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Side by Side Diff: gpu/command_buffer/client/context_support.h

Issue 2252163003: Update Context Client Visibility to use Scoped Pattern (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix webview Created 4 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
(...skipping 11 matching lines...) Expand all
22 class ContextSupport { 22 class ContextSupport {
23 public: 23 public:
24 // Runs |callback| when a sync token is signalled. 24 // Runs |callback| when a sync token is signalled.
25 virtual void SignalSyncToken(const SyncToken& sync_token, 25 virtual void SignalSyncToken(const SyncToken& sync_token,
26 const base::Closure& callback) = 0; 26 const base::Closure& callback) = 0;
27 27
28 // Runs |callback| when a query created via glCreateQueryEXT() has cleared 28 // Runs |callback| when a query created via glCreateQueryEXT() has cleared
29 // passed the glEndQueryEXT() point. 29 // passed the glEndQueryEXT() point.
30 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; 30 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0;
31 31
32 // Indicates whether the context should aggressively free allocated resources. 32 // Causes ContextSupport to trim allocated resources, reducing memory usage.
33 // If set to true, the context will purge all temporary resources when 33 virtual void TrimResources() = 0;
34 // flushed.
35 virtual void SetAggressivelyFreeResources(
36 bool aggressively_free_resources) = 0;
37 34
38 virtual void Swap() = 0; 35 virtual void Swap() = 0;
39 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; 36 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0;
40 virtual void CommitOverlayPlanes() = 0; 37 virtual void CommitOverlayPlanes() = 0;
41 38
42 // Schedule a texture to be presented as an overlay synchronously with the 39 // Schedule a texture to be presented as an overlay synchronously with the
43 // primary surface during the next buffer swap or CommitOverlayPlanes. 40 // primary surface during the next buffer swap or CommitOverlayPlanes.
44 // This method is not stateful and needs to be re-scheduled every frame. 41 // This method is not stateful and needs to be re-scheduled every frame.
45 virtual void ScheduleOverlayPlane(int plane_z_order, 42 virtual void ScheduleOverlayPlane(int plane_z_order,
46 gfx::OverlayTransform plane_transform, 43 gfx::OverlayTransform plane_transform,
47 unsigned overlay_texture_id, 44 unsigned overlay_texture_id,
48 const gfx::Rect& display_bounds, 45 const gfx::Rect& display_bounds,
49 const gfx::RectF& uv_rect) = 0; 46 const gfx::RectF& uv_rect) = 0;
50 47
51 // Returns an ID that can be used to globally identify the share group that 48 // Returns an ID that can be used to globally identify the share group that
52 // this context's resources belong to. 49 // this context's resources belong to.
53 virtual uint64_t ShareGroupTracingGUID() const = 0; 50 virtual uint64_t ShareGroupTracingGUID() const = 0;
54 51
55 // Sets a callback to be run when an error occurs. 52 // Sets a callback to be run when an error occurs.
56 virtual void SetErrorMessageCallback( 53 virtual void SetErrorMessageCallback(
57 const base::Callback<void(const char*, int32_t)>& callback) = 0; 54 const base::Callback<void(const char*, int32_t)>& callback) = 0;
58 55
59 // Called when a client of the context has changed visibility. 56 class ScopedVisibility {};
60 virtual void SetClientVisible(int client_id, bool is_visible) = 0; 57 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible() = 0;
58 virtual void ClientBecameNotVisible(
59 std::unique_ptr<ScopedVisibility> visibility) = 0;
61 virtual bool AnyClientsVisible() const = 0; 60 virtual bool AnyClientsVisible() const = 0;
62 61
63 protected: 62 protected:
64 ContextSupport() {} 63 ContextSupport() {}
65 virtual ~ContextSupport() {} 64 virtual ~ContextSupport() {}
66 }; 65 };
67 66
68 } 67 }
69 68
70 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ 69 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
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