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Side by Side Diff: third_party/WebKit/Source/platform/scheduler/renderer/task_queue_throttler.h

Issue 2258133002: [scheduler] Implement time-based cpu throttling. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use double instead of base::TimeTicks Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELPER_ H_ 5 #ifndef THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELPER_ H_
6 #define THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELPER_ H_ 6 #define THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELPER_ H_
7 7
8 #include <set> 8 #include <set>
9 #include <map>
10 #include <unordered_map>
9 11
12 #include "base/logging.h"
10 #include "base/macros.h" 13 #include "base/macros.h"
14 #include "base/optional.h"
15 #include "base/threading/thread_checker.h"
11 #include "platform/scheduler/base/cancelable_closure_holder.h" 16 #include "platform/scheduler/base/cancelable_closure_holder.h"
12 #include "platform/scheduler/base/time_domain.h" 17 #include "platform/scheduler/base/time_domain.h"
13 #include "public/platform/WebViewScheduler.h" 18 #include "public/platform/WebViewScheduler.h"
14 19
15 namespace blink { 20 namespace blink {
16 namespace scheduler { 21 namespace scheduler {
17 22
18 class RendererSchedulerImpl; 23 class RendererSchedulerImpl;
19 class ThrottledTimeDomain; 24 class ThrottledTimeDomain;
20 class WebFrameSchedulerImpl; 25 class WebFrameSchedulerImpl;
21 26
22 // The job of the ThrottlingHelper is to run tasks posted on throttled queues at 27 // The job of the TaskQueueThrottler is to control tasks posted on throttled
23 // most once per second. This is done by disabling throttled queues and running 28 // queues. TaskQueueThrottler
29 // - runs throttled tasks once per second,
30 // - controls time budget for task queues grouped in TimeBudgetPools.
31 // This is done by disabling throttled queues and running
24 // a special "heart beat" function |PumpThrottledTasks| which when run 32 // a special "heart beat" function |PumpThrottledTasks| which when run
25 // temporarily enables throttled queues and inserts a fence to ensure tasks 33 // temporarily enables throttled queues and inserts a fence to ensure tasks
26 // posted from a throttled task run next time the queue is pumped. 34 // posted from a throttled task run next time the queue is pumped.
27 // 35 //
28 // Of course the ThrottlingHelper isn't the only sub-system that wants to enable 36 // Of course the TaskQueueThrottler isn't the only sub-system that wants to
29 // or disable queues. E.g. RendererSchedulerImpl also does this for policy 37 // enable or disable queues. E.g. RendererSchedulerImpl also does this for
30 // reasons. To prevent the systems from fighting, clients of ThrottlingHelper 38 // policy reasons. To prevent the systems from fighting, clients of
31 // must use SetQueueEnabled rather than calling the function directly on the 39 // TaskQueueThrottler must use SetQueueEnabled rather than calling the function
32 // queue. 40 // directly on the queue.
33 // 41 //
34 // There may be more than one system that wishes to throttle a queue (e.g. 42 // There may be more than one system that wishes to throttle a queue (e.g.
35 // renderer suspension vs tab level suspension) so the ThrottlingHelper keeps a 43 // renderer suspension vs tab level suspension) so the TaskQueueThrottler keeps
36 // count of the number of systems that wish a queue to be throttled. 44 // a count of the number of systems that wish a queue to be throttled.
37 // See IncreaseThrottleRefCount & DecreaseThrottleRefCount. 45 // See IncreaseThrottleRefCount & DecreaseThrottleRefCount.
38 class BLINK_PLATFORM_EXPORT ThrottlingHelper : public TimeDomain::Observer { 46 class BLINK_PLATFORM_EXPORT TaskQueueThrottler : public TimeDomain::Observer {
39 public: 47 public:
40 ThrottlingHelper(RendererSchedulerImpl* renderer_scheduler, 48 // This class is main-thread only.
alex clarke (OOO till 29th) 2016/09/12 17:45:27 The TaskQueueThrottler (nee-ThrottlingHelper) is m
altimin 2016/09/14 11:23:18 Done.
