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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/common/mojo/constants.h" | |
6 | |
7 namespace content { | |
8 | |
9 // The default application name the browser identifies as when connecting to | |
10 // the shell. This must match the name in | |
11 // src/content/public/app/mojo/content_browser_manifest.json. | |
12 const char kBrowserMojoApplicationName[] = "exe:content_browser"; | |
13 | |
14 // The default application name used to identify the gpu process when | |
15 // connecting it to the shell. This must match the name in | |
16 // src/content/public/app/mojo/content_gpu_manifest.json. | |
17 const char kGpuMojoApplicationName[] = "exe:content_gpu"; | |
18 | |
19 // The default application name used to identify plugin processes when | |
20 // connecting them to the shell. This must match the name in | |
21 // src/content/public/app/mojo/content_plugin_manifest.json. | |
22 const char kPluginMojoApplicationName[] = "exe:content_plugin"; | |
23 | |
24 // The default application name used to identify render processes when | |
25 // connecting them to the shell. This must match the name in | |
26 // src/content/public/app/mojo/content_renderer_manifest.json. | |
27 const char kRendererMojoApplicationName[] = "exe:content_renderer"; | |
28 | |
29 // The default application name used to identify utility processes when | |
30 // connecting them to the shell. This must match the name in | |
31 // src/content/public/app/mojo/content_utility_manifest.json. | |
32 const char kUtilityMojoApplicationName[] = "exe:content_utility"; | |
33 | |
34 } // namespace content | |
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