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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_VALUE_SERIALIZER_H_ | 5 #ifndef V8_VALUE_SERIALIZER_H_ |
6 #define V8_VALUE_SERIALIZER_H_ | 6 #define V8_VALUE_SERIALIZER_H_ |
7 | 7 |
8 #include <cstdint> | 8 #include <cstdint> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "include/v8.h" | 11 #include "include/v8.h" |
12 #include "src/base/compiler-specific.h" | 12 #include "src/base/compiler-specific.h" |
13 #include "src/base/macros.h" | 13 #include "src/base/macros.h" |
14 #include "src/identity-map.h" | 14 #include "src/identity-map.h" |
15 #include "src/vector.h" | 15 #include "src/vector.h" |
16 #include "src/zone.h" | 16 #include "src/zone.h" |
17 | 17 |
18 namespace v8 { | 18 namespace v8 { |
19 namespace internal { | 19 namespace internal { |
20 | 20 |
21 class HeapNumber; | 21 class HeapNumber; |
22 class Isolate; | 22 class Isolate; |
| 23 class JSDate; |
23 class Object; | 24 class Object; |
24 class Oddball; | 25 class Oddball; |
25 class Smi; | 26 class Smi; |
26 | 27 |
27 enum class SerializationTag : uint8_t; | 28 enum class SerializationTag : uint8_t; |
28 | 29 |
29 /** | 30 /** |
30 * Writes V8 objects in a binary format that allows the objects to be cloned | 31 * Writes V8 objects in a binary format that allows the objects to be cloned |
31 * according to the HTML structured clone algorithm. | 32 * according to the HTML structured clone algorithm. |
32 * | 33 * |
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66 uint8_t* ReserveRawBytes(size_t bytes); | 67 uint8_t* ReserveRawBytes(size_t bytes); |
67 | 68 |
68 // Writing V8 objects of various kinds. | 69 // Writing V8 objects of various kinds. |
69 void WriteOddball(Oddball* oddball); | 70 void WriteOddball(Oddball* oddball); |
70 void WriteSmi(Smi* smi); | 71 void WriteSmi(Smi* smi); |
71 void WriteHeapNumber(HeapNumber* number); | 72 void WriteHeapNumber(HeapNumber* number); |
72 void WriteString(Handle<String> string); | 73 void WriteString(Handle<String> string); |
73 Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT; | 74 Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT; |
74 Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT; | 75 Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT; |
75 Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT; | 76 Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT; |
| 77 void WriteJSDate(JSDate* date); |
76 | 78 |
77 /* | 79 /* |
78 * Reads the specified keys from the object and writes key-value pairs to the | 80 * Reads the specified keys from the object and writes key-value pairs to the |
79 * buffer. Returns the number of keys actually written, which may be smaller | 81 * buffer. Returns the number of keys actually written, which may be smaller |
80 * if some keys are not own properties when accessed. | 82 * if some keys are not own properties when accessed. |
81 */ | 83 */ |
82 Maybe<uint32_t> WriteJSObjectProperties( | 84 Maybe<uint32_t> WriteJSObjectProperties( |
83 Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT; | 85 Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT; |
84 | 86 |
85 Isolate* const isolate_; | 87 Isolate* const isolate_; |
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136 Maybe<double> ReadDouble() WARN_UNUSED_RESULT; | 138 Maybe<double> ReadDouble() WARN_UNUSED_RESULT; |
137 Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT; | 139 Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT; |
138 | 140 |
139 // Reading V8 objects of specific kinds. | 141 // Reading V8 objects of specific kinds. |
140 // The tag is assumed to have already been read. | 142 // The tag is assumed to have already been read. |
141 MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT; | 143 MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT; |
142 MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT; | 144 MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT; |
143 MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT; | 145 MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT; |
144 MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT; | 146 MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT; |
145 MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT; | 147 MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT; |
| 148 MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT; |
146 | 149 |
147 /* | 150 /* |
148 * Reads key-value pairs into the object until the specified end tag is | 151 * Reads key-value pairs into the object until the specified end tag is |
149 * encountered. If successful, returns the number of properties read. | 152 * encountered. If successful, returns the number of properties read. |
150 */ | 153 */ |
151 Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object, | 154 Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object, |
152 SerializationTag end_tag); | 155 SerializationTag end_tag); |
153 | 156 |
154 // Manipulating the map from IDs to reified objects. | 157 // Manipulating the map from IDs to reified objects. |
155 bool HasObjectWithID(uint32_t id); | 158 bool HasObjectWithID(uint32_t id); |
156 MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id); | 159 MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id); |
157 void AddObjectWithID(uint32_t id, Handle<JSReceiver> object); | 160 void AddObjectWithID(uint32_t id, Handle<JSReceiver> object); |
158 | 161 |
159 Isolate* const isolate_; | 162 Isolate* const isolate_; |
160 const uint8_t* position_; | 163 const uint8_t* position_; |
161 const uint8_t* const end_; | 164 const uint8_t* const end_; |
162 uint32_t version_ = 0; | 165 uint32_t version_ = 0; |
163 Handle<SeededNumberDictionary> id_map_; // Always a global handle. | 166 Handle<SeededNumberDictionary> id_map_; // Always a global handle. |
164 uint32_t next_id_ = 0; | 167 uint32_t next_id_ = 0; |
165 | 168 |
166 DISALLOW_COPY_AND_ASSIGN(ValueDeserializer); | 169 DISALLOW_COPY_AND_ASSIGN(ValueDeserializer); |
167 }; | 170 }; |
168 | 171 |
169 } // namespace internal | 172 } // namespace internal |
170 } // namespace v8 | 173 } // namespace v8 |
171 | 174 |
172 #endif // V8_VALUE_SERIALIZER_H_ | 175 #endif // V8_VALUE_SERIALIZER_H_ |
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