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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 77 #include "cc/trees/damage_tracker.h" | 77 #include "cc/trees/damage_tracker.h" |
| 78 #include "cc/trees/draw_property_utils.h" | 78 #include "cc/trees/draw_property_utils.h" |
| 79 #include "cc/trees/latency_info_swap_promise_monitor.h" | 79 #include "cc/trees/latency_info_swap_promise_monitor.h" |
| 80 #include "cc/trees/layer_tree_host.h" | 80 #include "cc/trees/layer_tree_host.h" |
| 81 #include "cc/trees/layer_tree_host_common.h" | 81 #include "cc/trees/layer_tree_host_common.h" |
| 82 #include "cc/trees/layer_tree_impl.h" | 82 #include "cc/trees/layer_tree_impl.h" |
| 83 #include "cc/trees/scroll_node.h" | 83 #include "cc/trees/scroll_node.h" |
| 84 #include "cc/trees/single_thread_proxy.h" | 84 #include "cc/trees/single_thread_proxy.h" |
| 85 #include "cc/trees/tree_synchronizer.h" | 85 #include "cc/trees/tree_synchronizer.h" |
| 86 #include "gpu/GLES2/gl2extchromium.h" | 86 #include "gpu/GLES2/gl2extchromium.h" |
| 87 #include "gpu/command_buffer/client/context_support.h" | |
| 88 #include "gpu/command_buffer/client/gles2_interface.h" | 87 #include "gpu/command_buffer/client/gles2_interface.h" |
| 89 #include "ui/gfx/geometry/point_conversions.h" | 88 #include "ui/gfx/geometry/point_conversions.h" |
| 90 #include "ui/gfx/geometry/rect_conversions.h" | 89 #include "ui/gfx/geometry/rect_conversions.h" |
| 91 #include "ui/gfx/geometry/scroll_offset.h" | 90 #include "ui/gfx/geometry/scroll_offset.h" |
| 92 #include "ui/gfx/geometry/size_conversions.h" | 91 #include "ui/gfx/geometry/size_conversions.h" |
| 93 #include "ui/gfx/geometry/vector2d_conversions.h" | 92 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 94 | 93 |
| 95 namespace cc { | 94 namespace cc { |
| 96 namespace { | 95 namespace { |
| 97 | 96 |
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| 150 bool scroll_on_main_thread = (scroll_thread == MAIN_THREAD); | 149 bool scroll_on_main_thread = (scroll_thread == MAIN_THREAD); |
| 151 if (IsWheelBasedScroll(type)) { | 150 if (IsWheelBasedScroll(type)) { |
| 152 UMA_HISTOGRAM_BOOLEAN("Renderer4.CompositorWheelScrollUpdateThread", | 151 UMA_HISTOGRAM_BOOLEAN("Renderer4.CompositorWheelScrollUpdateThread", |
| 153 scroll_on_main_thread); | 152 scroll_on_main_thread); |
| 154 } else { | 153 } else { |
| 155 UMA_HISTOGRAM_BOOLEAN("Renderer4.CompositorTouchScrollUpdateThread", | 154 UMA_HISTOGRAM_BOOLEAN("Renderer4.CompositorTouchScrollUpdateThread", |
| 156 scroll_on_main_thread); | 155 scroll_on_main_thread); |
| 157 } | 156 } |
| 158 } | 157 } |
| 159 | 158 |
| 160 // Calls SetClientVisible on the provided |context_provider| and handles | 159 void UpdateVisibilityForContextProvider( |
| 161 // additional cache cleanup. | 160 ContextProvider* context_provider, |
| 162 void UpdateVisibilityForContextProvider(int client_id, | 161 std::unique_ptr<gpu::ContextSupport::ScopedVisibility>* scoped_visibility, |
| 163 ContextProvider* context_provider, | 162 bool is_visible) { |
| 164 bool is_visible) { | |
| 165 if (!context_provider) | 163 if (!context_provider) |
| 166 return; | 164 return; |
| 165 if (!!*scoped_visibility == is_visible) |
| 166 return; |
| 167 |
| 167 gpu::ContextSupport* context_support = context_provider->ContextSupport(); | 168 gpu::ContextSupport* context_support = context_provider->ContextSupport(); |
| 168 | 169 |
| 169 context_support->SetClientVisible(client_id, is_visible); | 170 if (is_visible) |
| 170 bool aggressively_free_resources = !context_support->AnyClientsVisible(); | 171 *scoped_visibility = context_support->ClientBecameVisible(); |
| 171 if (aggressively_free_resources) { | 172 else |
| 173 context_support->ClientBecameNotVisible(std::move(*scoped_visibility)); |
| 174 |
| 175 if (!context_support->AnyClientsVisible()) |
| 172 context_provider->DeleteCachedResources(); | 176 context_provider->DeleteCachedResources(); |
| 173 } | |
| 174 context_support->SetAggressivelyFreeResources(aggressively_free_resources); | |
| 175 } | 177 } |
| 176 | 178 |
| 177 // Same as UpdateVisibilityForContextProvider, except that the | 179 // Same as UpdateVisibilityForContextProvider, except that the |
| 178 // |context_provider| is locked before being used. | 180 // |context_provider| is locked before being used. |
