OLD | NEW |
1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
(...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
232 | 232 |
233 Node* MaskShiftCount32(Node* node); | 233 Node* MaskShiftCount32(Node* node); |
234 Node* MaskShiftCount64(Node* node); | 234 Node* MaskShiftCount64(Node* node); |
235 | 235 |
236 Node* BuildCCall(MachineSignature* sig, Node** args); | 236 Node* BuildCCall(MachineSignature* sig, Node** args); |
237 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, | 237 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, |
238 wasm::WasmCodePosition position); | 238 wasm::WasmCodePosition position); |
239 | 239 |
240 Node* BuildF32CopySign(Node* left, Node* right); | 240 Node* BuildF32CopySign(Node* left, Node* right); |
241 Node* BuildF64CopySign(Node* left, Node* right); | 241 Node* BuildF64CopySign(Node* left, Node* right); |
242 Node* BuildF32Min(Node* left, Node* right); | |
243 Node* BuildF32Max(Node* left, Node* right); | |
244 Node* BuildI32SConvertF32(Node* input, wasm::WasmCodePosition position); | 242 Node* BuildI32SConvertF32(Node* input, wasm::WasmCodePosition position); |
245 Node* BuildI32SConvertF64(Node* input, wasm::WasmCodePosition position); | 243 Node* BuildI32SConvertF64(Node* input, wasm::WasmCodePosition position); |
246 Node* BuildI32UConvertF32(Node* input, wasm::WasmCodePosition position); | 244 Node* BuildI32UConvertF32(Node* input, wasm::WasmCodePosition position); |
247 Node* BuildI32UConvertF64(Node* input, wasm::WasmCodePosition position); | 245 Node* BuildI32UConvertF64(Node* input, wasm::WasmCodePosition position); |
248 Node* BuildI32Ctz(Node* input); | 246 Node* BuildI32Ctz(Node* input); |
249 Node* BuildI32Popcnt(Node* input); | 247 Node* BuildI32Popcnt(Node* input); |
250 Node* BuildI64Ctz(Node* input); | 248 Node* BuildI64Ctz(Node* input); |
251 Node* BuildI64Popcnt(Node* input); | 249 Node* BuildI64Popcnt(Node* input); |
252 Node* BuildBitCountingCall(Node* input, ExternalReference ref, | 250 Node* BuildBitCountingCall(Node* input, ExternalReference ref, |
253 MachineRepresentation input_type); | 251 MachineRepresentation input_type); |
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
335 Node** buf = Buffer(new_count); | 333 Node** buf = Buffer(new_count); |
336 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 334 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
337 return buf; | 335 return buf; |
338 } | 336 } |
339 }; | 337 }; |
340 } // namespace compiler | 338 } // namespace compiler |
341 } // namespace internal | 339 } // namespace internal |
342 } // namespace v8 | 340 } // namespace v8 |
343 | 341 |
344 #endif // V8_COMPILER_WASM_COMPILER_H_ | 342 #endif // V8_COMPILER_WASM_COMPILER_H_ |
OLD | NEW |