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Issue 2253823002: cc: Remove all impl-side caps from RendererCapabilitiesImpl. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@delete-renderer-base-class
Patch Set: renderercaps: ennereview Created 4 years, 4 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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388 use_sync_query_(false), 388 use_sync_query_(false),
389 gl_composited_texture_quad_border_( 389 gl_composited_texture_quad_border_(
390 settings->gl_composited_texture_quad_border), 390 settings->gl_composited_texture_quad_border),
391 bound_geometry_(NO_BINDING), 391 bound_geometry_(NO_BINDING),
392 color_lut_cache_(gl_) { 392 color_lut_cache_(gl_) {
393 DCHECK(gl_); 393 DCHECK(gl_);
394 DCHECK(context_support_); 394 DCHECK(context_support_);
395 395
396 const auto& context_caps = 396 const auto& context_caps =
397 output_surface_->context_provider()->ContextCapabilities(); 397 output_surface_->context_provider()->ContextCapabilities();
398
399 capabilities_.using_partial_swap =
400 settings_->partial_swap_enabled && context_caps.post_sub_buffer;
401 capabilities_.allow_empty_swap =
402 capabilities_.using_partial_swap || context_caps.commit_overlay_planes;
403
404 DCHECK(!context_caps.iosurface || context_caps.texture_rectangle); 398 DCHECK(!context_caps.iosurface || context_caps.texture_rectangle);
405 399
406 capabilities_.using_egl_image = context_caps.egl_image_external;
407
408 capabilities_.max_texture_size = resource_provider_->max_texture_size(); 400 capabilities_.max_texture_size = resource_provider_->max_texture_size();
409 capabilities_.best_texture_format = resource_provider_->best_texture_format(); 401 capabilities_.best_texture_format = resource_provider_->best_texture_format();
410 402
411 // The updater can access textures while the GLRenderer is using them. 403 use_discard_framebuffer_ = context_caps.discard_framebuffer;
412 capabilities_.allow_partial_texture_updates = true;
413
414 capabilities_.using_image = context_caps.image;
415
416 capabilities_.using_discard_framebuffer = context_caps.discard_framebuffer;
417
418 capabilities_.allow_rasterize_on_demand = true;
419
420 // If MSAA is slow, we want this renderer to behave as though MSAA is not
421 // available. Set samples to 0 to achieve this.
422 if (context_caps.msaa_is_slow)
423 capabilities_.max_msaa_samples = 0;
424 else
425 capabilities_.max_msaa_samples = context_caps.max_samples;
426
427 use_sync_query_ = context_caps.sync_query; 404 use_sync_query_ = context_caps.sync_query;
428 use_blend_equation_advanced_ = context_caps.blend_equation_advanced; 405 use_blend_equation_advanced_ = context_caps.blend_equation_advanced;
429 use_blend_equation_advanced_coherent_ = 406 use_blend_equation_advanced_coherent_ =
430 context_caps.blend_equation_advanced_coherent; 407 context_caps.blend_equation_advanced_coherent;
431 408
432 InitializeSharedObjects(); 409 InitializeSharedObjects();
433 } 410 }
434 411
435 GLRenderer::~GLRenderer() { 412 GLRenderer::~GLRenderer() {
436 while (!pending_async_read_pixels_.empty()) { 413 while (!pending_async_read_pixels_.empty()) {
437 PendingAsyncReadPixels* pending_read = 414 PendingAsyncReadPixels* pending_read =
438 pending_async_read_pixels_.back().get(); 415 pending_async_read_pixels_.back().get();
439 pending_read->finished_read_pixels_callback.Cancel(); 416 pending_read->finished_read_pixels_callback.Cancel();
440 pending_async_read_pixels_.pop_back(); 417 pending_async_read_pixels_.pop_back();
441 } 418 }
442 419
443 CleanupSharedObjects(); 420 CleanupSharedObjects();
444 } 421 }
445 422
446 const RendererCapabilitiesImpl& GLRenderer::Capabilities() const { 423 const RendererCapabilitiesImpl& GLRenderer::Capabilities() const {
447 return capabilities_; 424 return capabilities_;
448 } 425 }
449 426
427 bool GLRenderer::CanPartialSwap() {
428 auto* context_provider = output_surface_->context_provider();
429 return context_provider->ContextCapabilities().post_sub_buffer;
430 }
431
450 void GLRenderer::DidChangeVisibility() { 432 void GLRenderer::DidChangeVisibility() {
451 if (visible_) { 433 if (visible_) {
452 output_surface_->EnsureBackbuffer(); 434 output_surface_->EnsureBackbuffer();
453 } else { 435 } else {
454 TRACE_EVENT0("cc", "GLRenderer::DidChangeVisibility dropping resources"); 436 TRACE_EVENT0("cc", "GLRenderer::DidChangeVisibility dropping resources");
455 ReleaseRenderPassTextures(); 437 ReleaseRenderPassTextures();
456 output_surface_->DiscardBackbuffer(); 438 output_surface_->DiscardBackbuffer();
457 } 439 }
458 440
459 PrepareGeometry(NO_BINDING); 441 PrepareGeometry(NO_BINDING);
460 442
461 // Handle cleanup of resources on the ContextProvider. The compositor 443 // Handle cleanup of resources on the ContextProvider. The compositor
462 // ContextProvider is not shared, so always pass 0 for the client_id. 444 // ContextProvider is not shared, so always pass 0 for the client_id.
