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| 1 <video controls></video> | 1 <!DOCTYPE html> |
| 2 <p>Test that progress events are generated during loading of media resource.</p> | 2 <title>Test that progress events are generated during loading of media resource.
</title> |
| 3 <!-- TODO(foolip): Convert test to testharness.js. crbug.com/588956 | 3 <script src="../resources/testharness.js"></script> |
| 4 (Please avoid writing new tests using video-test.js) --> | 4 <script src="../resources/testharnessreport.js"></script> |
| 5 <script src=../../media-resources/video-test.js></script> | 5 <script src="../../media-resources/media-file.js"></script> |
| 6 <script src=../../media-resources/media-file.js></script> | 6 <video></video> |
| 7 <script> | 7 <script> |
| 8 waitForEventAndFail('error'); | 8 async_test(function(t) { |
| 9 var video = document.querySelector('video'); |
| 10 video.onerror = t.unreached_func(); |
| 9 | 11 |
| 10 // Given long enough duration, We should not reach ended playback state. | 12 // Given long enough duration, We should not reach ended playback state. |
| 11 waitForEventAndFail('ended'); | 13 video.onended = t.unreached_func(); |
| 12 | 14 |
| 13 // Tuned throttling should not induce player stall or suspended load. | 15 // Tuned throttling should not induce player stall or suspended load. |
| 14 waitForEventAndFail('stalled'); | 16 video.onstalled = t.unreached_func(); |
| 15 waitForEventAndFail('suspend'); | 17 video.onsuspend = t.unreached_func(); |
| 16 waitForEventAndFail('waiting'); | 18 video.onwaiting = t.unreached_func(); |
| 17 | 19 |
| 18 var progressCount = 0; | 20 var progressCount = 0; |
| 19 var lastProgressEventTime = 0; | 21 var lastProgressEventTime = 0; |
| 20 function progressListener(event) | 22 |
| 21 { | 23 video.onprogress = t.step_func(function() { |
| 22 // Implementations can vary the frequency within tolerance, so we must p
rotect against flaky logs. | 24 // Implementations can vary the frequency within tolerance, |
| 25 // so we must protect against flaky logs. |
| 23 // Remain silent here unless failure detected. | 26 // Remain silent here unless failure detected. |
| 24 if (video.networkState != HTMLMediaElement.NETWORK_LOADING) { | 27 assert_equals(video.networkState, HTMLMediaElement.NETWORK_LOADING); |
| 25 failTest('Unexpected networkState ' + video.networkState + | |
| 26 ' when handling \'progress\' event. Is fetch completed or s
uspending?'); | |
| 27 return; | |
| 28 } | |
| 29 | |
| 30 progressCount++; | 28 progressCount++; |
| 31 lastProgressEventTime = window.performance.now(); | 29 lastProgressEventTime = window.performance.now(); |
| 32 }; | 30 }); |
| 33 video.addEventListener('progress', progressListener); | |
| 34 | 31 |
| 35 function canplayListener(event) | 32 video.oncanplay = t.step_func(function() { |
| 36 { | 33 video.oncanplay = null; |
| 37 // Begin video playback to mitigate flakiness due to implementations sus
pending loads | 34 // Begin video playback to mitigate flakiness due to |
| 38 // on limited buffer capacity. | 35 // implementations suspending load on limited buffer capacity. |
| 39 video.play(); | 36 video.play(); |
| 40 video.removeEventListener('canplay', canplayListener); | 37 }); |
| 41 } | |
| 42 video.addEventListener('canplay', canplayListener); | |
| 43 | 38 |
| 44 var progressCountAtLastCheck = 0; | 39 var progressCountAtLastCheck = 0; |
| 45 var checkCount = 0; | 40 var checkCount = 0; |
| 46 // Spec requires 350ms +/- 200ms minimum 'progress' event interval when load
ing. | 41 // Spec requires 350ms +/- 200ms minimum 'progress' event interval when load
ing. |
| 47 var maxProgressFiringIntervalInMS = 550; | 42 var maxProgressFiringIntervalInMS = 550; |
| 48 // Multiple 'progress' events may fire within spec's tolerance window. | 43 // Multiple 'progress' events may fire within spec's tolerance window. |
| 49 var maxProgressCountIncrease = 3; | 44 var maxProgressCountIncrease = 3; |
| 50 function checkProgressCount() | 45 function checkProgressCount() { |
| 51 { | |
