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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" | 5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" |
6 | 6 |
7 #include "core/html/canvas/CanvasContextCreationAttributes.h" | 7 #include "core/html/canvas/CanvasContextCreationAttributes.h" |
8 #include "core/offscreencanvas/OffscreenCanvas.h" | 8 #include "core/offscreencanvas/OffscreenCanvas.h" |
9 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" | |
9 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 10 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
11 #include "modules/webgl/WebGLRenderingContextBase.h" | |
12 #include "platform/graphics/ImageBuffer.h" | |
10 | 13 |
11 namespace blink { | 14 namespace blink { |
12 | 15 |
13 void OffscreenCanvasModules::getContext(ScriptState* scriptState, OffscreenCanva s& offscreenCanvas, const String& id, const CanvasContextCreationAttributes& att ributes, ExceptionState& exceptionState, OffscreenRenderingContext& result) | 16 void OffscreenCanvasModules::getContext(ScriptState* scriptState, OffscreenCanva s& offscreenCanvas, const String& id, const CanvasContextCreationAttributes& att ributes, ExceptionState& exceptionState, OffscreenRenderingContext& result) |
14 { | 17 { |
15 if (offscreenCanvas.isNeutered()) { | 18 if (offscreenCanvas.isNeutered()) { |
16 exceptionState.throwDOMException(InvalidStateError, "OffscreenCanvas obj ect is detached"); | 19 exceptionState.throwDOMException(InvalidStateError, "OffscreenCanvas obj ect is detached"); |
17 return; | 20 return; |
18 } | 21 } |
19 | 22 |
20 CanvasRenderingContext* context = offscreenCanvas.getCanvasRenderingContext( scriptState, id, attributes); | 23 CanvasRenderingContext* context = offscreenCanvas.getCanvasRenderingContext( scriptState, id, attributes); |
21 if (context) | 24 if (context) |
22 context->setOffscreenCanvasGetContextResult(result); | 25 context->setOffscreenCanvasGetContextResult(result); |
23 } | 26 } |
24 | 27 |
28 bool OffscreenCanvasModules::isPaintable(OffscreenCanvas& offscreenCanvas) | |
Justin Novosad
2016/08/19 14:55:47
There is a cleaner way to implement this: put a pu
| |
29 { | |
30 CanvasRenderingContext* context = offscreenCanvas.renderingContext(); | |
31 if (!context) | |
32 return ImageBuffer::canCreateImageBuffer(offscreenCanvas.size()); | |
33 | |
34 if (context->is2d()) | |
35 return toOffscreenCanvasRenderingContext2D(context)->imageBuffer(); | |
36 if (context->is3d()) | |
37 return toWebGLRenderingContextBase(context)->drawingBuffer(); | |
38 if (context->getContextType() == CanvasRenderingContext::ContextImageBitmap) | |
39 return toImageBitmapRenderingContext(context)->image(); | |
40 | |
41 NOTREACHED(); | |
42 return false; | |
43 } | |
44 | |
25 } // namespace blink | 45 } // namespace blink |
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