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Side by Side Diff: ui/compositor/layer.h

Issue 2254733003: Add ui::LayerObserver and use it to update Alt+Tab previews as needed. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: appease compiler Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/compiler_specific.h" 14 #include "base/compiler_specific.h"
15 #include "base/macros.h" 15 #include "base/macros.h"
16 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
17 #include "base/message_loop/message_loop.h" 17 #include "base/message_loop/message_loop.h"
18 #include "base/observer_list.h"
18 #include "cc/base/region.h" 19 #include "cc/base/region.h"
19 #include "cc/layers/content_layer_client.h" 20 #include "cc/layers/content_layer_client.h"
20 #include "cc/layers/layer_client.h" 21 #include "cc/layers/layer_client.h"
21 #include "cc/layers/surface_layer.h" 22 #include "cc/layers/surface_layer.h"
22 #include "cc/layers/texture_layer_client.h" 23 #include "cc/layers/texture_layer_client.h"
23 #include "cc/resources/texture_mailbox.h" 24 #include "cc/resources/texture_mailbox.h"
24 #include "cc/surfaces/surface_id.h" 25 #include "cc/surfaces/surface_id.h"
25 #include "third_party/skia/include/core/SkColor.h" 26 #include "third_party/skia/include/core/SkColor.h"
26 #include "third_party/skia/include/core/SkRegion.h" 27 #include "third_party/skia/include/core/SkRegion.h"
27 #include "ui/compositor/compositor.h" 28 #include "ui/compositor/compositor.h"
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44 class SurfaceLayer; 45 class SurfaceLayer;
45 class TextureLayer; 46 class TextureLayer;
46 struct ReturnedResource; 47 struct ReturnedResource;
47 typedef std::vector<ReturnedResource> ReturnedResourceArray; 48 typedef std::vector<ReturnedResource> ReturnedResourceArray;
48 } 49 }
49 50
50 namespace ui { 51 namespace ui {
51 52
52 class Compositor; 53 class Compositor;
53 class LayerAnimator; 54 class LayerAnimator;
55 class LayerObserver;
54 class LayerOwner; 56 class LayerOwner;
55 class LayerThreadedAnimationDelegate; 57 class LayerThreadedAnimationDelegate;
56 58
57 // Layer manages a texture, transform and a set of child Layers. Any View that 59 // Layer manages a texture, transform and a set of child Layers. Any View that
58 // has enabled layers ends up creating a Layer to manage the texture. 60 // has enabled layers ends up creating a Layer to manage the texture.
59 // A Layer can also be created without a texture, in which case it renders 61 // A Layer can also be created without a texture, in which case it renders
60 // nothing and is simply used as a node in a hierarchy of layers. 62 // nothing and is simply used as a node in a hierarchy of layers.
61 // Coordinate system used in layers is DIP (Density Independent Pixel) 63 // Coordinate system used in layers is DIP (Density Independent Pixel)
62 // coordinates unless explicitly mentioned as pixel coordinates. 64 // coordinates unless explicitly mentioned as pixel coordinates.
63 // 65 //
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86 // only ever be called on the root layer. 88 // only ever be called on the root layer.
87 void SetCompositor(Compositor* compositor, 89 void SetCompositor(Compositor* compositor,
88 scoped_refptr<cc::Layer> root_layer); 90 scoped_refptr<cc::Layer> root_layer);
89 void ResetCompositor(); 91 void ResetCompositor();
90 92
91 LayerDelegate* delegate() { return delegate_; } 93 LayerDelegate* delegate() { return delegate_; }
92 void set_delegate(LayerDelegate* delegate) { delegate_ = delegate; } 94 void set_delegate(LayerDelegate* delegate) { delegate_ = delegate; }
93 95
94 LayerOwner* owner() { return owner_; } 96 LayerOwner* owner() { return owner_; }
95 97
98 void AddObserver(LayerObserver* observer);
99 void RemoveObserver(LayerObserver* observer);
100
96 // Adds a new Layer to this Layer. 101 // Adds a new Layer to this Layer.
97 void Add(Layer* child); 102 void Add(Layer* child);
98 103
99 // Removes a Layer from this Layer. 104 // Removes a Layer from this Layer.
100 void Remove(Layer* child); 105 void Remove(Layer* child);
101 106
102 // Stacks |child| above all other children. 107 // Stacks |child| above all other children.
103 void StackAtTop(Layer* child); 108 void StackAtTop(Layer* child);
104 109
105 // Stacks |child| directly above |other|. Both must be children of this 110 // Stacks |child| directly above |other|. Both must be children of this
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496 // Width of the border in pixels, where the scaling is blended. 501 // Width of the border in pixels, where the scaling is blended.
497 int zoom_inset_; 502 int zoom_inset_;
498 503
499 // Shape of the window. 504 // Shape of the window.
500 std::unique_ptr<SkRegion> alpha_shape_; 505 std::unique_ptr<SkRegion> alpha_shape_;
501 506
502 std::string name_; 507 std::string name_;
503 508
504 LayerDelegate* delegate_; 509 LayerDelegate* delegate_;
505 510
511 base::ObserverList<LayerObserver> observer_list_;
512
506 LayerOwner* owner_; 513 LayerOwner* owner_;
507 514
508 scoped_refptr<LayerAnimator> animator_; 515 scoped_refptr<LayerAnimator> animator_;
509 516
510 // Ownership of the layer is held through one of the strongly typed layer 517 // Ownership of the layer is held through one of the strongly typed layer
511 // pointers, depending on which sort of layer this is. 518 // pointers, depending on which sort of layer this is.
512 scoped_refptr<cc::Layer> content_layer_; 519 scoped_refptr<cc::Layer> content_layer_;
513 scoped_refptr<cc::NinePatchLayer> nine_patch_layer_; 520 scoped_refptr<cc::NinePatchLayer> nine_patch_layer_;
514 scoped_refptr<cc::TextureLayer> texture_layer_; 521 scoped_refptr<cc::TextureLayer> texture_layer_;
515 scoped_refptr<cc::SolidColorLayer> solid_color_layer_; 522 scoped_refptr<cc::SolidColorLayer> solid_color_layer_;
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541 // The texture scale. 548 // The texture scale.
542 float texture_x_scale_; 549 float texture_x_scale_;
543 float texture_y_scale_; 550 float texture_y_scale_;
544 551
545 DISALLOW_COPY_AND_ASSIGN(Layer); 552 DISALLOW_COPY_AND_ASSIGN(Layer);
546 }; 553 };
547 554
548 } // namespace ui 555 } // namespace ui
549 556
550 #endif // UI_COMPOSITOR_LAYER_H_ 557 #endif // UI_COMPOSITOR_LAYER_H_
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