| 52 checkCount++; | |
| 53 | |
| 54 // Implementations can vary the frequency within tolerance, so we must p
rotect against flakiness. | 46 // Implementations can vary the frequency within tolerance, so we must p
rotect against flakiness. |
| 55 // Keep progressCount values involved in checks here out of report unles
s failure detected. | 47 // Keep progressCount values involved in checks here out of report unles
s failure detected. |
| 56 consoleWrite('Interval ' + checkCount + ' has elapsed. Checking progress
event count delta.'); | |
| 57 var progressCountDelta = progressCount - progressCountAtLastCheck; | 48 var progressCountDelta = progressCount - progressCountAtLastCheck; |
| 58 if (progressCountDelta <= 0) { | 49 assert_greater_than(progressCountDelta, 0, 'at least one progress event
was fired'); |
| 59 failTest('progressCount (' + progressCount + ') did not increase sin
ce the last check.'); | 50 assert_less_than_equal(progressCountDelta, maxProgressCountIncrease, 'to
o many progress events were not fired'); |
| 60 return; | |
| 61 } | |
| 62 | 51 |
| 63 var surplusProgress = progressCountDelta - maxProgressCountIncrease; | 52 if (++checkCount == 3) { |
| 64 if (surplusProgress > 0) { | 53 t.done(); |
| 65 failTest('Received at least ' + surplusProgress + ' too many progres
s event(s) since the last check.'); | |
| 66 return; | |
| 67 } | |
| 68 | |
| 69 if (checkCount == 3) { | |
| 70 endTest(); | |
| 71 return; | 54 return; |
| 72 } | 55 } |
| 73 | 56 |
| 74 progressCountAtLastCheck = progressCount; | 57 progressCountAtLastCheck = progressCount; |
| 75 var msSinceLastProgressEvent = window.performance.now() - lastProgressEv
entTime; | 58 var msSinceLastProgressEvent = window.performance.now() - lastProgressEv
entTime; |
| 76 var msUntilNextCheck = maxProgressFiringIntervalInMS - msSinceLastProgre
ssEvent; | 59 var msUntilNextCheck = maxProgressFiringIntervalInMS - msSinceLastProgre
ssEvent; |
| 60 assert_greater_than(msUntilNextCheck, 0, 'Progress Event delay'); |
| 77 | 61 |
| 78 if (msUntilNextCheck <= 0) { | 62 setTimeout(t.step_func(checkProgressCount), msUntilNextCheck); |
| 79 failTest('ProgressCheck scheduling error: msUntilNextCheck is ' + ms
UntilNextCheck); | |
| 80 return; | |
| 81 } | |
| 82 | |
| 83 setTimeout(checkProgressCount, msUntilNextCheck); | |
| 84 } | 63 } |
| 85 | 64 |
| 86 waitForEvent('loadstart', function() | 65 video.onloadstart = t.step_func(function() { |
| 87 { | |
| 88 // No 'progress' event should fire prior to 'loadstart'. | 66 // No 'progress' event should fire prior to 'loadstart'. |
| 89 testExpected('progressCount', 0, '=='); | 67 assert_equals(progressCount, 0, 'No progress event fired before load eve
nt'); |
| 90 setTimeout(checkProgressCount, maxProgressFiringIntervalInMS); | 68 setTimeout(t.step_func(checkProgressCount), maxProgressFiringIntervalInM
S); |
| 91 }); | 69 }); |
| 92 | 70 |
| 93 var mediaFile = findMediaFile('video', 'resources/test'); | 71 var mediaFile = findMediaFile('video', 'resources/test'); |
| 94 var mimeType = mimeTypeForFile(mediaFile); | 72 var mimeType = mimeTypeForFile(mediaFile); |
| 95 // Assumes minimum file size selected is > 100 kB. | 73 // Assumes minimum file size selected is > 100 kB. |
| 96 // At least 4*maxProgressFiringIntervalInMS is how long we want to stretch t
he full | 74 // At least 4*maxProgressFiringIntervalInMS is how long we want to stretch t
he full |
| 97 // loading, because we perform checks after 3 of these intervals while still | 75 // loading, because we perform checks after 3 of these intervals while still |
| 98 // loading. 100 kB over 2.2 seconds is 45 kBps. | 76 // loading. 100 kB over 2.2 seconds is 45 kBps. |
| 99 var kBps = 45; | 77 var kBps = 45; |
| 100 | 78 |
| 101 video.src = 'video-throttled-load.cgi' + '?name=' + mediaFile + '&throttle='
+ kBps + '&type=' + mimeType; | 79 video.src = 'video-throttled-load.cgi' + '?name=' + mediaFile + '&throttle='
+ kBps + '&type=' + mimeType; |
| 102 </script> | 80 }); |
| 81 </script> |
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