41 const char* tracing_category); 49 class TimeBudgetPool {
alex clarke (OOO till 29th) 2016/09/12 17:45:27 Do we even want this API to be public?
alex clarke (OOO till 29th) 2016/09/12 17:45:27 Please add an overview comment explaining what the
altimin 2016/09/14 11:23:18 Done.
altimin 2016/09/14 11:23:18 It's public inside scheduler and I think we want t
50 public:
51 ~TimeBudgetPool();
42 52
43 ~ThrottlingHelper() override; 53 // Throttle task queues from this time budget pool if tasks are running
54 // for more than |cpu_percentage| per cent of wall time.
55 // This function does not affect internal time budget level.
56 void SetTimeBudget(base::TimeTicks now, double cpu_percentage);
57
58 void AddQueue(base::TimeTicks now, TaskQueue* queue);
alex clarke (OOO till 29th) 2016/09/12 17:45:27 Please document these. Side effects such |queue|
Sami 2016/09/12 17:49:10 We should probably document the side-effects here
altimin 2016/09/14 11:23:17 Done.
altimin 2016/09/14 11:23:17 Done.
59 void RemoveQueue(base::TimeTicks now, TaskQueue* queue);
60
61 void RecordTaskRunTime(base::TimeDelta task_run_time);
Sami 2016/09/12 17:49:10 Does all of this functionality need to be public o
altimin 2016/09/14 11:23:18 Done.
62
63 bool IsAllowedToRun(base::TimeTicks now);
64 base::TimeTicks NextAllowedRunTime();
65
66 void Enable(base::TimeTicks now);
alex clarke (OOO till 29th) 2016/09/12 17:45:27 Please document Enable & Disable.
Sami 2016/09/12 17:49:10 What do enable/disable mean for a budget pool? May
altimin 2016/09/14 11:23:17 Done.
altimin 2016/09/14 11:23:18 It means "activate this pool and start throttling
67 void Disable(base::TimeTicks now);
68 bool IsEnabled() const;
69
70 const char* Name() const;
71
72 // All queues should be removed before calling Close().
73 void Close();
alex clarke (OOO till 29th) 2016/09/12 17:45:27 This only seems to be called by test code, is that
altimin 2016/09/14 11:23:17 For the moment — yes, it's expected. Lifetime is s
74
75 private:
76 friend class TaskQueueThrottler;
77
78 TimeBudgetPool(const char* name,
79 TaskQueueThrottler* task_queue_throttler,
80 base::TimeTicks now);
81
82 // Advances |last_checkpoint_| to |now| if needed and recalculates
83 // budget level.
84 void Advance(base::TimeTicks now);
85
86 // Returns state for tracing.
87 void AsValueInto(base::trace_event::TracedValue* state,
88 base::TimeTicks now) const;
89
90 const char* name_; // NOT OWNED
91
92 TaskQueueThrottler* task_queue_throttler_;
93
94 base::TimeDelta current_budget_level_;
95 base::TimeDelta max_budget_level_;
96 base::TimeTicks last_checkpoint_;
97 double cpu_percentage_;
98 bool is_enabled_;
99
100 std::unordered_set<TaskQueue*> assosiated_task_queues_;
Sami 2016/09/12 17:49:10 typo: associated. Also I think we need to make th
altimin 2016/09/14 11:23:17 Done.
101
102 DISALLOW_COPY_AND_ASSIGN(TimeBudgetPool);
103 };
104
105 TaskQueueThrottler(RendererSchedulerImpl* renderer_scheduler,
106 const char* tracing_category);
107
108 ~TaskQueueThrottler() override;
44 109
45 // TimeDomain::Observer implementation: 110 // TimeDomain::Observer implementation:
46 void OnTimeDomainHasImmediateWork() override; 111 void OnTimeDomainHasImmediateWork() override;
47 void OnTimeDomainHasDelayedWork() override; 112 void OnTimeDomainHasDelayedWork() override;
48 113
49 // The purpose of this method is to make sure throttling doesn't conflict with 114 // The purpose of this method is to make sure throttling doesn't conflict with
50 // enabling/disabling the queue for policy reasons. 115 // enabling/disabling the queue for policy reasons.
