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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
| 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include "base/callback.h" | 11 #include "base/callback.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 14 #include "cc/base/cc_export.h" | 14 #include "cc/base/cc_export.h" |
| 15 #include "gpu/command_buffer/client/context_support.h" |
| 15 #include "gpu/command_buffer/common/capabilities.h" | 16 #include "gpu/command_buffer/common/capabilities.h" |
| 16 | 17 |
| 17 class GrContext; | 18 class GrContext; |
| 18 | 19 |
| 19 namespace base { | 20 namespace base { |
| 20 class Lock; | 21 class Lock; |
| 21 } | 22 } |
| 22 | 23 |
| 23 namespace gpu { | 24 namespace gpu { |
| 24 class ContextSupport; | 25 class ContextSupport; |
| 25 namespace gles2 { class GLES2Interface; } | 26 namespace gles2 { class GLES2Interface; } |
| 26 } | 27 } |
| 27 | 28 |
| 28 namespace cc { | 29 namespace cc { |
| 29 struct ManagedMemoryPolicy; | 30 struct ManagedMemoryPolicy; |
| 30 | 31 |
| 31 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { | 32 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { |
| 32 public: | 33 public: |
| 33 // Hold an instance of this lock while using a context across multiple | 34 // Hold an instance of this lock while using a context across multiple |
| 34 // threads. This only works for ContextProviders that will return a valid | 35 // threads. This only works for ContextProviders that will return a valid |
| 35 // lock from GetLock(), so is not always supported. Most use of | 36 // lock from GetLock(), so is not always supported. Most use of |
| 36 // ContextProvider should be single-thread only on the thread that | 37 // ContextProvider should be single-thread only on the thread that |
| 37 // BindToCurrentThread is run on. | 38 // BindToCurrentThread is run on. |
| 38 class ScopedContextLock { | 39 class CC_EXPORT ScopedContextLock { |
| 39 public: | 40 public: |
| 40 explicit ScopedContextLock(ContextProvider* context_provider) | 41 explicit ScopedContextLock(ContextProvider* context_provider); |
| 41 : context_provider_(context_provider), | 42 ~ScopedContextLock(); |
| 42 context_lock_(*context_provider_->GetLock()) { | |
| 43 // Allow current thread to use |context_provider_|. | |
| 44 context_provider_->DetachFromThread(); | |
| 45 } | |
| 46 ~ScopedContextLock() { | |
| 47 // Allow usage by thread for which |context_provider_| is bound to. | |
| 48 context_provider_->DetachFromThread(); | |
| 49 } | |
| 50 | 43 |
| 51 gpu::gles2::GLES2Interface* ContextGL() { | 44 gpu::gles2::GLES2Interface* ContextGL() { |
| 52 return context_provider_->ContextGL(); | 45 return context_provider_->ContextGL(); |
| 53 } | 46 } |
| 54 | 47 |
| 55 private: | 48 private: |
| 56 ContextProvider* const context_provider_; | 49 ContextProvider* const context_provider_; |
| 57 base::AutoLock context_lock_; | 50 base::AutoLock context_lock_; |
| 51 std::unique_ptr<gpu::ContextSupport::ScopedBusy> busy_; |
| 58 }; | 52 }; |
| 59 | 53 |
| 60 // Bind the 3d context to the current thread. This should be called before | 54 // Bind the 3d context to the current thread. This should be called before |
| 61 // accessing the contexts. Calling it more than once should have no effect. | 55 // accessing the contexts. Calling it more than once should have no effect. |
| 62 // Once this function has been called, the class should only be accessed | 56 // Once this function has been called, the class should only be accessed |
| 63 // from the same thread unless the function has some explicitly specified | 57 // from the same thread unless the function has some explicitly specified |
| 64 // rules for access on a different thread. See SetupLockOnMainThread(), which | 58 // rules for access on a different thread. See SetupLockOnMainThread(), which |
| 65 // can be used to provide access from multiple threads. | 59 // can be used to provide access from multiple threads. |
| 66 virtual bool BindToCurrentThread() = 0; | 60 virtual bool BindToCurrentThread() = 0; |
| 67 | 61 |
| (...skipping 29 matching lines...) Expand all Loading... |
| 97 virtual base::Lock* GetLock() = 0; | 91 virtual base::Lock* GetLock() = 0; |
| 98 | 92 |
| 99 protected: | 93 protected: |
| 100 friend class base::RefCountedThreadSafe<ContextProvider>; | 94 friend class base::RefCountedThreadSafe<ContextProvider>; |
| 101 virtual ~ContextProvider() {} | 95 virtual ~ContextProvider() {} |
| 102 }; | 96 }; |
| 103 | 97 |
| 104 } // namespace cc | 98 } // namespace cc |
| 105 | 99 |
| 106 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 100 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
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