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Unified Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 22529002: [cc] Allow resources and ui resources to specify wrap mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Incorporate review feedback Created 7 years, 4 months ago
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Index: cc/trees/layer_tree_host_impl_unittest.cc
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
index d63772014ae7b9712258929c2a4b4d01b13d535b..3e312555cddbe4736ffc2131e4c31a952ebadb83 100644
--- a/cc/trees/layer_tree_host_impl_unittest.cc
+++ b/cc/trees/layer_tree_host_impl_unittest.cc
@@ -2993,18 +2993,21 @@ class LayerTreeHostImplViewportCoveredTest : public LayerTreeHostImplTest {
if (quad_list[i]->material == DrawQuad::TEXTURE_CONTENT) {
TextureDrawQuad* quad = reinterpret_cast<TextureDrawQuad*>(
quad_list[i]);
- EXPECT_EQ(quad->uv_top_left.x(),
- quad->rect.x() /
- static_cast<float>(gutter_texture_size_.width()));
- EXPECT_EQ(quad->uv_top_left.y(),
- quad->rect.y() /
- static_cast<float>(gutter_texture_size_.height()));
- EXPECT_EQ(quad->uv_bottom_right.x(),
- (quad->rect.x() + quad->rect.width()) /
- static_cast<float>(gutter_texture_size_.width()));
- EXPECT_EQ(quad->uv_bottom_right.y(),
- (quad->rect.y() + quad->rect.height()) /
- static_cast<float>(gutter_texture_size_.height()));
+ EXPECT_EQ(quad->rect.x() /
+ static_cast<float>(gutter_texture_size_.width()),
+ quad->uv_top_left.x());
+ EXPECT_EQ(quad->rect.y() /
+ static_cast<float>(gutter_texture_size_.height()),
+ quad->uv_top_left.y());
+ EXPECT_EQ((quad->rect.x() + quad->rect.width()) /
+ static_cast<float>(gutter_texture_size_.width()),
+ quad->uv_bottom_right.x());
+ EXPECT_EQ((quad->rect.y() + quad->rect.height()) /
+ static_cast<float>(gutter_texture_size_.height()),
+ quad->uv_bottom_right.y());
+ EXPECT_EQ(GL_REPEAT,
+ host_impl_->resource_provider()->WrapModeForTesting(
+ quad->resource_id));
}
}
}
@@ -3037,7 +3040,10 @@ TEST_F(LayerTreeHostImplViewportCoveredTest, ViewportCoveredOverhangBitmap) {
// Specify an overhang bitmap to use.
scoped_refptr<UIResourceBitmap> ui_resource_bitmap(UIResourceBitmap::Create(
- new uint8_t[4], UIResourceBitmap::RGBA8, gfx::Size(1, 1)));
+ new uint8_t[4],
+ UIResourceBitmap::RGBA8,
+ UIResourceBitmap::REPEAT,
+ gfx::Size(1, 1)));
UIResourceId ui_resource_id = 12345;
host_impl_->CreateUIResource(ui_resource_id, ui_resource_bitmap);
host_impl_->SetOverhangUIResource(ui_resource_id, gfx::Size(32, 32));
@@ -6410,7 +6416,10 @@ TEST_F(LayerTreeHostImplTest, UIResourceManagement) {
UIResourceId ui_resource_id = 1;
scoped_refptr<UIResourceBitmap> bitmap = UIResourceBitmap::Create(
- new uint8_t[1], UIResourceBitmap::RGBA8, gfx::Size(1, 1));
+ new uint8_t[1],
+ UIResourceBitmap::RGBA8,
+ UIResourceBitmap::CLAMP_TO_EDGE,
+ gfx::Size(1, 1));
host_impl_->CreateUIResource(ui_resource_id, bitmap);
EXPECT_EQ(1u, context3d->NumTextures());
ResourceProvider::ResourceId id1 =
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