Index: cc/tiles/raster_tile_priority_queue_all.cc |
diff --git a/cc/tiles/raster_tile_priority_queue_all.cc b/cc/tiles/raster_tile_priority_queue_all.cc |
index d0c95807d63f4ff2596b997e1a1b1ebf4084c340..a197b1284380dc9f7c96dbae2bb65543cc550334 100644 |
--- a/cc/tiles/raster_tile_priority_queue_all.cc |
+++ b/cc/tiles/raster_tile_priority_queue_all.cc |
@@ -63,8 +63,8 @@ void CreateTilingSetRasterQueues( |
PictureLayerTilingSet* tiling_set = layer->picture_layer_tiling_set(); |
bool prioritize_low_res = tree_priority == SMOOTHNESS_TAKES_PRIORITY; |
std::unique_ptr<TilingSetRasterQueueAll> tiling_set_queue = |
- base::WrapUnique( |
- new TilingSetRasterQueueAll(tiling_set, prioritize_low_res)); |
+ base::MakeUnique<TilingSetRasterQueueAll>(tiling_set, |
+ prioritize_low_res); |
// Queues will only contain non empty tiling sets. |
if (!tiling_set_queue->IsEmpty()) |
queues->push_back(std::move(tiling_set_queue)); |