463 // TODO(crbug.com/487471): Update this when we share compositor 445 // TODO(crbug.com/487471): Update this when we share compositor
464 // ContextProviders. 446 // ContextProviders.
465 context_support_->SetClientVisible(0 /* client_id */, visible_); 447 context_support_->SetClientVisible(0 /* client_id */, visible_);
466 bool aggressively_free_resources = !context_support_->AnyClientsVisible(); 448 bool aggressively_free_resources = !context_support_->AnyClientsVisible();
467 if (aggressively_free_resources) 449 if (aggressively_free_resources)
468 output_surface_->context_provider()->DeleteCachedResources(); 450 output_surface_->context_provider()->DeleteCachedResources();
469 context_support_->SetAggressivelyFreeResources(aggressively_free_resources); 451 context_support_->SetAggressivelyFreeResources(aggressively_free_resources);
470 } 452 }
471 453
472 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); } 454 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); }
473 455
474 void GLRenderer::DiscardPixels() { 456 void GLRenderer::DiscardPixels() {
475 if (!capabilities_.using_discard_framebuffer) 457 if (!use_discard_framebuffer_)
476 return; 458 return;
477 bool using_default_framebuffer = 459 bool using_default_framebuffer =
478 !current_framebuffer_lock_ && 460 !current_framebuffer_lock_ &&
479 output_surface_->capabilities().uses_default_gl_framebuffer; 461 output_surface_->capabilities().uses_default_gl_framebuffer;
480 GLenum attachments[] = {static_cast<GLenum>( 462 GLenum attachments[] = {static_cast<GLenum>(
481 using_default_framebuffer ? GL_COLOR_EXT : GL_COLOR_ATTACHMENT0_EXT)}; 463 using_default_framebuffer ? GL_COLOR_EXT : GL_COLOR_ATTACHMENT0_EXT)};
482 gl_->DiscardFramebufferEXT( 464 gl_->DiscardFramebufferEXT(
483 GL_FRAMEBUFFER, arraysize(attachments), attachments); 465 GL_FRAMEBUFFER, arraysize(attachments), attachments);
484 } 466 }
485 467
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2459 } 2441 }
2460 } 2442 }
2461 2443
2462 void GLRenderer::DrawStreamVideoQuad(const DrawingFrame* frame, 2444 void GLRenderer::DrawStreamVideoQuad(const DrawingFrame* frame,
2463 const StreamVideoDrawQuad* quad, 2445 const StreamVideoDrawQuad* quad,
2464 const gfx::QuadF* clip_region) { 2446 const gfx::QuadF* clip_region) {
2465 SetBlendEnabled(quad->ShouldDrawWithBlending()); 2447 SetBlendEnabled(quad->ShouldDrawWithBlending());
2466 2448
2467 static float gl_matrix[16]; 2449 static float gl_matrix[16];
2468 2450
2469 DCHECK(capabilities_.using_egl_image); 2451 DCHECK(output_surface_->context_provider()
2452 ->ContextCapabilities()
2453 .egl_image_external);
2470 2454
2471 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired( 2455 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired(
2472 gl_, &highp_threshold_cache_, highp_threshold_min_, 2456 gl_, &highp_threshold_cache_, highp_threshold_min_,
2473 quad->shared_quad_state->visible_quad_layer_rect.bottom_right()); 2457 quad->shared_quad_state->visible_quad_layer_rect.bottom_right());
2474 2458
2475 const VideoStreamTextureProgram* program = 2459 const VideoStreamTextureProgram* program =
2476 GetVideoStreamTextureProgram(tex_coord_precision); 2460 GetVideoStreamTextureProgram(tex_coord_precision);
2477 SetUseProgram(program->program()); 2461 SetUseProgram(program->program());
2478 2462
2479 ToGLMatrix(&gl_matrix[0], quad->matrix); 2463 ToGLMatrix(&gl_matrix[0], quad->matrix);
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2903 2887
2904 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers"); 2888 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers");
2905 // We're done! Time to swapbuffers! 2889 // We're done! Time to swapbuffers!
