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Side by Side Diff: third_party/WebKit/Source/core/input/KeyboardEventManager.cpp

Issue 2255323004: Create MouseEventManager and EventHandlingUtil (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "KeyboardEventManager.h" 5 #include "KeyboardEventManager.h"
6 6
7 #include "core/dom/Element.h" 7 #include "core/dom/Element.h"
8 #include "core/editing/Editor.h" 8 #include "core/editing/Editor.h"
9 #include "core/events/KeyboardEvent.h" 9 #include "core/events/KeyboardEvent.h"
10 #include "core/html/HTMLDialogElement.h" 10 #include "core/html/HTMLDialogElement.h"
11 #include "core/input/EventHandler.h" 11 #include "core/input/EventHandlingUtil.h"
12 #include "core/input/ScrollManager.h"
12 #include "core/layout/LayoutObject.h" 13 #include "core/layout/LayoutObject.h"
13 #include "core/layout/LayoutTextControlSingleLine.h" 14 #include "core/layout/LayoutTextControlSingleLine.h"
14 #include "core/loader/FrameLoaderClient.h" 15 #include "core/loader/FrameLoaderClient.h"
15 #include "core/page/ChromeClient.h" 16 #include "core/page/ChromeClient.h"
16 #include "core/page/FocusController.h" 17 #include "core/page/FocusController.h"
17 #include "core/page/Page.h" 18 #include "core/page/Page.h"
18 #include "core/page/SpatialNavigation.h" 19 #include "core/page/SpatialNavigation.h"
19 #include "platform/PlatformKeyboardEvent.h" 20 #include "platform/PlatformKeyboardEvent.h"
20 #include "platform/UserGestureIndicator.h" 21 #include "platform/UserGestureIndicator.h"
21 #include "platform/WindowsKeyboardCodes.h" 22 #include "platform/WindowsKeyboardCodes.h"
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103 // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatch ing a keypress event for WM_SYSCHAR messages. 104 // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatch ing a keypress event for WM_SYSCHAR messages.
104 // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events. 105 // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events.
105 bool matchedAnAccessKey = false; 106 bool matchedAnAccessKey = false;
106 if (initialKeyEvent.type() == PlatformEvent::KeyDown) 107 if (initialKeyEvent.type() == PlatformEvent::KeyDown)
107 matchedAnAccessKey = handleAccessKey(initialKeyEvent); 108 matchedAnAccessKey = handleAccessKey(initialKeyEvent);
108 109
109 // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch. 110 // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch.
110 if (initialKeyEvent.type() == PlatformEvent::KeyUp || initialKeyEvent.type() == PlatformEvent::Char) { 111 if (initialKeyEvent.type() == PlatformEvent::KeyUp || initialKeyEvent.type() == PlatformEvent::Char) {
111 KeyboardEvent* domEvent = KeyboardEvent::create(initialKeyEvent, m_frame ->document()->domWindow()); 112 KeyboardEvent* domEvent = KeyboardEvent::create(initialKeyEvent, m_frame ->document()->domWindow());
112 113
113 return EventHandler::toWebInputEventResult(node->dispatchEvent(domEvent) ); 114 return EventHandlingUtil::toWebInputEventResult(node->dispatchEvent(domE vent));
114 } 115 }
115 116
116 PlatformKeyboardEvent keyDownEvent = initialKeyEvent; 117 PlatformKeyboardEvent keyDownEvent = initialKeyEvent;
117 if (keyDownEvent.type() != PlatformEvent::RawKeyDown) 118 if (keyDownEvent.type() != PlatformEvent::RawKeyDown)
118 keyDownEvent.disambiguateKeyDownEvent(PlatformEvent::RawKeyDown); 119 keyDownEvent.disambiguateKeyDownEvent(PlatformEvent::RawKeyDown);
119 KeyboardEvent* keydown = KeyboardEvent::create(keyDownEvent, m_frame->docume nt()->domWindow()); 120 KeyboardEvent* keydown = KeyboardEvent::create(keyDownEvent, m_frame->docume nt()->domWindow());
120 if (matchedAnAccessKey) 121 if (matchedAnAccessKey)
121 keydown->setDefaultPrevented(true); 122 keydown->setDefaultPrevented(true);
122 keydown->setTarget(node); 123 keydown->setTarget(node);
123 124
124 DispatchEventResult dispatchResult = node->dispatchEvent(keydown); 125 DispatchEventResult dispatchResult = node->dispatchEvent(keydown);
125 if (dispatchResult != DispatchEventResult::NotCanceled) 126 if (dispatchResult != DispatchEventResult::NotCanceled)
126 return EventHandler::toWebInputEventResult(dispatchResult); 127 return EventHandlingUtil::toWebInputEventResult(dispatchResult);
127 // If frame changed as a result of keydown dispatch, then return early to av oid sending a subsequent keypress message to the new frame. 128 // If frame changed as a result of keydown dispatch, then return early to av oid sending a subsequent keypress message to the new frame.
