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Side by Side Diff: content/renderer/pepper/pepper_platform_context_3d.h

Issue 225903006: PPAPI: Run clang_format.py on content/renderer/pepper (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ 5 #ifndef CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_
6 #define CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ 6 #define CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 47
48 // Returns the GpuControl class that services out-of-band messages. 48 // Returns the GpuControl class that services out-of-band messages.
49 gpu::GpuControl* GetGpuControl(); 49 gpu::GpuControl* GetGpuControl();
50 50
51 // If the command buffer is routed in the GPU channel, return the route id. 51 // If the command buffer is routed in the GPU channel, return the route id.
52 // Otherwise return 0. 52 // Otherwise return 0.
53 int GetCommandBufferRouteId(); 53 int GetCommandBufferRouteId();
54 54
55 // Set an optional callback that will be invoked when the context is lost 55 // Set an optional callback that will be invoked when the context is lost
56 // (e.g. gpu process crash). Takes ownership of the callback. 56 // (e.g. gpu process crash). Takes ownership of the callback.
57 typedef base::Callback<void(const std::string&, int)> 57 typedef base::Callback<void(const std::string&, int)> ConsoleMessageCallback;
58 ConsoleMessageCallback;
59 void SetContextLostCallback(const base::Closure& callback); 58 void SetContextLostCallback(const base::Closure& callback);
60 59
61 // Set an optional callback that will be invoked when the GPU process 60 // Set an optional callback that will be invoked when the GPU process
62 // sends a console message. 61 // sends a console message.
63 void SetOnConsoleMessageCallback(const ConsoleMessageCallback& callback); 62 void SetOnConsoleMessageCallback(const ConsoleMessageCallback& callback);
64 63
65 // Run the callback once the channel has been flushed. 64 // Run the callback once the channel has been flushed.
66 void Echo(const base::Closure& task); 65 void Echo(const base::Closure& task);
67 66
68 private: 67 private:
69 bool InitRaw(); 68 bool InitRaw();
70 void OnContextLost(); 69 void OnContextLost();
71 void OnConsoleMessage(const std::string& msg, int id); 70 void OnConsoleMessage(const std::string& msg, int id);
72 71
73 scoped_refptr<GpuChannelHost> channel_; 72 scoped_refptr<GpuChannelHost> channel_;
74 gpu::Mailbox mailbox_; 73 gpu::Mailbox mailbox_;
75 uint32 sync_point_; 74 uint32 sync_point_;
76 bool has_alpha_; 75 bool has_alpha_;
77 CommandBufferProxyImpl* command_buffer_; 76 CommandBufferProxyImpl* command_buffer_;
78 base::Closure context_lost_callback_; 77 base::Closure context_lost_callback_;
79 ConsoleMessageCallback console_message_callback_; 78 ConsoleMessageCallback console_message_callback_;
80 base::WeakPtrFactory<PlatformContext3D> weak_ptr_factory_; 79 base::WeakPtrFactory<PlatformContext3D> weak_ptr_factory_;
81 }; 80 };
82 81
83 } // namespace content 82 } // namespace content
84 83
85 #endif // CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_ 84 #endif // CONTENT_RENDERER_PEPPER_PEPPER_PLATFORM_CONTEXT_3D_H_
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