| Index: src/gpu/GrOvalRenderer.cpp | 
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp | 
| index 622df15d4aa4ff413475414f47575b3d5ae52745..079c261a66e7a6692983b38c01ef91f9d7394525 100644 | 
| --- a/src/gpu/GrOvalRenderer.cpp | 
| +++ b/src/gpu/GrOvalRenderer.cpp | 
| @@ -145,19 +145,18 @@ private: | 
| v.fsIn(), v.fsIn()); | 
| fragBuilder->codeAppend("float innerAlpha = clamp(distanceToInnerEdge, 0.0, 1.0);"); | 
| fragBuilder->codeAppend("edgeAlpha *= innerAlpha;"); | 
| -            } else { | 
| -                fragBuilder->codeAppend("float distanceToInnerEdge = 0.0;"); | 
| } | 
|  | 
| if (args.fDistanceVectorName) { | 
| +                const char* innerEdgeDistance = cgp.fStroke ? "distanceToInnerEdge" : "0.0"; | 
| fragBuilder->codeAppend ("if (d == 0.0) {"); // if on the center of the circle | 
| fragBuilder->codeAppendf("    %s = vec4(1.0, 0.0, distanceToOuterEdge, " | 
| -                                         "distanceToInnerEdge);", // no normalize | 
| -                                         args.fDistanceVectorName); | 
| +                                         "%s);", // no normalize | 
| +                                         args.fDistanceVectorName, innerEdgeDistance); | 
| fragBuilder->codeAppend ("} else {"); | 
| fragBuilder->codeAppendf("    %s = vec4(normalize(%s.xy), distanceToOuterEdge, " | 
| -                                         "distanceToInnerEdge);", | 
| -                                         args.fDistanceVectorName, v.fsIn()); | 
| +                                         "%s);", | 
| +                                         args.fDistanceVectorName, v.fsIn(), innerEdgeDistance); | 
| fragBuilder->codeAppend ("}"); | 
| } | 
|  | 
|  |