2906 2890
2907 gfx::Size surface_size = output_surface_->SurfaceSize(); 2891 gfx::Size surface_size = output_surface_->SurfaceSize();
2908 2892
2909 CompositorFrame compositor_frame; 2893 CompositorFrame compositor_frame;
2910 compositor_frame.metadata = std::move(metadata); 2894 compositor_frame.metadata = std::move(metadata);
2911 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData); 2895 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData);
2912 compositor_frame.gl_frame_data->size = surface_size; 2896 compositor_frame.gl_frame_data->size = surface_size;
2913 if (capabilities_.using_partial_swap) { 2897 if (use_partial_swap_) {
2914 // If supported, we can save significant bandwidth by only swapping the 2898 // If supported, we can save significant bandwidth by only swapping the
2915 // damaged/scissored region (clamped to the viewport). 2899 // damaged/scissored region (clamped to the viewport).
2916 swap_buffer_rect_.Intersect(gfx::Rect(surface_size)); 2900 swap_buffer_rect_.Intersect(gfx::Rect(surface_size));
2917 int flipped_y_pos_of_rect_bottom = surface_size.height() - 2901 int flipped_y_pos_of_rect_bottom = surface_size.height() -
2918 swap_buffer_rect_.y() - 2902 swap_buffer_rect_.y() -
2919 swap_buffer_rect_.height(); 2903 swap_buffer_rect_.height();
2920 compositor_frame.gl_frame_data->sub_buffer_rect = 2904 compositor_frame.gl_frame_data->sub_buffer_rect =
2921 gfx::Rect(swap_buffer_rect_.x(), 2905 gfx::Rect(swap_buffer_rect_.x(),
2922 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom 2906 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom
2923 : swap_buffer_rect_.y(), 2907 : swap_buffer_rect_.y(),
2924 swap_buffer_rect_.width(), swap_buffer_rect_.height()); 2908 swap_buffer_rect_.width(), swap_buffer_rect_.height());
2925 } else { 2909 } else {
2926 // Expand the swap rect to the full surface unless it's empty, and empty 2910 // Expand the swap rect to the full surface unless it's empty, and empty
2927 // swap is allowed. 2911 // swap is allowed.
2928 if (!swap_buffer_rect_.IsEmpty() || !capabilities_.allow_empty_swap) { 2912 if (!swap_buffer_rect_.IsEmpty() || !allow_empty_swap_) {
2929 swap_buffer_rect_ = gfx::Rect(surface_size); 2913 swap_buffer_rect_ = gfx::Rect(surface_size);
2930 } 2914 }
2931 compositor_frame.gl_frame_data->sub_buffer_rect = swap_buffer_rect_; 2915 compositor_frame.gl_frame_data->sub_buffer_rect = swap_buffer_rect_;
2932 } 2916 }
2933 2917
2934 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_)); 2918 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_));
2935 pending_overlay_resources_.clear(); 2919 pending_overlay_resources_.clear();
2936 2920
2937 // We always hold onto resources until an extra frame has swapped, to make 2921 // We always hold onto resources until an extra frame has swapped, to make
2938 // sure we don't update the buffer while it's being scanned out. 2922 // sure we don't update the buffer while it's being scanned out.
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4054 4038
4055 gl_->ScheduleCALayerSharedStateCHROMIUM( 4039 gl_->ScheduleCALayerSharedStateCHROMIUM(
4056 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect, 4040 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect,
4057 sorting_context_id, gl_transform); 4041 sorting_context_id, gl_transform);
4058 gl_->ScheduleCALayerCHROMIUM( 4042 gl_->ScheduleCALayerCHROMIUM(
4059 texture_id, contents_rect, ca_layer_overlay->background_color, 4043 texture_id, contents_rect, ca_layer_overlay->background_color,
4060 ca_layer_overlay->edge_aa_mask, bounds_rect, filter); 4044 ca_layer_overlay->edge_aa_mask, bounds_rect, filter);
4061 } 4045 }
4062 4046
4063 } // namespace cc 4047 } // namespace cc
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