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Side by Side Diff: ui/gfx/geometry/vector2d.h

Issue 2255533002: Add TabControlFeature to BlimpClientContextImpl (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sync to head Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Defines a simple integer vector class. This class is used to indicate a 5 // Defines a simple integer vector class. This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should 6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the 7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point. 8 // vector's distance from the original point.
9 9
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_ 10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_
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84 return result; 84 return result;
85 } 85 }
86 86
87 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) { 87 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) {
88 Vector2d result = lhs; 88 Vector2d result = lhs;
89 result.Add(-rhs); 89 result.Add(-rhs);
90 return result; 90 return result;
91 } 91 }
92 92
93 // This is declared here for use in gtest-based unit tests but is defined in 93 // This is declared here for use in gtest-based unit tests but is defined in
94 // the gfx_test_support target. Depend on that to use this in your unit test. 94 // the //ui/gfx:test_support target. Depend on that to use this in your unit
95 // This should not be used in production code - call ToString() instead. 95 // test. This should not be used in production code - call ToString() instead.
96 void PrintTo(const Vector2d& vector, ::std::ostream* os); 96 void PrintTo(const Vector2d& vector, ::std::ostream* os);
97 97
98 } // namespace gfx 98 } // namespace gfx
99 99
100 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_ 100 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_
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