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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/client/gl_renderer.h" | 5 #include "remoting/client/gl_renderer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "remoting/client/gl_canvas.h" | 10 #include "remoting/client/gl_canvas.h" |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 } | 36 } |
| 37 } | 37 } |
| 38 | 38 |
| 39 void GlRenderer::OnPixelTransformationChanged( | 39 void GlRenderer::OnPixelTransformationChanged( |
| 40 const std::array<float, 9>& matrix) { | 40 const std::array<float, 9>& matrix) { |
| 41 DCHECK(thread_checker_.CalledOnValidThread()); | 41 DCHECK(thread_checker_.CalledOnValidThread()); |
| 42 canvas_->SetTransformationMatrix(matrix); | 42 canvas_->SetTransformationMatrix(matrix); |
| 43 RequestRender(); | 43 RequestRender(); |
| 44 } | 44 } |
| 45 | 45 |
| 46 void GlRenderer::OnCursorMoved(int x, int y) { | 46 void GlRenderer::OnCursorMoved(float x, float y) { |
| 47 DCHECK(thread_checker_.CalledOnValidThread()); | 47 DCHECK(thread_checker_.CalledOnValidThread()); |
| 48 cursor_.SetCursorPosition(x, y); | 48 cursor_.SetCursorPosition(x, y); |
| 49 RequestRender(); | 49 RequestRender(); |
| 50 } | 50 } |
| 51 | 51 |
| 52 void GlRenderer::OnCursorInputFeedback(int x, int y, float diameter) { | 52 void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { |
| 53 DCHECK(thread_checker_.CalledOnValidThread()); | 53 DCHECK(thread_checker_.CalledOnValidThread()); |
| 54 cursor_feedback_.StartAnimation(x, y, diameter); | 54 cursor_feedback_.StartAnimation(x, y, diameter); |
| 55 RequestRender(); | 55 RequestRender(); |
| 56 } | 56 } |
| 57 | 57 |
| 58 void GlRenderer::OnCursorVisibilityChanged(bool visible) { | 58 void GlRenderer::OnCursorVisibilityChanged(bool visible) { |
| 59 DCHECK(thread_checker_.CalledOnValidThread()); | 59 DCHECK(thread_checker_.CalledOnValidThread()); |
| 60 cursor_.SetCursorVisible(visible); | 60 cursor_.SetCursorVisible(visible); |
| 61 RequestRender(); | 61 RequestRender(); |
| 62 } | 62 } |
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| 141 | 141 |
| 142 delegate_->OnFrameRendered(); | 142 delegate_->OnFrameRendered(); |
| 143 | 143 |
| 144 while (!pending_done_callbacks_.empty()) { | 144 while (!pending_done_callbacks_.empty()) { |
| 145 pending_done_callbacks_.front().Run(); | 145 pending_done_callbacks_.front().Run(); |
| 146 pending_done_callbacks_.pop(); | 146 pending_done_callbacks_.pop(); |
| 147 } | 147 } |
| 148 } | 148 } |
| 149 | 149 |
| 150 } // namespace remoting | 150 } // namespace remoting |
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