OLD | NEW |
| (Empty) |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 package org.chromium.chromoting; | |
6 | |
7 import android.graphics.Bitmap; | |
8 import android.graphics.Canvas; | |
9 import android.graphics.Color; | |
10 import android.graphics.Paint; | |
11 import android.graphics.Point; | |
12 import android.os.Looper; | |
13 import android.os.SystemClock; | |
14 import android.view.SurfaceHolder; | |
15 | |
16 import org.chromium.base.Log; | |
17 import org.chromium.chromoting.jni.Client; | |
18 import org.chromium.chromoting.jni.Display; | |
19 | |
20 /** | |
21 * The user interface for viewing and interacting with a specific remote host. | |
22 * It provides a canvas onto which the video feed is rendered, handles | |
23 * multitouch pan and zoom gestures, and collects and forwards input events. | |
24 */ | |
25 /** GUI element that holds the drawing canvas. */ | |
26 public class DesktopView extends AbstractDesktopView implements SurfaceHolder.Ca
llback { | |
27 private static final String TAG = "Chromoting"; | |
28 | |
29 private final Display mDisplay; | |
30 | |
31 | |
32 // Flag to prevent multiple repaint requests from being backed up. Requests
for repainting will | |
33 // be dropped if this is already set to true. This is used by the main threa
d and the painting | |
34 // thread, so the access should be synchronized on |mRenderData|. | |
35 private boolean mRepaintPending; | |
36 | |
37 // Flag used to ensure that the SurfaceView is only painted between calls to
surfaceCreated() | |
38 // and surfaceDestroyed(). Accessed on main thread and display thread, so th
is should be | |
39 // synchronized on |mRenderData|. | |
40 private boolean mSurfaceCreated = false; | |
41 | |
42 private final Event.Raisable<PaintEventParameter> mOnPaint = new Event.Raisa
ble<>(); | |
43 | |
44 // Variables to control animation by the TouchInputHandler. | |
45 | |
46 /** Protects mInputAnimationRunning. */ | |
47 private final Object mAnimationLock = new Object(); | |
48 | |
49 /** Whether the TouchInputHandler has requested animation to be performed. *
/ | |
50 private boolean mInputAnimationRunning = false; | |
51 | |
52 public DesktopView(Display display, Desktop desktop, Client client) { | |
53 super(desktop, client); | |
54 Preconditions.notNull(display); | |
55 mDisplay = display; | |
56 | |
57 mRepaintPending = false; | |
58 | |
59 getHolder().addCallback(this); | |
60 | |
61 attachRedrawCallback(); | |
62 } | |
63 | |
64 public Event<PaintEventParameter> onPaint() { | |
65 return mOnPaint; | |
66 } | |
67 | |
68 /** Request repainting of the desktop view. */ | |
69 void requestRepaint() { | |
70 synchronized (mRenderData) { | |
71 if (mRepaintPending) { | |
72 return; | |
73 } | |
74 mRepaintPending = true; | |
75 } | |
76 mDisplay.redrawGraphics(); | |
77 } | |
78 | |
79 /** | |
80 * Redraws the canvas. This should be done on a non-UI thread or it could | |
81 * cause the UI to lag. Specifically, it is currently invoked on the native | |
82 * graphics thread using a JNI. | |
83 */ | |
84 public void paint() { | |
85 long startTimeMs = SystemClock.uptimeMillis(); | |
86 | |
87 if (Looper.myLooper() == Looper.getMainLooper()) { | |
88 Log.w(TAG, "Canvas being redrawn on UI thread"); | |
89 } | |
90 | |
91 Bitmap image = mDisplay.getVideoFrame(); | |
92 synchronized (mRenderData) { | |
93 mRepaintPending = false; | |
94 } | |
95 if (image == null) { | |
96 // This can happen if the client is connected, but a complete video
frame has not yet | |
97 // been decoded. | |
98 return; | |
99 } | |
100 | |
101 int width = image.getWidth(); | |
102 int height = image.getHeight(); | |
103 boolean sizeChanged = false; | |
104 synchronized (mRenderData) { | |
105 if (mRenderData.imageWidth != width || mRenderData.imageHeight != he
ight) { | |
106 // TODO(lambroslambrou): Move this code into a sizeChanged() cal
lback, to be | |
107 // triggered from native code (on the display thread) when the r
emote screen size | |
108 // changes. | |
109 mRenderData.imageWidth = width; | |
110 mRenderData.imageHeight = height; | |
111 sizeChanged = true; | |
112 } | |
113 } | |
114 if (sizeChanged) { | |
115 mOnHostSizeChanged.raise(new SizeChangedEventParameter(width, height
)); | |
116 } | |
117 | |
118 Canvas canvas; | |
119 Point cursorPosition; | |
120 boolean drawCursor; | |
121 synchronized (mRenderData) { | |
122 // Don't try to lock the canvas before it is ready, as the implement
