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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 5 #ifndef THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 
| 6 #define THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 6 #define THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 
| 7 | 7 | 
| 8 #include "base/macros.h" | 8 #include "base/macros.h" | 
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" | 
|  | 10 #include "base/optional.h" | 
| 10 #include "base/single_thread_task_runner.h" | 11 #include "base/single_thread_task_runner.h" | 
|  | 12 #include "base/time/time.h" | 
| 11 #include "public/platform/WebCommon.h" | 13 #include "public/platform/WebCommon.h" | 
| 12 | 14 | 
| 13 namespace base { | 15 namespace base { | 
| 14 namespace trace_event { | 16 namespace trace_event { | 
| 15 class BlameContext; | 17 class BlameContext; | 
| 16 } | 18 } | 
| 17 } | 19 } | 
| 18 | 20 | 
| 19 namespace blink { | 21 namespace blink { | 
| 20 namespace scheduler { | 22 namespace scheduler { | 
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| 137   // Enable or disable task execution for this queue. NOTE this must be called | 139   // Enable or disable task execution for this queue. NOTE this must be called | 
| 138   // on the thread this TaskQueue was created by. | 140   // on the thread this TaskQueue was created by. | 
| 139   virtual void SetQueueEnabled(bool enabled) = 0; | 141   virtual void SetQueueEnabled(bool enabled) = 0; | 
| 140 | 142 | 
| 141   // NOTE this must be called on the thread this TaskQueue was created by. | 143   // NOTE this must be called on the thread this TaskQueue was created by. | 
| 142   virtual bool IsQueueEnabled() const = 0; | 144   virtual bool IsQueueEnabled() const = 0; | 
| 143 | 145 | 
| 144   // Returns true if the queue is completely empty. | 146   // Returns true if the queue is completely empty. | 
| 145   virtual bool IsEmpty() const = 0; | 147   virtual bool IsEmpty() const = 0; | 
| 146 | 148 | 
| 147   // Returns true if the queue has work that's ready to execute now. NOTE this | 149   // Returns true if the queue has work that's ready to execute now. | 
| 148   // must be called on the thread this TaskQueue was created by. | 150   // NOTE: this must be called on the thread this TaskQueue was created by. | 
| 149   virtual bool HasPendingImmediateWork() const = 0; | 151   virtual bool HasPendingImmediateWork() const = 0; | 
| 150 | 152 | 
|  | 153   // Returns requested run time of next delayed task, which is not ready | 
|  | 154   // to run. If there are no such tasks, returns base::nullopt. | 
|  | 155   // NOTE: this must be called on the thread this TaskQueue was created by. | 
|  | 156   virtual base::Optional<base::TimeTicks> GetNextScheduledWakeUp() = 0; | 
|  | 157 | 
|  | 158   // Returns next point in time when the task from this queue is ready to run. | 
|  | 159   // (now if there are immediate tasks or ready delayed task, run time | 
|  | 160   // of earliest delayed task otherwise). | 
|  | 161   // Returns base::nullopt if there are no tasks in this queue. | 
|  | 162   // | 
|  | 163   // NOTE: This function call is approximately equivalent to following: | 
|  | 164   // if (HasPendingImmediateWork()) | 
|  | 165   //    return Now(); | 
|  | 166   // return GetNextScheduledWakeUp(); | 
|  | 167   // Difference is that GetNextTaskRunTime behaves "atomically" i.e. | 
|  | 168   // it avoids problem when task becomes ready immediately after | 
|  | 169   // HasPendingImmediateWork. | 
|  | 170   virtual base::Optional<base::TimeTicks> GetNextTaskRunTime() = 0; | 
|  | 171 | 
| 151   // Can be called on any thread. | 172   // Can be called on any thread. | 
| 152   virtual const char* GetName() const = 0; | 173   virtual const char* GetName() const = 0; | 
| 153 | 174 | 
| 154   // Set the priority of the queue to |priority|. NOTE this must be called on | 175   // Set the priority of the queue to |priority|. NOTE this must be called on | 
| 155   // the thread this TaskQueue was created by. | 176   // the thread this TaskQueue was created by. | 
| 156   virtual void SetQueuePriority(QueuePriority priority) = 0; | 177   virtual void SetQueuePriority(QueuePriority priority) = 0; | 
| 157 | 178 | 
| 158   // Returns the current queue priority. | 179   // Returns the current queue priority. | 
| 159   virtual QueuePriority GetQueuePriority() const = 0; | 180   virtual QueuePriority GetQueuePriority() const = 0; | 
| 160 | 181 | 
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| 194  protected: | 215  protected: | 
| 195   ~TaskQueue() override {} | 216   ~TaskQueue() override {} | 
| 196 | 217 | 
| 197   DISALLOW_COPY_AND_ASSIGN(TaskQueue); | 218   DISALLOW_COPY_AND_ASSIGN(TaskQueue); | 
| 198 }; | 219 }; | 
| 199 | 220 | 
| 200 }  // namespace scheduler | 221 }  // namespace scheduler | 
| 201 }  // namespace blink | 222 }  // namespace blink | 
| 202 | 223 | 
| 203 #endif  // THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 224 #endif  // THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_ | 
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