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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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| 232 | 232 |
| 233 Node* MaskShiftCount32(Node* node); | 233 Node* MaskShiftCount32(Node* node); |
| 234 Node* MaskShiftCount64(Node* node); | 234 Node* MaskShiftCount64(Node* node); |
| 235 | 235 |
| 236 Node* BuildCCall(MachineSignature* sig, Node** args); | 236 Node* BuildCCall(MachineSignature* sig, Node** args); |
| 237 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, | 237 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, |
| 238 wasm::WasmCodePosition position); | 238 wasm::WasmCodePosition position); |
| 239 | 239 |
| 240 Node* BuildF32CopySign(Node* left, Node* right); | 240 Node* BuildF32CopySign(Node* left, Node* right); |
| 241 Node* BuildF64CopySign(Node* left, Node* right); | 241 Node* BuildF64CopySign(Node* left, Node* right); |
| 242 Node* BuildF32Min(Node* left, Node* right); | |
| 243 Node* BuildF32Max(Node* left, Node* right); | |
| 244 Node* BuildI32SConvertF32(Node* input, wasm::WasmCodePosition position); | 242 Node* BuildI32SConvertF32(Node* input, wasm::WasmCodePosition position); |
| 245 Node* BuildI32SConvertF64(Node* input, wasm::WasmCodePosition position); | 243 Node* BuildI32SConvertF64(Node* input, wasm::WasmCodePosition position); |
| 246 Node* BuildI32UConvertF32(Node* input, wasm::WasmCodePosition position); | 244 Node* BuildI32UConvertF32(Node* input, wasm::WasmCodePosition position); |
| 247 Node* BuildI32UConvertF64(Node* input, wasm::WasmCodePosition position); | 245 Node* BuildI32UConvertF64(Node* input, wasm::WasmCodePosition position); |
| 248 Node* BuildI32Ctz(Node* input); | 246 Node* BuildI32Ctz(Node* input); |
| 249 Node* BuildI32Popcnt(Node* input); | 247 Node* BuildI32Popcnt(Node* input); |
| 250 Node* BuildI64Ctz(Node* input); | 248 Node* BuildI64Ctz(Node* input); |
| 251 Node* BuildI64Popcnt(Node* input); | 249 Node* BuildI64Popcnt(Node* input); |
| 252 Node* BuildBitCountingCall(Node* input, ExternalReference ref, | 250 Node* BuildBitCountingCall(Node* input, ExternalReference ref, |
| 253 MachineRepresentation input_type); | 251 MachineRepresentation input_type); |
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| 335 Node** buf = Buffer(new_count); | 333 Node** buf = Buffer(new_count); |
| 336 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 334 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
| 337 return buf; | 335 return buf; |
| 338 } | 336 } |
| 339 }; | 337 }; |
| 340 } // namespace compiler | 338 } // namespace compiler |
| 341 } // namespace internal | 339 } // namespace internal |
| 342 } // namespace v8 | 340 } // namespace v8 |
| 343 | 341 |
| 344 #endif // V8_COMPILER_WASM_COMPILER_H_ | 342 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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