Chromium Code Reviews| Index: third_party/WebKit/Source/core/paint/PaintLayer.cpp |
| diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.cpp b/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
| index 9fa0a8e32d6fdd95aeccbb84c1e4ee9423d139bb..bd6279a3ae29c8ff13295bb007c0ac061db95100 100644 |
| --- a/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
| +++ b/third_party/WebKit/Source/core/paint/PaintLayer.cpp |
| @@ -2334,6 +2334,14 @@ GraphicsLayer* PaintLayer::graphicsLayerBackingForScrolling() const |
| } |
| } |
| +bool PaintLayer::shouldPaintBackgroundOntoScrollingContentsLayer() const |
| +{ |
| + return !isRootLayer() |
| + && scrollsOverflow() |
| + && layoutObject()->style()->hasEntirelyLocalBackground() |
| + && !stackingNode()->hasNegativeZOrderList(); |
| +} |
| + |
| void PaintLayer::ensureCompositedLayerMapping() |
| { |
| if (m_rareData && m_rareData->compositedLayerMapping) |
| @@ -2397,9 +2405,6 @@ bool PaintLayer::paintsWithTransform(GlobalPaintFlags globalPaintFlags) const |
| bool PaintLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const |
| { |
| - if (!isSelfPaintingLayer() && !hasSelfPaintingLayerDescendant()) |
| - return false; |
|
Stephen Chennney
2016/08/29 20:49:52
This check is redundant in all pre-existing caller
|
| - |
| if (paintsWithTransparency(GlobalPaintNormalPhase)) |
| return false; |
| @@ -2421,8 +2426,6 @@ bool PaintLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) |
| if (m_stackingNode->zOrderListsDirty()) |
| return false; |
| - // FIXME: We currently only check the immediate layoutObject, |
| - // which will miss many cases. |
| if (layoutObject()->backgroundIsKnownToBeOpaqueInRect(localRect)) |
| return true; |
| @@ -2431,13 +2434,17 @@ bool PaintLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) |
| if (layoutObject()->hasClipRelatedProperty()) |
| return false; |
| + // TODO(schenney): This could be improved by unioning the opaque regions of all the children. |
| + // That would require a refactoring because currently children just check they at least |
| + // cover the given rect, but a unioning method would require children to compute and report |
| + // their rects. |
| return childBackgroundIsKnownToBeOpaqueInRect(localRect); |
| } |
| bool PaintLayer::childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const |
| { |
| - PaintLayerStackingNodeReverseIterator revertseIterator(*m_stackingNode, PositiveZOrderChildren | NormalFlowChildren | NegativeZOrderChildren); |
| - while (PaintLayerStackingNode* child = revertseIterator.next()) { |
| + PaintLayerStackingNodeReverseIterator reverseIterator(*m_stackingNode, PositiveZOrderChildren | NormalFlowChildren | NegativeZOrderChildren); |
| + while (PaintLayerStackingNode* child = reverseIterator.next()) { |
| const PaintLayer* childLayer = child->layer(); |
| // Stop at composited paint boundaries. |
| if (childLayer->isPaintInvalidationContainer()) |
|
Stephen Chennney
2016/08/29 20:49:52
I think this means we do not need to check that th
|