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Side by Side Diff: src/gpu/batches/GrMSAAPathRenderer.cpp

Issue 2254343003: Move GrFixedClip into src directory (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrMSAAPathRenderer.h" 8 #include "GrMSAAPathRenderer.h"
9 9
10 #include "GrAuditTrail.h" 10 #include "GrAuditTrail.h"
11 #include "GrBatchFlushState.h" 11 #include "GrBatchFlushState.h"
12 #include "GrClip.h" 12 #include "GrClip.h"
13 #include "GrDefaultGeoProcFactory.h" 13 #include "GrDefaultGeoProcFactory.h"
14 #include "GrFixedClip.h"
14 #include "GrPathStencilSettings.h" 15 #include "GrPathStencilSettings.h"
15 #include "GrPathUtils.h" 16 #include "GrPathUtils.h"
16 #include "GrPipelineBuilder.h" 17 #include "GrPipelineBuilder.h"
17 #include "GrMesh.h" 18 #include "GrMesh.h"
18 #include "SkGeometry.h" 19 #include "SkGeometry.h"
19 #include "SkTraceEvent.h" 20 #include "SkTraceEvent.h"
20 #include "glsl/GrGLSLGeometryProcessor.h" 21 #include "glsl/GrGLSLGeometryProcessor.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h" 22 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLVertexShaderBuilder.h" 23 #include "glsl/GrGLSLVertexShaderBuilder.h"
23 #include "glsl/GrGLSLProgramDataManager.h" 24 #include "glsl/GrGLSLProgramDataManager.h"
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705 706
706 GrPaint paint; 707 GrPaint paint;
707 paint.setXPFactory(GrDisableColorXPFactory::Make()); 708 paint.setXPFactory(GrDisableColorXPFactory::Make());
708 paint.setAntiAlias(args.fIsAA); 709 paint.setAntiAlias(args.fIsAA);
709 710
710 this->internalDrawPath(args.fDrawContext, paint, GrUserStencilSettings::kUnu sed, *args.fClip, 711 this->internalDrawPath(args.fDrawContext, paint, GrUserStencilSettings::kUnu sed, *args.fClip,
711 *args.fViewMatrix, *args.fShape, true); 712 *args.fViewMatrix, *args.fShape, true);
712 } 713 }
713 714
714 //////////////////////////////////////////////////////////////////////////////// /////////////////// 715 //////////////////////////////////////////////////////////////////////////////// ///////////////////
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