| Index: test/cctest/test-constantpool.cc
|
| diff --git a/test/cctest/test-constantpool.cc b/test/cctest/test-constantpool.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..253f36b89288629c1b00cdd340b222b84e50d613
|
| --- /dev/null
|
| +++ b/test/cctest/test-constantpool.cc
|
| @@ -0,0 +1,60 @@
|
| +// Copyright 2013 the V8 project authors. All rights reserved.
|
| +
|
| +// Test constant pool array code.
|
| +
|
| +#include "v8.h"
|
| +
|
| +#include "factory.h"
|
| +#include "objects.h"
|
| +#include "cctest.h"
|
| +
|
| +using namespace v8::internal;
|
| +
|
| +
|
| +TEST(ConstantPool) {
|
| + LocalContext context;
|
| + Isolate* isolate = CcTest::i_isolate();
|
| + Heap* heap = isolate->heap();
|
| + Factory* factory = isolate->factory();
|
| + v8::HandleScope scope(context->GetIsolate());
|
| +
|
| + // Check construction.
|
| + Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(3, 2, 1);
|
| + CHECK_EQ(array->count_of_int64_entries(), 3);
|
| + CHECK_EQ(array->count_of_ptr_entries(), 2);
|
| + CHECK_EQ(array->count_of_int32_entries(), 1);
|
| + CHECK_EQ(array->length(), 6);
|
| + CHECK_EQ(array->first_int64_index(), 0);
|
| + CHECK_EQ(array->first_ptr_index(), 3);
|
| + CHECK_EQ(array->first_int32_index(), 5);
|
| +
|
| + // Check getters and setters.
|
| + int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
|
| + Handle<Object> object = factory->NewHeapNumber(4.0);
|
| + array->set(0, big_number);
|
| + array->set(1, 0.5);
|
| + array->set(3, *object);
|
| + array->set(5, 50);
|
| + CHECK_EQ(array->get_int64_entry(0), big_number);
|
| + CHECK_EQ(array->get_int64_entry_as_double(1), 0.5);
|
| + CHECK_EQ(array->get_ptr_entry(3), *object);
|
| + CHECK_EQ(array->get_int32_entry(5), 50);
|
| +
|
| + // Check MaybeObject getter.
|
| + Object* value = array->get(1)->ToObjectChecked();
|
| + CHECK(value->IsNumber());
|
| + CHECK_EQ(0.5, value->Number());
|
| + value = array->get(5)->ToObjectChecked();
|
| + CHECK(value->IsNumber());
|
| + CHECK_EQ(50.0, value->Number());
|
| + value = array->get(3)->ToObjectChecked();
|
| + CHECK_EQ(*object, value);
|
| +
|
| + // Check pointers are updated on GC.
|
| + Object* old_ptr = array->get(3)->ToObjectChecked();
|
| + CHECK_EQ(*object, old_ptr);
|
| + heap->CollectGarbage(NEW_SPACE);
|
| + Object* new_ptr = array->get(3)->ToObjectChecked();
|
| + CHECK_NE(*object, old_ptr);
|
| + CHECK_EQ(*object, new_ptr);
|
| +}
|
|
|