| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/cast/surface_factory_cast.h" | 5 #include "ui/ozone/platform/cast/surface_factory_cast.h" |
| 6 | 6 |
| 7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
| 8 #include <dlfcn.h> | 8 #include <dlfcn.h> |
| 9 | 9 |
| 10 #include <utility> | 10 #include <utility> |
| (...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 301 private: | 301 private: |
| 302 ~CastPixmap() override {} | 302 ~CastPixmap() override {} |
| 303 | 303 |
| 304 SurfaceFactoryCast* parent_; | 304 SurfaceFactoryCast* parent_; |
| 305 | 305 |
| 306 DISALLOW_COPY_AND_ASSIGN(CastPixmap); | 306 DISALLOW_COPY_AND_ASSIGN(CastPixmap); |
| 307 }; | 307 }; |
| 308 return make_scoped_refptr(new CastPixmap(this)); | 308 return make_scoped_refptr(new CastPixmap(this)); |
| 309 } | 309 } |
| 310 | 310 |
| 311 bool SurfaceFactoryCast::LoadEGLGLES2Bindings( | 311 bool SurfaceFactoryCast::LoadEGLGLES2Bindings() { |
| 312 AddGLLibraryCallback add_gl_library, | |
| 313 SetGLGetProcAddressProcCallback set_gl_get_proc_address) { | |
| 314 if (state_ != kInitialized) { | 312 if (state_ != kInitialized) { |
| 315 InitializeHardware(); | 313 InitializeHardware(); |
| 316 if (state_ != kInitialized) { | 314 if (state_ != kInitialized) { |
| 317 return false; | 315 return false; |
| 318 } | 316 } |
| 319 } | 317 } |
| 320 | 318 |
| 321 void* lib_egl = egl_platform_->GetEglLibrary(); | 319 void* lib_egl = egl_platform_->GetEglLibrary(); |
| 322 void* lib_gles2 = egl_platform_->GetGles2Library(); | 320 void* lib_gles2 = egl_platform_->GetGles2Library(); |
| 323 GLGetProcAddressProc gl_proc = egl_platform_->GetGLProcAddressProc(); | 321 gl::GLGetProcAddressProc gl_proc = egl_platform_->GetGLProcAddressProc(); |
| 324 if (!lib_egl || !lib_gles2 || !gl_proc) { | 322 if (!lib_egl || !lib_gles2 || !gl_proc) { |
| 325 return false; | 323 return false; |
| 326 } | 324 } |
| 327 | 325 |
| 328 set_gl_get_proc_address.Run(gl_proc); | 326 gl::SetGLGetProcAddressProc(gl_proc); |
| 329 add_gl_library.Run(lib_egl); | 327 gl::AddGLNativeLibrary(lib_egl); |
| 330 add_gl_library.Run(lib_gles2); | 328 gl::AddGLNativeLibrary(lib_gles2); |
| 331 return true; | 329 return true; |
| 332 } | 330 } |
| 333 | 331 |
| 334 } // namespace ui | 332 } // namespace ui |
| OLD | NEW |