Index: ui/gfx/paint_vector_icon.h |
diff --git a/ui/gfx/paint_vector_icon.h b/ui/gfx/paint_vector_icon.h |
index 5dbf66cfff5c234812737b24ef27c300c01b5aae..d069c89f907d25e99dac3d39d3a4d9e80e6915a1 100644 |
--- a/ui/gfx/paint_vector_icon.h |
+++ b/ui/gfx/paint_vector_icon.h |
@@ -5,8 +5,6 @@ |
#ifndef UI_GFX_PAINT_VECTOR_ICON_H_ |
#define UI_GFX_PAINT_VECTOR_ICON_H_ |
-#include <stddef.h> |
- |
#include "third_party/skia/include/core/SkColor.h" |
#include "ui/gfx/gfx_export.h" |
#include "ui/gfx/image/image_skia.h" |
@@ -21,7 +19,7 @@ enum class VectorIconId; |
// pixels. |color| is used as the fill. |
GFX_EXPORT void PaintVectorIcon(Canvas* canvas, |
VectorIconId id, |
- size_t dip_size, |
+ int dip_size, |
SkColor color); |
// Creates an ImageSkia which will render the icon on demand. The size will come |
@@ -31,13 +29,13 @@ GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id, |
// As above, but creates the image at the given size. |
GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id, |
- size_t dip_size, |
+ int dip_size, |
SkColor color); |
// As above, but also paints a badge defined by |badge_id| on top of the icon. |
// The badge uses the same canvas size and default color as the icon. |
GFX_EXPORT ImageSkia CreateVectorIconWithBadge(VectorIconId id, |
- size_t dip_size, |
+ int dip_size, |
SkColor color, |
VectorIconId badge_id); |
@@ -46,7 +44,7 @@ GFX_EXPORT ImageSkia CreateVectorIconWithBadge(VectorIconId id, |
// a canvas. This should only be used as a debugging aid and should never be |
// used in production code. |
GFX_EXPORT ImageSkia CreateVectorIconFromSource(const std::string& source, |
- size_t dip_size, |
+ int dip_size, |
SkColor color); |
#endif |