = 32; | |
22 desc.fHeight = 32; | |
23 desc.fConfig = kRGBA_8888_GrPixelConfig; | |
24 GrTexture* texture = context->textureProvider()->createTexture(desc, SkBudge ted::kYes, nullptr, 0); | |
bsalomon
2016/08/24 13:31:10
nit, we wrap lines at 100 cols.
ajuma
2016/08/24 14:56:09
Fixed.
| |
25 | |
26 GrSurfaceDesc targetDesc = desc; | |
27 targetDesc.fFlags = kRenderTarget_GrSurfaceFlag; | |
28 GrTexture* target = context->textureProvider()->createTexture(targetDesc, Sk Budgeted::kYes, nullptr, 0); | |
29 | |
30 SkAutoTMalloc<uint32_t> pixels(desc.fWidth * desc.fHeight); | |
31 memset(pixels.get(), 0xFF, sizeof(uint32_t) * desc.fWidth * desc.fHeight); | |
32 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, kRGBA_8888_GrPixelConf ig, pixels.get()); | |
33 | |
34 // Add a pending read to the texture, and then make it available for reuse. | |
35 context->copySurface(target, texture); | |
36 texture->unref(); | |
37 | |
38 // Create an atlas with parameters that allow it to reuse the texture. | |
39 GrTextureStripAtlas::Desc atlasDesc; | |
40 atlasDesc.fContext = context; | |
41 atlasDesc.fConfig = desc.fConfig; | |
42 atlasDesc.fWidth = desc.fWidth; | |
43 atlasDesc.fHeight = desc.fHeight; | |
44 atlasDesc.fRowHeight = 1; | |
45 GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(atlasDesc); | |
bsalomon
2016/08/24 13:31:10
Can we check that the atlas's texture is the same
ajuma
2016/08/24 14:56:09
Added a check that the texture is the same when we
| |
46 | |
47 // Write to the atlas' texture. | |
48 SkImageInfo info = SkImageInfo::MakeN32(desc.fWidth, desc.fHeight, kPremul_S kAlphaType); | |
49 size_t rowBytes = desc.fWidth * GrBytesPerPixel(desc.fConfig); | |
50 SkBitmap bitmap; | |
51 bitmap.allocPixels(info, rowBytes); | |
52 memset(bitmap.getPixels(), 1, rowBytes * desc.fHeight); | |
53 atlas->lockRow(bitmap); | |
54 | |
55 // The atlas' use of its texture shouldn't change which pixels got copied to the target. | |
56 SkAutoTMalloc<uint32_t> actualPixels(desc.fWidth * desc.fHeight); | |
57 bool success = target->readPixels(0, 0, desc.fWidth, desc.fHeight, kRGBA_888 8_GrPixelConfig, actualPixels.get()); | |
58 REPORTER_ASSERT(reporter, success); | |
59 REPORTER_ASSERT(reporter, | |
60 !memcmp(pixels.get(), actualPixels.get(), sizeof(uint32_t) * desc.fWidth * desc.fHeight)); | |
61 target->unref(); | |
62 } | |
63 | |
64 #endif | |
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