51 // If |task_queue| is throttled then the ThrottlingHelper remembers the 116 // If |task_queue| is throttled then the TaskQueueThrottler remembers the
52 // |enabled| setting. In addition if |enabled| is false then the queue is 117 // |enabled| setting. In addition if |enabled| is false then the queue is
53 // immediatly disabled. Otherwise if |task_queue| not throttled then 118 // immediatly disabled. Otherwise if |task_queue| not throttled then
54 // TaskQueue::SetEnabled(enabled) is called. 119 // TaskQueue::SetEnabled(enabled) is called.
55 void SetQueueEnabled(TaskQueue* task_queue, bool enabled); 120 void SetQueueEnabled(TaskQueue* task_queue, bool enabled);
56 121
57 // Increments the throttled refcount and causes |task_queue| to be throttled 122 // Increments the throttled refcount and causes |task_queue| to be throttled
58 // if its not already throttled. 123 // if its not already throttled.
59 void IncreaseThrottleRefCount(TaskQueue* task_queue); 124 void IncreaseThrottleRefCount(TaskQueue* task_queue);
60 125
61 // If the refcouint is non-zero it's decremented. If the throttled refcount 126 // If the refcouint is non-zero it's decremented. If the throttled refcount
62 // becomes zero then |task_queue| is unthrottled. If the refcount was already 127 // becomes zero then |task_queue| is unthrottled. If the refcount was already
63 // zero this function does nothing. 128 // zero this function does nothing.
64 void DecreaseThrottleRefCount(TaskQueue* task_queue); 129 void DecreaseThrottleRefCount(TaskQueue* task_queue);
65 130
66 // Removes |task_queue| from |throttled_queues_|. 131 // Removes |task_queue| from |throttled_queues_|.
67 void UnregisterTaskQueue(TaskQueue* task_queue); 132 void UnregisterTaskQueue(TaskQueue* task_queue);
68 133
69 // Returns true if the |task_queue| is throttled. 134 // Returns true if the |task_queue| is throttled.
70 bool IsThrottled(TaskQueue* task_queue) const; 135 bool IsThrottled(TaskQueue* task_queue) const;
71 136
72 // Tells the ThrottlingHelper we're using virtual time, which disables all 137 // Tells the TaskQueueThrottler we're using virtual time, which disables all
73 // throttling. 138 // throttling.
74 void EnableVirtualTime(); 139 void EnableVirtualTime();
75 140
76 const ThrottledTimeDomain* time_domain() const { return time_domain_.get(); } 141 const ThrottledTimeDomain* time_domain() const { return time_domain_.get(); }
77 142
78 static base::TimeTicks ThrottledRunTime(base::TimeTicks unthrottled_runtime); 143 static base::TimeTicks AlignedThrottledRunTime(
144 base::TimeTicks unthrottled_runtime);
79 145
80 const scoped_refptr<TaskQueue>& task_runner() const { return task_runner_; } 146 const scoped_refptr<TaskQueue>& task_runner() const { return task_runner_; }
81 147
148 // Returned object is owned by |TaskQueueThrottler|.
149 TimeBudgetPool* CreateTimeBudgetPool(const char* name);
alex clarke (OOO till 29th) 2016/09/12 17:45:26 This only seems to be called by tests, is that exp
altimin 2016/09/14 11:23:18 For the moment yes, but it will change in the next
150
151 void OnTaskRunTimeReported(TaskQueue* task_queue,
152 base::TimeTicks start_time,
153 base::TimeTicks end_time);
154
155 void AsValueInto(base::trace_event::TracedValue* state,
156 base::TimeTicks now) const;
157
82 private: 158 private:
83 struct Metadata { 159 struct Metadata {
84 Metadata() : throttling_ref_count(0), enabled(false) {} 160 Metadata() : throttling_ref_count(0), enabled(false) {}
85 161
86 Metadata(size_t ref_count, bool is_enabled) 162 Metadata(size_t ref_count, bool is_enabled)
87 : throttling_ref_count(ref_count), enabled(is_enabled) {} 163 : throttling_ref_count(ref_count), enabled(is_enabled) {}
88 164
89 size_t throttling_ref_count; 165 size_t throttling_ref_count;
90 bool enabled; 166 bool enabled;
91 }; 167 };
92 using TaskQueueMap = std::map<TaskQueue*, Metadata>; 168 using TaskQueueMap = std::map<TaskQueue*, Metadata>;
93 169
94 void PumpThrottledTasks(); 170 void PumpThrottledTasks();
95 171
96 // Note |unthrottled_runtime| might be in the past. When this happens we 172 // Note |unthrottled_runtime| might be in the past. When this happens we
97 // compute the delay to the next runtime based on now rather than 173 // compute the delay to the next runtime based on now rather than
98 // unthrottled_runtime. 174 // unthrottled_runtime.
