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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrFakeRefObj_DEFINED | 8 #ifndef GrFakeRefObj_DEFINED |
9 #define GrFakeRefObj_DEFINED | 9 #define GrFakeRefObj_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 #include "gl/GrGLInterface.h" | 12 #include "gl/GrGLInterface.h" |
13 | 13 |
14 //////////////////////////////////////////////////////////////////////////////// | 14 //////////////////////////////////////////////////////////////////////////////// |
15 // This object is used to track the OpenGL objects. We don't use real | 15 // This object is used to track the OpenGL objects. We don't use real |
16 // reference counting (i.e., we don't free the objects when their ref count | 16 // reference counting (i.e., we don't free the objects when their ref count |
17 // goes to 0) so that we can detect invalid memory accesses. The refs we | 17 // goes to 0) so that we can detect invalid memory accesses. The refs we |
18 // are tracking in this class are actually OpenGL's references to the objects | 18 // are tracking in this class are actually OpenGL's references to the objects |
19 // not "ours" | 19 // not "ours" |
20 // Each object also gets a unique globally identifying ID | 20 // Each object also gets a unique globally identifying ID |
21 class GrFakeRefObj : public SkNoncopyable { | 21 class GrFakeRefObj : SkNoncopyable { |
22 public: | 22 public: |
23 GrFakeRefObj() | 23 GrFakeRefObj() |
24 : fRef(0) | 24 : fRef(0) |
25 , fHighRefCount(0) | 25 , fHighRefCount(0) |
26 , fMarkedForDeletion(false) | 26 , fMarkedForDeletion(false) |
27 , fDeleted(false) { | 27 , fDeleted(false) { |
28 | 28 |
29 // source for globally unique IDs - 0 is reserved! | 29 // source for globally unique IDs - 0 is reserved! |
30 static int fNextID = 0; | 30 static int fNextID = 0; |
31 | 31 |
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85 // factory creation entry point. This entry point is used by the GrGLDebug | 85 // factory creation entry point. This entry point is used by the GrGLDebug |
86 // object to instantiate the various objects | 86 // object to instantiate the various objects |
87 // all globally unique IDs | 87 // all globally unique IDs |
88 #define GR_DEFINE_CREATOR(className) \ | 88 #define GR_DEFINE_CREATOR(className) \ |
89 public: \ | 89 public: \ |
90 static GrFakeRefObj *create ## className() { \ | 90 static GrFakeRefObj *create ## className() { \ |
91 return SkNEW(className); \ | 91 return SkNEW(className); \ |
92 } | 92 } |
93 | 93 |
94 #endif // GrFakeRefObj_DEFINED | 94 #endif // GrFakeRefObj_DEFINED |
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