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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_CLIENT_GL_RENDERER_H_ | 5 #ifndef REMOTING_CLIENT_GL_RENDERER_H_ |
6 #define REMOTING_CLIENT_GL_RENDERER_H_ | 6 #define REMOTING_CLIENT_GL_RENDERER_H_ |
7 | 7 |
8 #include <queue> | 8 #include <queue> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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55 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. | 55 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. |
56 // | 56 // |
57 // | m0, m1, m2, | | x | | 57 // | m0, m1, m2, | | x | |
58 // | m3, m4, m5, | * | y | | 58 // | m3, m4, m5, | * | y | |
59 // | m6, m7, m8 | | 1 | | 59 // | m6, m7, m8 | | 1 | |
60 // | 60 // |
61 // The final size of the canvas will be (m0*canvas_width, m4*canvas_height) | 61 // The final size of the canvas will be (m0*canvas_width, m4*canvas_height) |
62 // and the top-left corner will be (m2, m5) in pixel coordinates. | 62 // and the top-left corner will be (m2, m5) in pixel coordinates. |
63 void OnPixelTransformationChanged(const std::array<float, 9>& matrix); | 63 void OnPixelTransformationChanged(const std::array<float, 9>& matrix); |
64 | 64 |
65 void OnCursorMoved(int x, int y); | 65 void OnCursorMoved(float x, float y); |
66 | 66 |
67 void OnCursorInputFeedback(int x, int y, float diameter); | 67 void OnCursorInputFeedback(float x, float y, float diameter); |
68 | 68 |
69 void OnCursorVisibilityChanged(bool visible); | 69 void OnCursorVisibilityChanged(bool visible); |
70 | 70 |
71 // Called when a desktop frame is received. | 71 // Called when a desktop frame is received. |
72 // The size of the canvas is determined by the dimension of the desktop frame. | 72 // The size of the canvas is determined by the dimension of the desktop frame. |
73 // |done| will be queued up and called on the display thread after the actual | 73 // |done| will be queued up and called on the display thread after the actual |
74 // rendering happens. | 74 // rendering happens. |
75 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, | 75 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
76 const base::Closure& done); | 76 const base::Closure& done); |
77 | 77 |
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128 base::ThreadChecker thread_checker_; | 128 base::ThreadChecker thread_checker_; |
129 base::WeakPtr<GlRenderer> weak_ptr_; | 129 base::WeakPtr<GlRenderer> weak_ptr_; |
130 base::WeakPtrFactory<GlRenderer> weak_factory_; | 130 base::WeakPtrFactory<GlRenderer> weak_factory_; |
131 | 131 |
132 DISALLOW_COPY_AND_ASSIGN(GlRenderer); | 132 DISALLOW_COPY_AND_ASSIGN(GlRenderer); |
133 }; | 133 }; |
134 | 134 |
135 } // namespace remoting | 135 } // namespace remoting |
136 | 136 |
137 #endif // REMOTING_CLIENT_GL_RENDERER_H_ | 137 #endif // REMOTING_CLIENT_GL_RENDERER_H_ |
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