| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkFramebuffer.h" | 8 #include "GrVkFramebuffer.h" |
| 9 | 9 |
| 10 #include "GrVkGpu.h" | 10 #include "GrVkGpu.h" |
| 11 #include "GrVkImageView.h" | 11 #include "GrVkImageView.h" |
| 12 #include "GrVkRenderPass.h" | 12 #include "GrVkRenderPass.h" |
| 13 | 13 |
| 14 GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu, | 14 GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu, |
| 15 int width, int height, | 15 int width, int height, |
| 16 const GrVkRenderPass* renderPass, | 16 const GrVkRenderPass* renderPass, |
| 17 const GrVkImageView* colorAttachment, | 17 const GrVkImageView* colorAttachment, |
| 18 const GrVkImageView* resolveAttachment, | |
| 19 const GrVkImageView* stencilAttachment)
{ | 18 const GrVkImageView* stencilAttachment)
{ |
| 20 // At the very least we need a renderPass and a colorAttachment | 19 // At the very least we need a renderPass and a colorAttachment |
| 21 SkASSERT(renderPass); | 20 SkASSERT(renderPass); |
| 22 SkASSERT(colorAttachment); | 21 SkASSERT(colorAttachment); |
| 23 | 22 |
| 24 VkImageView attachments[3]; | 23 VkImageView attachments[3]; |
| 25 attachments[0] = colorAttachment->imageView(); | 24 attachments[0] = colorAttachment->imageView(); |
| 26 int numAttachments = 1; | 25 int numAttachments = 1; |
| 27 if (resolveAttachment) { | |
| 28 attachments[numAttachments++] = resolveAttachment->imageView(); | |
| 29 } | |
| 30 if (stencilAttachment) { | 26 if (stencilAttachment) { |
| 31 attachments[numAttachments++] = stencilAttachment->imageView(); | 27 attachments[numAttachments++] = stencilAttachment->imageView(); |
| 32 } | 28 } |
| 33 | 29 |
| 34 VkFramebufferCreateInfo createInfo; | 30 VkFramebufferCreateInfo createInfo; |
| 35 memset(&createInfo, 0, sizeof(VkFramebufferCreateInfo)); | 31 memset(&createInfo, 0, sizeof(VkFramebufferCreateInfo)); |
| 36 createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; | 32 createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
| 37 createInfo.pNext = nullptr; | 33 createInfo.pNext = nullptr; |
| 38 createInfo.flags = 0; | 34 createInfo.flags = 0; |
| 39 createInfo.renderPass = renderPass->vkRenderPass(); | 35 createInfo.renderPass = renderPass->vkRenderPass(); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 52 return nullptr; | 48 return nullptr; |
| 53 } | 49 } |
| 54 | 50 |
| 55 return new GrVkFramebuffer(framebuffer); | 51 return new GrVkFramebuffer(framebuffer); |
| 56 } | 52 } |
| 57 | 53 |
| 58 void GrVkFramebuffer::freeGPUData(const GrVkGpu* gpu) const { | 54 void GrVkFramebuffer::freeGPUData(const GrVkGpu* gpu) const { |
| 59 SkASSERT(fFramebuffer); | 55 SkASSERT(fFramebuffer); |
| 60 GR_VK_CALL(gpu->vkInterface(), DestroyFramebuffer(gpu->device(), fFramebuffe
r, nullptr)); | 56 GR_VK_CALL(gpu->vkInterface(), DestroyFramebuffer(gpu->device(), fFramebuffe
r, nullptr)); |
| 61 } | 57 } |
| OLD | NEW |