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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ExceptionState.h" |
| 8 #include "bindings/core/v8/ScriptWrappable.h" | 9 #include "bindings/core/v8/ScriptWrappable.h" |
| 9 #include "core/dom/DOMTypedArray.h" | 10 #include "core/dom/DOMTypedArray.h" |
| 10 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 11 #include "platform/transforms/TransformationMatrix.h" | 12 #include "platform/transforms/TransformationMatrix.h" |
| 12 #include <memory> | 13 #include <memory> |
| 13 | 14 |
| 14 namespace blink { | 15 namespace blink { |
| 15 | 16 |
| 16 class DOMMatrix; | 17 class DOMMatrix; |
| 17 | 18 |
| 18 class DOMMatrixReadOnly : public GarbageCollectedFinalized<DOMMatrixReadOnly>, p
ublic ScriptWrappable { | 19 class DOMMatrixReadOnly : public GarbageCollectedFinalized<DOMMatrixReadOnly>, p
ublic ScriptWrappable { |
| 19 DEFINE_WRAPPERTYPEINFO(); | 20 DEFINE_WRAPPERTYPEINFO(); |
| 20 public: | 21 public: |
| 22 static DOMMatrixReadOnly* create(Vector<double>, ExceptionState&); |
| 21 virtual ~DOMMatrixReadOnly(); | 23 virtual ~DOMMatrixReadOnly(); |
| 22 | 24 |
| 23 double a() const { return m_matrix->m11(); } | 25 double a() const { return m_matrix->m11(); } |
| 24 double b() const { return m_matrix->m12(); } | 26 double b() const { return m_matrix->m12(); } |
| 25 double c() const { return m_matrix->m21(); } | 27 double c() const { return m_matrix->m21(); } |
| 26 double d() const { return m_matrix->m22(); } | 28 double d() const { return m_matrix->m22(); } |
| 27 double e() const { return m_matrix->m41(); } | 29 double e() const { return m_matrix->m41(); } |
| 28 double f() const { return m_matrix->m42(); } | 30 double f() const { return m_matrix->m42(); } |
| 29 | 31 |
| 30 double m11() const { return m_matrix->m11(); } | 32 double m11() const { return m_matrix->m11(); } |
| (...skipping 24 matching lines...) Expand all Loading... |
| 55 double ox = 0, double oy = 0, double oz = 0); | 57 double ox = 0, double oy = 0, double oz = 0); |
| 56 | 58 |
| 57 DOMFloat32Array* toFloat32Array() const; | 59 DOMFloat32Array* toFloat32Array() const; |
| 58 DOMFloat64Array* toFloat64Array() const; | 60 DOMFloat64Array* toFloat64Array() const; |
| 59 | 61 |
| 60 const TransformationMatrix& matrix() const { return *m_matrix; } | 62 const TransformationMatrix& matrix() const { return *m_matrix; } |
| 61 | 63 |
| 62 DEFINE_INLINE_TRACE() { } | 64 DEFINE_INLINE_TRACE() { } |
| 63 | 65 |
| 64 protected: | 66 protected: |
| 67 DOMMatrixReadOnly() {} |
| 65 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc | 68 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc |
| 66 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_p
tr | 69 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_p
tr |
| 67 // to allocate TransformationMatrix on PartitionAlloc. | 70 // to allocate TransformationMatrix on PartitionAlloc. |
| 68 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 71 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 69 std::unique_ptr<TransformationMatrix> m_matrix; | 72 std::unique_ptr<TransformationMatrix> m_matrix; |
| 70 bool m_is2D; | 73 bool m_is2D; |
| 74 |
| 75 private: |
| 76 DOMMatrixReadOnly(Vector<double> sequence); |
| 71 }; | 77 }; |
| 72 | 78 |
| 73 } // namespace blink | 79 } // namespace blink |
| 74 | 80 |
| 75 #endif | 81 #endif |
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