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Side by Side Diff: core/fxge/skia/fx_skia_device.cpp

Issue 2255763002: check for null bitmap (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if defined(_SKIA_SUPPORT_) 5 #if defined(_SKIA_SUPPORT_)
6 #include <algorithm> 6 #include <algorithm>
7 #include <vector> 7 #include <vector>
8 8
9 #include "core/fxcodec/include/fx_codec.h" 9 #include "core/fxcodec/include/fx_codec.h"
10 #include "core/fxcrt/include/fx_memory.h" 10 #include "core/fxcrt/include/fx_memory.h"
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1456 return FALSE; 1456 return FALSE;
1457 } 1457 }
1458 m_pCanvas->save(); 1458 m_pCanvas->save();
1459 SkMatrix skMatrix; 1459 SkMatrix skMatrix;
1460 SetBitmapMatrix(pMatrix, width, height, &skMatrix); 1460 SetBitmapMatrix(pMatrix, width, height, &skMatrix);
1461 m_pCanvas->concat(skMatrix); 1461 m_pCanvas->concat(skMatrix);
1462 SkPaint paint; 1462 SkPaint paint;
1463 SetBitmapPaint(pSource->IsAlphaMask(), argb, bitmap_alpha, blend_type, 1463 SetBitmapPaint(pSource->IsAlphaMask(), argb, bitmap_alpha, blend_type,
1464 &paint); 1464 &paint);
1465 // TODO(caryclark) Once Skia supports 8 bit src to 8 bit dst remove this 1465 // TODO(caryclark) Once Skia supports 8 bit src to 8 bit dst remove this
1466 if (m_pBitmap->GetBPP() == 8 && pSource->GetBPP() == 8) { 1466 if (m_pBitmap && m_pBitmap->GetBPP() == 8 && pSource->GetBPP() == 8) {
1467 SkMatrix inv; 1467 SkMatrix inv;
1468 SkAssertResult(skMatrix.invert(&inv)); 1468 SkAssertResult(skMatrix.invert(&inv));
1469 for (int y = 0; y < m_pBitmap->GetHeight(); ++y) { 1469 for (int y = 0; y < m_pBitmap->GetHeight(); ++y) {
1470 for (int x = 0; x < m_pBitmap->GetWidth(); ++x) { 1470 for (int x = 0; x < m_pBitmap->GetWidth(); ++x) {
1471 SkPoint src = {x + 0.5f, y + 0.5f}; 1471 SkPoint src = {x + 0.5f, y + 0.5f};
1472 inv.mapPoints(&src, 1); 1472 inv.mapPoints(&src, 1);
1473 // TODO(caryclark) Why does the matrix map require clamping? 1473 // TODO(caryclark) Why does the matrix map require clamping?
1474 src.fX = SkTMax(0.5f, SkTMin(src.fX, width - 0.5f)); 1474 src.fX = SkTMax(0.5f, SkTMin(src.fX, width - 0.5f));
1475 src.fY = SkTMax(0.5f, SkTMin(src.fY, height - 0.5f)); 1475 src.fY = SkTMax(0.5f, SkTMin(src.fY, height - 0.5f));
1476 m_pBitmap->SetPixel(x, y, skBitmap.getColor(src.fX, src.fY)); 1476 m_pBitmap->SetPixel(x, y, skBitmap.getColor(src.fX, src.fY));
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1682 SkA32Assert(a); 1682 SkA32Assert(a);
1683 SkASSERT(r <= a); 1683 SkASSERT(r <= a);
1684 SkASSERT(g <= a); 1684 SkASSERT(g <= a);
1685 SkASSERT(b <= a); 1685 SkASSERT(b <= a);
1686 } 1686 }
1687 } 1687 }
1688 #endif 1688 #endif
1689 } 1689 }
1690 1690
1691 #endif 1691 #endif
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