99 void MaybeSchedulePumpThrottledTasksLocked( 175 void MaybeSchedulePumpThrottledTasks(
100 const tracked_objects::Location& from_here, 176 const tracked_objects::Location& from_here,
101 base::TimeTicks now, 177 base::TimeTicks now,
102 base::TimeTicks unthrottled_runtime); 178 base::TimeTicks runtime);
179
180 TimeBudgetPool* GetTimeBudgetPoolForQueue(TaskQueue* queue);
181
182 // Schedule pumping because of given task queue.
183 void MaybeSchedulePumpQueue(const tracked_objects::Location& from_here,
184 base::TimeTicks now,
185 TaskQueue* queue);
186 void MaybeSchedulePumpQueueWithBudget(
187 const tracked_objects::Location& from_here,
188 base::TimeTicks now,
189 TaskQueue* queue,
190 TimeBudgetPool* budget);
103 191
104 TaskQueueMap throttled_queues_; 192 TaskQueueMap throttled_queues_;
105 base::Closure forward_immediate_work_closure_; 193 base::Closure forward_immediate_work_closure_;
106 scoped_refptr<TaskQueue> task_runner_; 194 scoped_refptr<TaskQueue> task_runner_;
107 RendererSchedulerImpl* renderer_scheduler_; // NOT OWNED 195 RendererSchedulerImpl* renderer_scheduler_; // NOT OWNED
108 base::TickClock* tick_clock_; // NOT OWNED 196 base::TickClock* tick_clock_; // NOT OWNED
109 const char* tracing_category_; // NOT OWNED 197 const char* tracing_category_; // NOT OWNED
110 std::unique_ptr<ThrottledTimeDomain> time_domain_; 198 std::unique_ptr<ThrottledTimeDomain> time_domain_;
111 199
112 CancelableClosureHolder pump_throttled_tasks_closure_; 200 CancelableClosureHolder pump_throttled_tasks_closure_;
113 base::TimeTicks pending_pump_throttled_tasks_runtime_; 201 base::Optional<base::TimeTicks> pending_pump_throttled_tasks_runtime_;
114 bool virtual_time_; 202 bool virtual_time_;
115 203
116 base::WeakPtrFactory<ThrottlingHelper> weak_factory_; 204 std::unordered_map<TimeBudgetPool*, std::unique_ptr<TimeBudgetPool>>
205 time_budget_pools_;
alex clarke (OOO till 29th) 2016/09/12 17:45:27 This construct gives me pause for thought. I can'
altimin 2016/09/14 11:23:18 My understanding was that TaskQueueThrottler (and
206 std::unordered_map<TaskQueue*, TimeBudgetPool*> time_budget_pool_for_queue_;
alex clarke (OOO till 29th) 2016/09/12 17:45:27 Can we instead move TimeBudgetPool* into struct Me
altimin 2016/09/14 11:23:17 It will break the assumption that queue is throttl
alex clarke (OOO till 29th) 2016/09/15 12:19:34 I don't see why we'd want to have multiple maps (t
117 207
118 DISALLOW_COPY_AND_ASSIGN(ThrottlingHelper); 208 base::WeakPtrFactory<TaskQueueThrottler> weak_factory_;
209
210 DISALLOW_COPY_AND_ASSIGN(TaskQueueThrottler);
119 }; 211 };
120 212
121 } // namespace scheduler 213 } // namespace scheduler
122 } // namespace blink 214 } // namespace blink
123 215
124 #endif // THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELP ER_H_ 216 #endif // THIRD_PARTY_WEBKIT_SOURCE_PLATFORM_SCHEDULER_RENDERER_THROTTLING_HELP ER_H_
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