| Index: content/renderer/pepper/pepper_platform_context_3d.h
|
| diff --git a/content/renderer/pepper/pepper_platform_context_3d.h b/content/renderer/pepper/pepper_platform_context_3d.h
|
| index dcd42caa611807124a4a436437d08176fbc0afeb..8112ea901de72fe82f11d0bd99fecca8e3d89768 100644
|
| --- a/content/renderer/pepper/pepper_platform_context_3d.h
|
| +++ b/content/renderer/pepper/pepper_platform_context_3d.h
|
| @@ -54,8 +54,7 @@ class PlatformContext3D {
|
|
|
| // Set an optional callback that will be invoked when the context is lost
|
| // (e.g. gpu process crash). Takes ownership of the callback.
|
| - typedef base::Callback<void(const std::string&, int)>
|
| - ConsoleMessageCallback;
|
| + typedef base::Callback<void(const std::string&, int)> ConsoleMessageCallback;
|
| void SetContextLostCallback(const base::Closure& callback);
|
|
|
| // Set an optional callback that will be invoked when the GPU process
|
|
|