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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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28 | 28 |
29 #include "bindings/core/v8/ScriptState.h" | 29 #include "bindings/core/v8/ScriptState.h" |
30 #include "bindings/core/v8/ScriptValue.h" | 30 #include "bindings/core/v8/ScriptValue.h" |
31 #include "bindings/core/v8/V8BindingMacros.h" | 31 #include "bindings/core/v8/V8BindingMacros.h" |
32 #include "bindings/core/v8/V8CacheOptions.h" | 32 #include "bindings/core/v8/V8CacheOptions.h" |
33 #include "core/CoreExport.h" | 33 #include "core/CoreExport.h" |
34 #include "core/fetch/AccessControlStatus.h" | 34 #include "core/fetch/AccessControlStatus.h" |
35 #include "wtf/Allocator.h" | 35 #include "wtf/Allocator.h" |
36 #include "wtf/text/TextPosition.h" | 36 #include "wtf/text/TextPosition.h" |
37 #include "wtf/text/WTFString.h" | 37 #include "wtf/text/WTFString.h" |
| 38 #include <stdint.h> |
38 #include <v8.h> | 39 #include <v8.h> |
39 | 40 |
40 namespace blink { | 41 namespace blink { |
41 | 42 |
42 class CachedMetadataHandler; | 43 class CachedMetadataHandler; |
43 class Resource; | 44 class Resource; |
44 class ScriptResource; | 45 class ScriptResource; |
45 class ScriptSourceCode; | 46 class ScriptSourceCode; |
46 class ExecutionContext; | 47 class ExecutionContext; |
47 class ScriptStreamer; | 48 class ScriptStreamer; |
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61 static v8::MaybeLocal<v8::Value> runCompiledScript(v8::Isolate*, v8::Local<v
8::Script>, ExecutionContext*); | 62 static v8::MaybeLocal<v8::Value> runCompiledScript(v8::Isolate*, v8::Local<v
8::Script>, ExecutionContext*); |
62 static v8::MaybeLocal<v8::Value> compileAndRunInternalScript(v8::Local<v8::S
tring>, v8::Isolate*, const String& = String(), const TextPosition& = TextPositi
on()); | 63 static v8::MaybeLocal<v8::Value> compileAndRunInternalScript(v8::Local<v8::S
tring>, v8::Isolate*, const String& = String(), const TextPosition& = TextPositi
on()); |
63 static v8::MaybeLocal<v8::Value> runCompiledInternalScript(v8::Isolate*, v8:
:Local<v8::Script>); | 64 static v8::MaybeLocal<v8::Value> runCompiledInternalScript(v8::Isolate*, v8:
:Local<v8::Script>); |
64 static v8::MaybeLocal<v8::Value> callAsConstructor(v8::Isolate*, v8::Local<v
8::Object>, ExecutionContext*, int argc = 0, v8::Local<v8::Value> argv[] = 0); | 65 static v8::MaybeLocal<v8::Value> callAsConstructor(v8::Isolate*, v8::Local<v
8::Object>, ExecutionContext*, int argc = 0, v8::Local<v8::Value> argv[] = 0); |
65 static v8::MaybeLocal<v8::Value> callInternalFunction(v8::Local<v8::Function
>, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info[], v8::Iso
late*); | 66 static v8::MaybeLocal<v8::Value> callInternalFunction(v8::Local<v8::Function
>, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info[], v8::Iso
late*); |
66 static v8::MaybeLocal<v8::Value> callFunction(v8::Local<v8::Function>, Execu
tionContext*, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info
[], v8::Isolate*); | 67 static v8::MaybeLocal<v8::Value> callFunction(v8::Local<v8::Function>, Execu
tionContext*, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info
[], v8::Isolate*); |
67 static v8::MaybeLocal<v8::Object> instantiateObject(v8::Isolate*, v8::Local<
v8::ObjectTemplate>); | 68 static v8::MaybeLocal<v8::Object> instantiateObject(v8::Isolate*, v8::Local<
v8::ObjectTemplate>); |
68 static v8::MaybeLocal<v8::Object> instantiateObject(v8::Isolate*, v8::Local<
v8::Function>, int argc = 0, v8::Local<v8::Value> argv[] = 0); | 69 static v8::MaybeLocal<v8::Object> instantiateObject(v8::Isolate*, v8::Local<
v8::Function>, int argc = 0, v8::Local<v8::Value> argv[] = 0); |
69 static v8::MaybeLocal<v8::Object> instantiateObjectInDocument(v8::Isolate*,
v8::Local<v8::Function>, ExecutionContext*, int argc = 0, v8::Local<v8::Value> a
rgv[] = 0); | 70 static v8::MaybeLocal<v8::Object> instantiateObjectInDocument(v8::Isolate*,
v8::Local<v8::Function>, ExecutionContext*, int argc = 0, v8::Local<v8::Value> a
rgv[] = 0); |
70 | 71 |
71 static unsigned tagForParserCache(CachedMetadataHandler*); | 72 static uint32_t tagForParserCache(CachedMetadataHandler*); |
72 static unsigned tagForCodeCache(CachedMetadataHandler*); | 73 static uint32_t tagForCodeCache(CachedMetadataHandler*); |
73 static void setCacheTimeStamp(CachedMetadataHandler*); | 74 static void setCacheTimeStamp(CachedMetadataHandler*); |
74 | 75 |
75 | 76 |
76 // Utiltiies for calling functions added to the V8 extras binding object. | 77 // Utiltiies for calling functions added to the V8 extras binding object. |
77 | 78 |
78 template <size_t N> | 79 template <size_t N> |
79 static v8::MaybeLocal<v8::Value> callExtra(ScriptState* scriptState, const c
har* name, v8::Local<v8::Value>(&args)[N]) | 80 static v8::MaybeLocal<v8::Value> callExtra(ScriptState* scriptState, const c
har* name, v8::Local<v8::Value>(&args)[N]) |
80 { | 81 { |
81 return callExtraHelper(scriptState, name, N, args); | 82 return callExtraHelper(scriptState, name, N, args); |
82 } | 83 } |
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99 if (functionValue.IsEmpty()) | 100 if (functionValue.IsEmpty()) |
100 return v8::MaybeLocal<v8::Value>(); | 101 return v8::MaybeLocal<v8::Value>(); |
101 v8::Local<v8::Function> function = functionValue.As<v8::Function>(); | 102 v8::Local<v8::Function> function = functionValue.As<v8::Function>(); |
102 return V8ScriptRunner::callInternalFunction(function, undefined, numArgs
, args, isolate); | 103 return V8ScriptRunner::callInternalFunction(function, undefined, numArgs
, args, isolate); |
103 } | 104 } |
104 }; | 105 }; |
105 | 106 |
106 } // namespace blink | 107 } // namespace blink |
107 | 108 |
108 #endif // V8ScriptRunner_h | 109 #endif // V8ScriptRunner_h |
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