| Index: third_party/WebKit/Source/core/input/MouseEventManager.h
|
| diff --git a/third_party/WebKit/Source/core/input/MouseEventManager.h b/third_party/WebKit/Source/core/input/MouseEventManager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..400ddd5f6d5ee4dc8fd88ee75124002b649cd4a3
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/core/input/MouseEventManager.h
|
| @@ -0,0 +1,78 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MouseEventManager_h
|
| +#define MouseEventManager_h
|
| +
|
| +#include "core/CoreExport.h"
|
| +#include "core/frame/LocalFrame.h"
|
| +#include "core/input/BoundaryEventDispatcher.h"
|
| +#include "platform/PlatformMouseEvent.h"
|
| +#include "public/platform/WebInputEventResult.h"
|
| +#include "wtf/Allocator.h"
|
| +
|
| +namespace blink {
|
| +
|
| +class LocalFrame;
|
| +
|
| +// This class takes care of dispatching all mouse events and keeps track of
|
| +// positions and states of mouse.
|
| +class CORE_EXPORT MouseEventManager : public GarbageCollectedFinalized<MouseEventManager> {
|
| + WTF_MAKE_NONCOPYABLE(MouseEventManager);
|
| +
|
| +public:
|
| + explicit MouseEventManager(LocalFrame*);
|
| + DECLARE_TRACE();
|
| +
|
| + WebInputEventResult dispatchMouseEvent(
|
| + EventTarget*, const AtomicString&, const PlatformMouseEvent&,
|
| + EventTarget* relatedTarget, int detail = 0,
|
| + bool checkForListener = false);
|
| +
|
| + // Resets the internal state of this object.
|
| + void clear();
|
| +
|
| + void sendBoundaryEvents(
|
| + EventTarget* exitedTarget,
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| + EventTarget* enteredTarget,
|
| + const PlatformMouseEvent& mousePlatformEvent);
|
| +
|
| +private:
|
| + class MouseEventBoundaryEventDispatcher : public BoundaryEventDispatcher {
|
| + WTF_MAKE_NONCOPYABLE(MouseEventBoundaryEventDispatcher);
|
| +
|
| + public:
|
| + MouseEventBoundaryEventDispatcher(MouseEventManager*,
|
| + const PlatformMouseEvent*, EventTarget* exitedTarget);
|
| +
|
| + protected:
|
| + void dispatchOut(EventTarget*, EventTarget* relatedTarget) override;
|
| + void dispatchOver(EventTarget*, EventTarget* relatedTarget) override;
|
| + void dispatchLeave(EventTarget*, EventTarget* relatedTarget, bool checkForListener) override;
|
| + void dispatchEnter(EventTarget*, EventTarget* relatedTarget, bool checkForListener) override;
|
| + AtomicString getLeaveEvent() override;
|
| + AtomicString getEnterEvent() override;
|
| +
|
| + private:
|
| + void dispatch(EventTarget*, EventTarget* relatedTarget,
|
| + const AtomicString&, const PlatformMouseEvent&,
|
| + bool checkForListener);
|
| + Member<MouseEventManager> m_mouseEventManager;
|
| + const PlatformMouseEvent* m_platformMouseEvent;
|
| + Member<EventTarget> m_exitedTarget;
|
| + };
|
| +
|
| + // NOTE: If adding a new field to this class please ensure that it is
|
| + // cleared in |MouseEventManager::clear()|.
|
| +
|
| + const Member<LocalFrame> m_frame;
|
| +
|
| + // The effective position of the mouse pointer.
|
| + // See https://w3c.github.io/pointerevents/#dfn-tracking-the-effective-position-of-the-legacy-mouse-pointer.
|
| + Member<Node> m_nodeUnderMouse;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // MouseEventManager_h
|
|
|