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Side by Side Diff: gpu/command_buffer/client/context_support.h

Issue 2257533006: Free worker context resources on idle. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@fix-cleanup2
Patch Set: fixes Created 4 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "ui/gfx/overlay_transform.h" 11 #include "ui/gfx/overlay_transform.h"
12 12
13 namespace base {
14 class SingleThreadTaskRunner;
15 }
16
13 namespace gfx { 17 namespace gfx {
14 class Rect; 18 class Rect;
15 class RectF; 19 class RectF;
16 } 20 }
17 21
18 namespace gpu { 22 namespace gpu {
19 23
20 struct SyncToken; 24 struct SyncToken;
21 25
22 class ContextSupport { 26 class ContextSupport {
23 public: 27 public:
24 // Runs |callback| when a sync token is signalled. 28 // Runs |callback| when a sync token is signalled.
25 virtual void SignalSyncToken(const SyncToken& sync_token, 29 virtual void SignalSyncToken(const SyncToken& sync_token,
26 const base::Closure& callback) = 0; 30 const base::Closure& callback) = 0;
27 31
28 // Runs |callback| when a query created via glCreateQueryEXT() has cleared 32 // Runs |callback| when a query created via glCreateQueryEXT() has cleared
29 // passed the glEndQueryEXT() point. 33 // passed the glEndQueryEXT() point.
30 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; 34 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0;
31 35
32 // Indicates whether the context should aggressively free allocated resources. 36 // Indicates whether the context should aggressively free allocated resources.
33 // If set to true, the context will purge all temporary resources when 37 // If set to true, the context will purge all temporary resources when
34 // flushed. 38 // flushed.
35 virtual void SetAggressivelyFreeResources( 39 virtual void SetAggressivelyFreeResources(
36 bool aggressively_free_resources) = 0; 40 bool aggressively_free_resources) = 0;
37 41
42 // Similar to temporarily calling SetAggressivelyFreeResources(true), this
danakj 2016/08/23 01:26:24 We now have 3 functions we can call to free things
43 // causes a one-time purge of all temporary resources.
44 virtual void TrimResources() = 0;
45
38 virtual void Swap() = 0; 46 virtual void Swap() = 0;
39 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; 47 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0;
40 virtual void CommitOverlayPlanes() = 0; 48 virtual void CommitOverlayPlanes() = 0;
41 49
42 // Schedule a texture to be presented as an overlay synchronously with the 50 // Schedule a texture to be presented as an overlay synchronously with the
43 // primary surface during the next buffer swap or CommitOverlayPlanes. 51 // primary surface during the next buffer swap or CommitOverlayPlanes.
44 // This method is not stateful and needs to be re-scheduled every frame. 52 // This method is not stateful and needs to be re-scheduled every frame.
45 virtual void ScheduleOverlayPlane(int plane_z_order, 53 virtual void ScheduleOverlayPlane(int plane_z_order,
46 gfx::OverlayTransform plane_transform, 54 gfx::OverlayTransform plane_transform,
47 unsigned overlay_texture_id, 55 unsigned overlay_texture_id,
48 const gfx::Rect& display_bounds, 56 const gfx::Rect& display_bounds,
49 const gfx::RectF& uv_rect) = 0; 57 const gfx::RectF& uv_rect) = 0;
50 58
51 // Returns an ID that can be used to globally identify the share group that 59 // Returns an ID that can be used to globally identify the share group that
52 // this context's resources belong to. 60 // this context's resources belong to.
53 virtual uint64_t ShareGroupTracingGUID() const = 0; 61 virtual uint64_t ShareGroupTracingGUID() const = 0;
54 62
55 // Sets a callback to be run when an error occurs. 63 // Sets a callback to be run when an error occurs.
56 virtual void SetErrorMessageCallback( 64 virtual void SetErrorMessageCallback(
57 const base::Callback<void(const char*, int32_t)>& callback) = 0; 65 const base::Callback<void(const char*, int32_t)>& callback) = 0;
58 66
59 class ScopedVisibility {}; 67 class ScopedVisibility {};
60 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible() = 0; 68 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible() = 0;
61 virtual void ClientBecameNotVisible( 69 virtual void ClientBecameNotVisible(
62 std::unique_ptr<ScopedVisibility> visibility) = 0; 70 std::unique_ptr<ScopedVisibility> visibility) = 0;
63 virtual bool AnyClientsVisible() const = 0; 71 virtual bool AnyClientsVisible() const = 0;
64 72
73 class ScopedBusy {};
74 virtual std::unique_ptr<ScopedBusy> ClientBecameBusy() = 0;
75 virtual void ClientBecameNotBusy(std::unique_ptr<ScopedBusy> busy) = 0;
76
77 // A callback which will be invoked when the context is considered idle. The
78 // callback will be invoked on the provided callback_task_runner.
79 virtual void SetIdleCallback(
80 const base::Closure& callback,
81 scoped_refptr<base::SingleThreadTaskRunner> callback_task_runner) = 0;
82
65 protected: 83 protected:
66 ContextSupport() {} 84 ContextSupport() {}
67 virtual ~ContextSupport() {} 85 virtual ~ContextSupport() {}
68 }; 86 };
69 87
70 } 88 }
71 89
72 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 90 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
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