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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" | 5 #include "modules/offscreencanvas/OffscreenCanvasModules.h" |
| 6 | 6 |
| 7 #include "core/html/canvas/CanvasContextCreationAttributes.h" | 7 #include "core/html/canvas/CanvasContextCreationAttributes.h" |
| 8 #include "core/offscreencanvas/OffscreenCanvas.h" | 8 #include "core/offscreencanvas/OffscreenCanvas.h" |
| 9 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" | |
| 9 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 10 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
| 11 #include "modules/webgl/WebGLRenderingContextBase.h" | |
| 12 #include "platform/graphics/ImageBuffer.h" | |
| 10 | 13 |
| 11 namespace blink { | 14 namespace blink { |
| 12 | 15 |
| 13 void OffscreenCanvasModules::getContext(ScriptState* scriptState, OffscreenCanva s& offscreenCanvas, const String& id, const CanvasContextCreationAttributes& att ributes, ExceptionState& exceptionState, OffscreenRenderingContext& result) | 16 void OffscreenCanvasModules::getContext(ScriptState* scriptState, OffscreenCanva s& offscreenCanvas, const String& id, const CanvasContextCreationAttributes& att ributes, ExceptionState& exceptionState, OffscreenRenderingContext& result) |
| 14 { | 17 { |
| 15 if (offscreenCanvas.isNeutered()) { | 18 if (offscreenCanvas.isNeutered()) { |
| 16 exceptionState.throwDOMException(InvalidStateError, "OffscreenCanvas obj ect is detached"); | 19 exceptionState.throwDOMException(InvalidStateError, "OffscreenCanvas obj ect is detached"); |
| 17 return; | 20 return; |
| 18 } | 21 } |
| 19 | 22 |
| 20 CanvasRenderingContext* context = offscreenCanvas.getCanvasRenderingContext( scriptState, id, attributes); | 23 CanvasRenderingContext* context = offscreenCanvas.getCanvasRenderingContext( scriptState, id, attributes); |
| 21 if (context) | 24 if (context) |
| 22 context->setOffscreenCanvasGetContextResult(result); | 25 context->setOffscreenCanvasGetContextResult(result); |
| 23 } | 26 } |
| 24 | 27 |
| 28 bool OffscreenCanvasModules::isPaintable(OffscreenCanvas& offscreenCanvas) | |
|
Justin Novosad
2016/08/19 14:55:47
There is a cleaner way to implement this: put a pu
| |
| 29 { | |
| 30 CanvasRenderingContext* context = offscreenCanvas.renderingContext(); | |
| 31 if (!context) | |
| 32 return ImageBuffer::canCreateImageBuffer(offscreenCanvas.size()); | |
| 33 | |
| 34 if (context->is2d()) | |
| 35 return toOffscreenCanvasRenderingContext2D(context)->imageBuffer(); | |
| 36 if (context->is3d()) | |
| 37 return toWebGLRenderingContextBase(context)->drawingBuffer(); | |
| 38 if (context->getContextType() == CanvasRenderingContext::ContextImageBitmap) | |
| 39 return toImageBitmapRenderingContext(context)->image(); | |
| 40 | |
| 41 NOTREACHED(); | |
| 42 return false; | |
| 43 } | |
| 44 | |
| 25 } // namespace blink | 45 } // namespace blink |
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