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1 // Copyright 2016 The PDFium Authors. All rights reserved. | 1 // Copyright 2016 The PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "testing/libfuzzer/xfa_codec_fuzzer.h" | 5 #include "core/fpdfapi/fpdf_page/cpdf_psengine.h" |
6 | |
7 #include <cstdint> | |
6 | 8 |
7 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | 9 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
8 return XFACodecFuzzer::Fuzz(data, size, FXCODEC_IMAGE_JPG); | 10 CPDF_PSEngine engine; |
11 if (engine.Parse((char*)data, size)) | |
Lei Zhang
2016/08/18 06:21:39
reinterpret_cast<const char*>(data)
Tom Sepez
2016/08/18 21:23:07
Done.
| |
12 engine.Execute(); | |
13 return 0; | |
9 } | 14 } |
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