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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GEOMETRY_POINT_F_H_ | 5 #ifndef UI_GFX_GEOMETRY_POINT_F_H_ |
| 6 #define UI_GFX_GEOMETRY_POINT_F_H_ | 6 #define UI_GFX_GEOMETRY_POINT_F_H_ |
| 7 | 7 |
| 8 #include <iosfwd> | 8 #include <iosfwd> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <tuple> | 10 #include <tuple> |
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| 110 return PointF(offset_from_origin.x(), offset_from_origin.y()); | 110 return PointF(offset_from_origin.x(), offset_from_origin.y()); |
| 111 } | 111 } |
| 112 | 112 |
| 113 GFX_EXPORT PointF ScalePoint(const PointF& p, float x_scale, float y_scale); | 113 GFX_EXPORT PointF ScalePoint(const PointF& p, float x_scale, float y_scale); |
| 114 | 114 |
| 115 inline PointF ScalePoint(const PointF& p, float scale) { | 115 inline PointF ScalePoint(const PointF& p, float scale) { |
| 116 return ScalePoint(p, scale, scale); | 116 return ScalePoint(p, scale, scale); |
| 117 } | 117 } |
| 118 | 118 |
| 119 // This is declared here for use in gtest-based unit tests but is defined in | 119 // This is declared here for use in gtest-based unit tests but is defined in |
| 120 // the gfx_test_support target. Depend on that to use this in your unit test. | 120 // the //ui/gfx:test_support target. Depend on that to use this in your unit |
| 121 // This should not be used in production code - call ToString() instead. | 121 // test. This should not be used in production code - call ToString() instead. |
| 122 void PrintTo(const PointF& point, ::std::ostream* os); | 122 void PrintTo(const PointF& point, ::std::ostream* os); |
| 123 | 123 |
| 124 } // namespace gfx | 124 } // namespace gfx |
| 125 | 125 |
| 126 #endif // UI_GFX_GEOMETRY_POINT_F_H_ | 126 #endif // UI_GFX_GEOMETRY_POINT_F_H_ |
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