ation of | |
123 // lockCanvas() may throttle these calls to a slow rate in order to
avoid consuming CPU. | |
124 // Note that a successful call to lockCanvas() will prevent the fram
ework from | |
125 // destroying the Surface until it is unlocked. | |
126 if (!mSurfaceCreated) { | |
127 return; | |
128 } | |
129 canvas = getHolder().lockCanvas(); | |
130 if (canvas == null) { | |
131 return; | |
132 } | |
133 canvas.setMatrix(mRenderData.transform); | |
134 drawCursor = mRenderData.drawCursor; | |
135 cursorPosition = mRenderData.getCursorPosition(); | |
136 } | |
137 | |
138 canvas.drawColor(Color.BLACK); | |
139 canvas.drawBitmap(image, 0, 0, new Paint()); | |
140 | |
141 float scaleFactor; | |
142 synchronized (mRenderData) { | |
143 scaleFactor = mRenderData.transform.mapRadius(1); | |
144 } | |
145 mOnPaint.raise(new PaintEventParameter(cursorPosition, canvas, scaleFact
or)); | |
146 | |
147 if (drawCursor) { | |
148 Bitmap cursorBitmap = mDisplay.getCursorBitmap(); | |
149 if (cursorBitmap != null) { | |
150 Point hotspot = mDisplay.getCursorHotspot(); | |
151 canvas.drawBitmap(cursorBitmap, cursorPosition.x - hotspot.x, | |
152 cursorPosition.y - hotspot.y, new Paint()); | |
153 } | |
154 } | |
155 | |
156 getHolder().unlockCanvasAndPost(canvas); | |
157 | |
158 synchronized (mAnimationLock) { | |
159 if (mInputAnimationRunning || !mOnPaint.isEmpty()) { | |
160 getHandler().postAtTime(new Runnable() { | |
161 @Override | |
162 public void run() { | |
163 processAnimation(); | |
164 } | |
165 }, startTimeMs + 30); | |
166 } | |
167 } | |
168 } | |
169 | |
170 private void processAnimation() { | |
171 boolean running; | |
172 synchronized (mAnimationLock) { | |
173 running = mInputAnimationRunning; | |
174 } | |
175 if (running) { | |
176 mInputHandler.processAnimation(); | |
177 requestRepaint(); | |
178 } else if (!mOnPaint.isEmpty()) { | |
179 requestRepaint(); | |
180 } | |
181 } | |
182 | |
183 /** | |
184 * Called after the canvas is initially created, then after every subsequent
resize, as when | |
185 * the display is rotated. | |
186 */ | |
187 @Override | |
188 public void surfaceChanged(SurfaceHolder holder, int format, int width, int
height) { | |
189 synchronized (mRenderData) { | |
190 mRenderData.screenWidth = width; | |
191 mRenderData.screenHeight = height; | |
192 } | |
193 | |
194 mOnClientSizeChanged.raise(new SizeChangedEventParameter(width, height))
; | |
195 requestRepaint(); | |
196 } | |
197 | |
198 public void attachRedrawCallback() { | |
199 mDisplay.provideRedrawCallback(new Runnable() { | |
200 @Override | |
201 public void run() { | |
202 paint(); | |
203 } | |
204 }); | |
205 } | |
206 | |
207 /** Called when the canvas is first created. */ | |
208 @Override | |
209 public void surfaceCreated(SurfaceHolder holder) { | |
210 synchronized (mRenderData) { | |
211 mSurfaceCreated = true; | |
212 } | |
213 } | |
214 | |
215 /** | |
216 * Called when the canvas is finally destroyed. Marks the canvas as needing
a redraw so that it | |
217 * will not be blank if the user later switches back to our window. | |
218 */ | |
219 @Override | |
220 public void surfaceDestroyed(SurfaceHolder holder) { | |
221 synchronized (mRenderData) { | |
222 mSurfaceCreated = false; | |
223 } | |
224 } | |
225 | |
226 @Override | |
227 public void showInputFeedback(InputFeedbackType feedbackToShow, Point pos) { | |
228 float radius = getFeedbackRadius(feedbackToShow); | |
229 if (radius <= 0.0f) { | |
230 return; | |
231 } | |
232 FeedbackAnimator.startAnimation(this, pos, radius); | |
233 requestRepaint(); | |
234 } | |
235 | |
236 @Override | |
237 public void transformationChanged() { | |
238 requestRepaint(); | |
239 } | |
240 | |
241 @Override | |
242 public void cursorMoved() { | |
243 // For current implementation, cursorMoved() is always followed by trans
formationChanged() | |
244 // even if the canvas isn't really changed. For future we should improve
this by not calling | |
245 // transformationChanged() if the cursor is moved but the canvas is not
changed. | |
246 } | |
247 | |
248 @Override | |
249 public void cursorVisibilityChanged() { | |
250 requestRepaint(); | |
251 } | |
252 | |
253 @Override | |
254 public void setAnimationEnabled(boolean enabled) { | |
255 synchronized (mAnimationLock) { | |
256 if (enabled && !mInputAnimationRunning) { | |
257 requestRepaint(); | |
258 } | |
259 mInputAnimationRunning = enabled; | |
260 } | |
261 } | |
262 } | |
OLD | NEW |