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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/wm/immersive_context_ash.h" |
| 6 |
| 7 #include "ash/common/shelf/wm_shelf.h" |
| 8 #include "ash/common/wm/window_state.h" |
| 9 #include "ash/common/wm_lookup.h" |
| 10 #include "ash/common/wm_root_window_controller.h" |
| 11 #include "ash/common/wm_shell.h" |
| 12 #include "ash/common/wm_window.h" |
| 13 #include "ash/wm/immersive_fullscreen_controller.h" |
| 14 #include "base/logging.h" |
| 15 #include "ui/display/display.h" |
| 16 #include "ui/display/screen.h" |
| 17 |
| 18 namespace ash { |
| 19 |
| 20 ImmersiveContextAsh::ImmersiveContextAsh() {} |
| 21 |
| 22 ImmersiveContextAsh::~ImmersiveContextAsh() {} |
| 23 |
| 24 void ImmersiveContextAsh::InstallResizeHandleWindowTargeter( |
| 25 ImmersiveFullscreenController* controller) { |
| 26 WmWindow* window = WmLookup::Get()->GetWindowForWidget(controller->widget()); |
| 27 window->InstallResizeHandleWindowTargeter(controller); |
| 28 } |
| 29 |
| 30 void ImmersiveContextAsh::OnEnteringOrExitingImmersive( |
| 31 ImmersiveFullscreenController* controller, |
| 32 bool entering) { |
| 33 WmWindow* window = WmLookup::Get()->GetWindowForWidget(controller->widget()); |
| 34 wm::WindowState* window_state = window->GetWindowState(); |
| 35 // Auto hide the shelf in immersive fullscreen instead of hiding it. |
| 36 window_state->set_shelf_mode_in_fullscreen( |
| 37 entering ? ash::wm::WindowState::SHELF_AUTO_HIDE_VISIBLE |
| 38 : ash::wm::WindowState::SHELF_HIDDEN); |
| 39 |
| 40 // Update the window's immersive mode state for the window manager. |
| 41 window_state->set_in_immersive_fullscreen(entering); |
| 42 |
| 43 for (WmWindow* root_window : WmShell::Get()->GetAllRootWindows()) |
| 44 root_window->GetRootWindowController()->GetShelf()->UpdateVisibilityState(); |
| 45 } |
| 46 |
| 47 gfx::Rect ImmersiveContextAsh::GetDisplayBoundsInScreen(views::Widget* widget) { |
| 48 WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget); |
| 49 return window->GetDisplayNearestWindow().bounds(); |
| 50 } |
| 51 |
| 52 void ImmersiveContextAsh::AddPointerWatcher(views::PointerWatcher* watcher, |
| 53 bool wants_moves) { |
| 54 WmShell::Get()->AddPointerWatcher(watcher, wants_moves); |
| 55 } |
| 56 |
| 57 void ImmersiveContextAsh::RemovePointerWatcher(views::PointerWatcher* watcher) { |
| 58 WmShell::Get()->RemovePointerWatcher(watcher); |
| 59 } |
| 60 |
| 61 bool ImmersiveContextAsh::DoesAnyWindowHaveCapture() { |
| 62 return WmShell::Get()->GetCaptureWindow() != nullptr; |
| 63 } |
| 64 |
| 65 bool ImmersiveContextAsh::IsMouseEventsEnabled() { |
| 66 return WmShell::Get()->IsMouseEventsEnabled(); |
| 67 } |
| 68 |
| 69 } // namespace ash |
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