128 bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->fo cusController().focusedOrMainFrame(); 129 bool changedFocusedFrame = m_frame->page() && m_frame != m_frame->page()->fo cusController().focusedOrMainFrame();
129 if (changedFocusedFrame) 130 if (changedFocusedFrame)
130 return WebInputEventResult::HandledSystem; 131 return WebInputEventResult::HandledSystem;
131 132
132 if (initialKeyEvent.type() == PlatformEvent::RawKeyDown) 133 if (initialKeyEvent.type() == PlatformEvent::RawKeyDown)
133 return WebInputEventResult::NotHandled; 134 return WebInputEventResult::NotHandled;
134 135
135 // Focus may have changed during keydown handling, so refetch node. 136 // Focus may have changed during keydown handling, so refetch node.
136 // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node. 137 // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node.
137 node = eventTargetNodeForDocument(m_frame->document()); 138 node = eventTargetNodeForDocument(m_frame->document());
138 if (!node) 139 if (!node)
139 return WebInputEventResult::NotHandled; 140 return WebInputEventResult::NotHandled;
140 141
141 PlatformKeyboardEvent keyPressEvent = initialKeyEvent; 142 PlatformKeyboardEvent keyPressEvent = initialKeyEvent;
142 keyPressEvent.disambiguateKeyDownEvent(PlatformEvent::Char); 143 keyPressEvent.disambiguateKeyDownEvent(PlatformEvent::Char);
143 if (keyPressEvent.text().isEmpty()) 144 if (keyPressEvent.text().isEmpty())
144 return WebInputEventResult::NotHandled; 145 return WebInputEventResult::NotHandled;
145 KeyboardEvent* keypress = KeyboardEvent::create(keyPressEvent, m_frame->docu ment()->domWindow()); 146 KeyboardEvent* keypress = KeyboardEvent::create(keyPressEvent, m_frame->docu ment()->domWindow());
146 keypress->setTarget(node); 147 keypress->setTarget(node);
147 return EventHandler::toWebInputEventResult(node->dispatchEvent(keypress)); 148 return EventHandlingUtil::toWebInputEventResult(node->dispatchEvent(keypress ));
148 } 149 }
149 150
150 void KeyboardEventManager::capsLockStateMayHaveChanged() 151 void KeyboardEventManager::capsLockStateMayHaveChanged()
151 { 152 {
152 if (Element* element = m_frame->document()->focusedElement()) { 153 if (Element* element = m_frame->document()->focusedElement()) {
153 if (LayoutObject* r = element->layoutObject()) { 154 if (LayoutObject* r = element->layoutObject()) {
154 if (r->isTextField()) 155 if (r->isTextField())
155 toLayoutTextControlSingleLine(r)->capsLockStateMayHaveChanged(); 156 toLayoutTextControlSingleLine(r)->capsLockStateMayHaveChanged();
156 } 157 }
157 } 158 }
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286 if (HTMLDialogElement* dialog = m_frame->document()->activeModalDialog()) 287 if (HTMLDialogElement* dialog = m_frame->document()->activeModalDialog())
287 dialog->dispatchEvent(Event::createCancelable(EventTypeNames::cancel)); 288 dialog->dispatchEvent(Event::createCancelable(EventTypeNames::cancel));
288 } 289 }
289 290
290 DEFINE_TRACE(KeyboardEventManager) 291 DEFINE_TRACE(KeyboardEventManager)
291 { 292 {
292 visitor->trace(m_frame); 293 visitor->trace(m_frame);
293 } 294 }
294 295
295 } // namespace blink 296 } // namespace blink
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