Chromium Code Reviews| Index: ash/shared/immersive_context.h |
| diff --git a/ash/shared/immersive_context.h b/ash/shared/immersive_context.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0bf5b26f8007dba7ecc13c2413b136bad0a2298b |
| --- /dev/null |
| +++ b/ash/shared/immersive_context.h |
| @@ -0,0 +1,69 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef ASH_SHARED_IMMERSIVE_CONTEXT_H_ |
| +#define ASH_SHARED_IMMERSIVE_CONTEXT_H_ |
| + |
| +#include "ash/ash_export.h" |
| + |
| +namespace gfx { |
| +class Rect; |
| +} |
| +namespace views { |
| +class PointerWatcher; |
| +class Widget; |
| +} |
| + |
| +namespace ash { |
| + |
| +class ImmersiveFullscreenController; |
| + |
| +// ImmersiveFullscreenController is used in four distinct environments: ash, |
| +// mash, chrome in ash and chrome in mash. All of these have slightly different |
| +// restrictions. ImmersiveContext enables ImmersiveFullscreenController to be |
| +// used in these different environments. ImmersiveContext abstracts away all the |
| +// windowing related calls so that ImmersiveFullscreenController does not |
| +// depend upon aura, mus or ash. |
| +// |
| +// ImmersiveContext is a singleton. |
|
James Cook
2016/08/19 00:37:14
nice docs
|
| +class ASH_EXPORT ImmersiveContext { |
| + public: |
| + static ImmersiveContext* Get() { return instance_; } |
| + |
| + // Mirrors that of WmShell::InstallResizeHandleWindowTargeter(), see it |
| + // for details |
| + virtual void InstallResizeHandleWindowTargeter( |
| + ImmersiveFullscreenController* controller) = 0; |
| + |
| + // Used to setup state necessary for entering or existing immersive mode. It |
| + // is expected this interacts with the shelf, and installs any other necessary |
| + // state. |
| + virtual void OnEnteringOrExitingImmersive( |
| + ImmersiveFullscreenController* controller, |
| + bool entering) = 0; |
| + |
| + // Returns the bounds of the display the widget is on, in screen coordiantes. |
|
James Cook
2016/08/19 00:37:14
nit: coordinates
sky
2016/08/19 03:30:47
My vision is SO GOING DOWNHILL!
|
| + virtual gfx::Rect GetDisplayBoundsInScreen(views::Widget* widget) = 0; |
| + |
| + virtual void AddPointerWatcher(views::PointerWatcher* watcher, |
|
James Cook
2016/08/19 00:37:14
nit: "// See WmShell::AddPointerWatcher for detail
sky
2016/08/19 03:30:47
Done.
|
| + bool wants_moves) = 0; |
| + virtual void RemovePointerWatcher(views::PointerWatcher* watcher) = 0; |
| + |
| + // Returns true if any window has capture. |
| + virtual bool DoesAnyWindowHaveCapture() = 0; |
| + |
| + // See WmShell::IsMouseEventsEnabled() for details. |
| + virtual bool IsMouseEventsEnabled() = 0; |
| + |
| + protected: |
| + ImmersiveContext(); |
| + virtual ~ImmersiveContext(); |
| + |
| + private: |
| + static ImmersiveContext* instance_; |
| +}; |
| + |
| +} // namespace ash |
| + |
| +#endif // ASH_SHARED_IMMERSIVE_CONTEXT_H_ |