| Index: ui/gfx/paint_vector_icon.h
|
| diff --git a/ui/gfx/paint_vector_icon.h b/ui/gfx/paint_vector_icon.h
|
| index 5dbf66cfff5c234812737b24ef27c300c01b5aae..d069c89f907d25e99dac3d39d3a4d9e80e6915a1 100644
|
| --- a/ui/gfx/paint_vector_icon.h
|
| +++ b/ui/gfx/paint_vector_icon.h
|
| @@ -5,8 +5,6 @@
|
| #ifndef UI_GFX_PAINT_VECTOR_ICON_H_
|
| #define UI_GFX_PAINT_VECTOR_ICON_H_
|
|
|
| -#include <stddef.h>
|
| -
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "ui/gfx/gfx_export.h"
|
| #include "ui/gfx/image/image_skia.h"
|
| @@ -21,7 +19,7 @@ enum class VectorIconId;
|
| // pixels. |color| is used as the fill.
|
| GFX_EXPORT void PaintVectorIcon(Canvas* canvas,
|
| VectorIconId id,
|
| - size_t dip_size,
|
| + int dip_size,
|
| SkColor color);
|
|
|
| // Creates an ImageSkia which will render the icon on demand. The size will come
|
| @@ -31,13 +29,13 @@ GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id,
|
|
|
| // As above, but creates the image at the given size.
|
| GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id,
|
| - size_t dip_size,
|
| + int dip_size,
|
| SkColor color);
|
|
|
| // As above, but also paints a badge defined by |badge_id| on top of the icon.
|
| // The badge uses the same canvas size and default color as the icon.
|
| GFX_EXPORT ImageSkia CreateVectorIconWithBadge(VectorIconId id,
|
| - size_t dip_size,
|
| + int dip_size,
|
| SkColor color,
|
| VectorIconId badge_id);
|
|
|
| @@ -46,7 +44,7 @@ GFX_EXPORT ImageSkia CreateVectorIconWithBadge(VectorIconId id,
|
| // a canvas. This should only be used as a debugging aid and should never be
|
| // used in production code.
|
| GFX_EXPORT ImageSkia CreateVectorIconFromSource(const std::string& source,
|
| - size_t dip_size,
|
| + int dip_size,
|
| SkColor color);
|
| #endif
|
|
|
|
|