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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrCoordTransform_DEFINED | 8 #ifndef GrCoordTransform_DEFINED |
9 #define GrCoordTransform_DEFINED | 9 #define GrCoordTransform_DEFINED |
10 | 10 |
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32 * usually not the coordinates a GrEffect wants. | 32 * usually not the coordinates a GrEffect wants. |
33 */ | 33 */ |
34 kPosition_GrCoordSet | 34 kPosition_GrCoordSet |
35 }; | 35 }; |
36 | 36 |
37 /** | 37 /** |
38 * A class representing a linear transformation from one of the built-in coordin
ate sets (local or | 38 * A class representing a linear transformation from one of the built-in coordin
ate sets (local or |
39 * position). GrEffects just define these transformations, and the framework doe
s the rest of the | 39 * position). GrEffects just define these transformations, and the framework doe
s the rest of the |
40 * work to make the transformed coordinates available in their fragment shader. | 40 * work to make the transformed coordinates available in their fragment shader. |
41 */ | 41 */ |
42 class GrCoordTransform : public SkNoncopyable { | 42 class GrCoordTransform : SkNoncopyable { |
43 public: | 43 public: |
44 GrCoordTransform() { SkDEBUGCODE(fInEffect = false); } | 44 GrCoordTransform() { SkDEBUGCODE(fInEffect = false); } |
45 | 45 |
46 /** | 46 /** |
47 * Create a transformation that maps [0, 1] to a texture's boundaries. | 47 * Create a transformation that maps [0, 1] to a texture's boundaries. |
48 */ | 48 */ |
49 GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture) { | 49 GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture) { |
50 SkDEBUGCODE(fInEffect = false); | 50 SkDEBUGCODE(fInEffect = false); |
51 this->reset(sourceCoords, texture); | 51 this->reset(sourceCoords, texture); |
52 } | 52 } |
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110 | 110 |
111 #ifdef SK_DEBUG | 111 #ifdef SK_DEBUG |
112 public: | 112 public: |
113 void setInEffect() const { fInEffect = true; } | 113 void setInEffect() const { fInEffect = true; } |
114 private: | 114 private: |
115 mutable bool fInEffect; | 115 mutable bool fInEffect; |
116 #endif | 116 #endif |
117 }; | 117 }; |
118 | 118 |
119 #endif | 119 #endif |
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