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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/lock_state_controller.h" | 5 #include "ash/wm/lock_state_controller.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/session_state_delegate.h" | 8 #include "ash/session_state_delegate.h" |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
| 11 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
| 12 #include "ash/test/test_shell_delegate.h" | 12 #include "ash/test/test_shell_delegate.h" |
| 13 #include "ash/wm/power_button_controller.h" | 13 #include "ash/wm/power_button_controller.h" |
| 14 #include "ash/wm/session_state_animator.h" | 14 #include "ash/wm/session_state_animator.h" |
| 15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
| 17 #include "base/time/time.h" | 17 #include "base/time/time.h" |
| 18 #include "ui/aura/env.h" | 18 #include "ui/aura/env.h" |
| 19 #include "ui/aura/test/event_generator.h" | 19 #include "ui/aura/test/event_generator.h" |
| 20 #include "ui/aura/test/test_window_delegate.h" | 20 #include "ui/aura/test/test_window_delegate.h" |
| 21 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
| 22 #include "ui/compositor/layer_animator.h" | 22 #include "ui/compositor/layer_animator.h" |
| 23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| 24 #include "ui/compositor/scoped_layer_animation_settings.h" | 24 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 25 #include "ui/gfx/rect.h" | 25 #include "ui/gfx/rect.h" |
| 26 #include "ui/gfx/size.h" | 26 #include "ui/gfx/size.h" |
| 27 | 27 |
| 28 #if defined(OS_CHROMEOS) | 28 #if defined(OS_CHROMEOS) |
| 29 #include "ui/display/chromeos/output_configurator.h" | 29 #include "ui/display/chromeos/display_configurator.h" |
| 30 #include "ui/display/chromeos/test/test_display_snapshot.h" | 30 #include "ui/display/chromeos/test/test_display_snapshot.h" |
| 31 #include "ui/display/display_constants.h" | 31 #include "ui/display/display_constants.h" |
| 32 #endif | 32 #endif |
| 33 | 33 |
| 34 #if defined(OS_WIN) | 34 #if defined(OS_WIN) |
| 35 #include "base/win/windows_version.h" | 35 #include "base/win/windows_version.h" |
| 36 #endif | 36 #endif |
| 37 | 37 |
| 38 namespace ash { | 38 namespace ash { |
| 39 namespace test { | 39 namespace test { |
| (...skipping 950 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 990 EXPECT_TRUE(test_api_->is_animating_lock()); | 990 EXPECT_TRUE(test_api_->is_animating_lock()); |
| 991 ReleasePowerButton(); | 991 ReleasePowerButton(); |
| 992 } | 992 } |
| 993 | 993 |
| 994 #if defined(OS_CHROMEOS) && defined(USE_X11) | 994 #if defined(OS_CHROMEOS) && defined(USE_X11) |
| 995 TEST_F(LockStateControllerTest, HonorPowerButtonInDockedMode) { | 995 TEST_F(LockStateControllerTest, HonorPowerButtonInDockedMode) { |
| 996 ScopedVector<const ui::DisplayMode> modes; | 996 ScopedVector<const ui::DisplayMode> modes; |
| 997 modes.push_back(new ui::DisplayMode(gfx::Size(1, 1), false, 60.0f)); | 997 modes.push_back(new ui::DisplayMode(gfx::Size(1, 1), false, 60.0f)); |
| 998 | 998 |
| 999 // Create two outputs, the first internal and the second external. | 999 // Create two outputs, the first internal and the second external. |
| 1000 ui::OutputConfigurator::DisplayStateList outputs; | 1000 ui::DisplayConfigurator::DisplayStateList outputs; |
| 1001 ui::OutputConfigurator::DisplayState internal_output; | 1001 ui::DisplayConfigurator::DisplayState internal_output; |
| 1002 ui::TestDisplaySnapshot internal_display; | 1002 ui::TestDisplaySnapshot internal_display; |
| 1003 internal_display.set_type(ui::OUTPUT_TYPE_INTERNAL); | 1003 internal_display.set_type(ui::OUTPUT_TYPE_INTERNAL); |
| 1004 internal_display.set_modes(modes.get()); | 1004 internal_display.set_modes(modes.get()); |
| 1005 internal_output.display = &internal_display; | 1005 internal_output.display = &internal_display; |
| 1006 outputs.push_back(internal_output); | 1006 outputs.push_back(internal_output); |
| 1007 | 1007 |
| 1008 ui::OutputConfigurator::DisplayState external_output; | 1008 ui::DisplayConfigurator::DisplayState external_output; |
| 1009 ui::TestDisplaySnapshot external_display; | 1009 ui::TestDisplaySnapshot external_display; |
| 1010 external_display.set_type(ui::OUTPUT_TYPE_HDMI); | 1010 external_display.set_type(ui::OUTPUT_TYPE_HDMI); |
| 1011 external_display.set_modes(modes.get()); | 1011 external_display.set_modes(modes.get()); |
| 1012 external_output.display = &external_display; | 1012 external_output.display = &external_display; |
| 1013 outputs.push_back(external_output); | 1013 outputs.push_back(external_output); |
| 1014 | 1014 |
| 1015 // When all of the displays are turned off (e.g. due to user inactivity), the | 1015 // When all of the displays are turned off (e.g. due to user inactivity), the |
| 1016 // power button should be ignored. | 1016 // power button should be ignored. |
| 1017 controller_->OnScreenBrightnessChanged(0.0); | 1017 controller_->OnScreenBrightnessChanged(0.0); |
| 1018 static_cast<ui::TestDisplaySnapshot*>(outputs[0].display) | 1018 static_cast<ui::TestDisplaySnapshot*>(outputs[0].display) |
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| 1110 | 1110 |
| 1111 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 1111 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
| 1112 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 1112 ExpectUnlockAfterUIDestroyedAnimationFinished(); |
| 1113 EXPECT_TRUE(IsBackgroundHidden()); | 1113 EXPECT_TRUE(IsBackgroundHidden()); |
| 1114 | 1114 |
| 1115 ExpectUnlockedState(); | 1115 ExpectUnlockedState(); |
| 1116 } | 1116 } |
| 1117 | 1117 |
| 1118 } // namespace test | 1118 } // namespace test |
| 1119 } // namespace ash | 1119 } // namespace ash |
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