OLD | NEW |
---|---|
1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/signature.h" | 5 #include "src/signature.h" |
6 | 6 |
7 #include "src/bit-vector.h" | 7 #include "src/bit-vector.h" |
8 #include "src/flags.h" | 8 #include "src/flags.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/zone-containers.h" | 10 #include "src/zone-containers.h" |
(...skipping 541 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
552 local_type_vec_[index] == type) { | 552 local_type_vec_[index] == type) { |
553 // Do a whole run of like-typed locals at a time. | 553 // Do a whole run of like-typed locals at a time. |
554 ssa_env->locals[index++] = node; | 554 ssa_env->locals[index++] = node; |
555 } | 555 } |
556 } | 556 } |
557 builder_->set_module(module_); | 557 builder_->set_module(module_); |
558 } | 558 } |
559 ssa_env->control = start; | 559 ssa_env->control = start; |
560 ssa_env->effect = start; | 560 ssa_env->effect = start; |
561 SetEnv("initial", ssa_env); | 561 SetEnv("initial", ssa_env); |
562 if (builder_) { | |
titzer
2016/08/17 11:17:23
Will the BUILD() macro work here?
ahaas
2016/08/17 16:12:57
Actually not, because InitStackCheck does not retu
| |
563 builder_->InitStackCheck(position()); | |
564 } | |
562 } | 565 } |
563 | 566 |
564 TFNode* DefaultValue(LocalType type) { | 567 TFNode* DefaultValue(LocalType type) { |
565 switch (type) { | 568 switch (type) { |
566 case kAstI32: | 569 case kAstI32: |
567 return builder_->Int32Constant(0); | 570 return builder_->Int32Constant(0); |
568 case kAstI64: | 571 case kAstI64: |
569 return builder_->Int64Constant(0); | 572 return builder_->Int64Constant(0); |
570 case kAstF32: | 573 case kAstF32: |
571 return builder_->Float32Constant(0); | 574 return builder_->Float32Constant(0); |
(...skipping 1277 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1849 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals, | 1852 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals, |
1850 const byte* start, const byte* end) { | 1853 const byte* start, const byte* end) { |
1851 FunctionBody body = {nullptr, nullptr, nullptr, start, end}; | 1854 FunctionBody body = {nullptr, nullptr, nullptr, start, end}; |
1852 WasmFullDecoder decoder(zone, nullptr, body); | 1855 WasmFullDecoder decoder(zone, nullptr, body); |
1853 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals); | 1856 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals); |
1854 } | 1857 } |
1855 | 1858 |
1856 } // namespace wasm | 1859 } // namespace wasm |
1857 } // namespace internal | 1860 } // namespace internal |
1858 } // namespace v8 | 1861 } // namespace v8 |
OLD | NEW |