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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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117 String globalCompositeOperation() const; | 117 String globalCompositeOperation() const; |
118 void setGlobalCompositeOperation(const String&); | 118 void setGlobalCompositeOperation(const String&); |
119 | 119 |
120 void save() { ++m_stateStack.last()->m_unrealizedSaveCount; } | 120 void save() { ++m_stateStack.last()->m_unrealizedSaveCount; } |
121 void restore(); | 121 void restore(); |
122 | 122 |
123 PassRefPtr<SVGMatrixTearOff> currentTransform() const | 123 PassRefPtr<SVGMatrixTearOff> currentTransform() const |
124 { | 124 { |
125 return SVGMatrixTearOff::create(state().m_transform); | 125 return SVGMatrixTearOff::create(state().m_transform); |
126 } | 126 } |
127 void setCurrentTransform(PassRefPtr<SVGMatrixTearOff>, ExceptionState&); | 127 void setCurrentTransform(PassRefPtr<SVGMatrixTearOff>); |
128 | 128 |
129 void scale(float sx, float sy); | 129 void scale(float sx, float sy); |
130 void rotate(float angleInRadians); | 130 void rotate(float angleInRadians); |
131 void translate(float tx, float ty); | 131 void translate(float tx, float ty); |
132 void transform(float m11, float m12, float m21, float m22, float dx, float d
y); | 132 void transform(float m11, float m12, float m21, float m22, float dx, float d
y); |
133 void setTransform(float m11, float m12, float m21, float m22, float dx, floa
t dy); | 133 void setTransform(float m11, float m12, float m21, float m22, float dx, floa
t dy); |
134 void resetTransform(); | 134 void resetTransform(); |
135 | 135 |
136 void setStrokeColor(const String& color); | 136 void setStrokeColor(const String& color); |
137 void setStrokeColor(float grayLevel); | 137 void setStrokeColor(float grayLevel); |
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356 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; | 356 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; |
357 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; | 357 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; |
358 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; | 358 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; |
359 }; | 359 }; |
360 | 360 |
361 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); | 361 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); |
362 | 362 |
363 } // namespace WebCore | 363 } // namespace WebCore |
364 | 364 |
365 #endif | 365 #endif |
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