| 179 void LockAndUpdateVisibilityForContextProvider( | 181 void LockAndUpdateVisibilityForContextProvider( |
| 180 int client_id, | |
| 181 ContextProvider* context_provider, | 182 ContextProvider* context_provider, |
| 183 std::unique_ptr<gpu::ContextSupport::ScopedVisibility>* scoped_visibility, |
| 182 bool is_visible) { | 184 bool is_visible) { |
| 183 if (!context_provider) | 185 if (!context_provider) |
| 184 return; | 186 return; |
| 187 if (!!*scoped_visibility == is_visible) |
| 188 return; |
| 189 |
| 185 ContextProvider::ScopedContextLock hold(context_provider); | 190 ContextProvider::ScopedContextLock hold(context_provider); |
| 186 UpdateVisibilityForContextProvider(client_id, context_provider, is_visible); | 191 UpdateVisibilityForContextProvider(context_provider, scoped_visibility, |
| 192 is_visible); |
| 187 } | 193 } |
| 188 | 194 |
| 189 } // namespace | 195 } // namespace |
| 190 | 196 |
| 191 DEFINE_SCOPED_UMA_HISTOGRAM_TIMER(PendingTreeDurationHistogramTimer, | 197 DEFINE_SCOPED_UMA_HISTOGRAM_TIMER(PendingTreeDurationHistogramTimer, |
| 192 "Scheduling.%s.PendingTreeDuration"); | 198 "Scheduling.%s.PendingTreeDuration"); |
| 193 | 199 |
| 194 LayerTreeHostImpl::FrameData::FrameData() | 200 LayerTreeHostImpl::FrameData::FrameData() |
| 195 : render_surface_layer_list(nullptr), | 201 : render_surface_layer_list(nullptr), |
| 196 has_no_damage(false), | 202 has_no_damage(false), |
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| 1291 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING); | 1297 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING); |
| 1292 global_tile_state_.num_resources_limit = policy.num_resources_limit; | 1298 global_tile_state_.num_resources_limit = policy.num_resources_limit; |
| 1293 | 1299 |
| 1294 if (global_tile_state_.hard_memory_limit_in_bytes > 0) { | 1300 if (global_tile_state_.hard_memory_limit_in_bytes > 0) { |
| 1295 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we | 1301 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we |
| 1296 // are visible. Notify the worker context here. We handle becoming | 1302 // are visible. Notify the worker context here. We handle becoming |
| 1297 // invisible in NotifyAllTileTasksComplete to avoid interrupting running | 1303 // invisible in NotifyAllTileTasksComplete to avoid interrupting running |
| 1298 // work. | 1304 // work. |
| 1299 if (output_surface_) { | 1305 if (output_surface_) { |
| 1300 LockAndUpdateVisibilityForContextProvider( | 1306 LockAndUpdateVisibilityForContextProvider( |
| 1301 id_, output_surface_->worker_context_provider(), | 1307 output_surface_->worker_context_provider(), |
| 1302 true /* is_visible */); | 1308 &worker_context_client_visibility_, true /* is_visible */); |
| 1303 } | 1309 } |
| 1304 | 1310 |
| 1305 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we | 1311 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we |
| 1306 // allow the image decode controller to retain resources. We handle the | 1312 // allow the image decode controller to retain resources. We handle the |
| 1307 // equal to 0 case in NotifyAllTileTasksComplete to avoid interrupting | 1313 // equal to 0 case in NotifyAllTileTasksComplete to avoid interrupting |
| 1308 // running work. | 1314 // running work. |
| 1309 if (image_decode_controller_) { | 1315 if (image_decode_controller_) { |
| 1310 image_decode_controller_->SetShouldAggressivelyFreeResources( | 1316 image_decode_controller_->SetShouldAggressivelyFreeResources( |
| 1311 false /* aggressively_free_resources */); | 1317 false /* aggressively_free_resources */); |
| 1312 } | 1318 } |
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| 1385 // Free image decode controller resources before notifying the worker | 1391 // Free image decode controller resources before notifying the worker |
| 1386 // context of visibility change. This ensures that the imaged decode | 1392 // context of visibility change. This ensures that the imaged decode |
| 1387 // controller has released all Skia refs at the time Skia's cleanup | 1393 // controller has released all Skia refs at the time Skia's cleanup |
| 1388 // executes (within worker context's cleanup). | 1394 // executes (within worker context's cleanup). |
| 1389 if (image_decode_controller_) { | 1395 if (image_decode_controller_) { |
| 1390 image_decode_controller_->SetShouldAggressivelyFreeResources( | 1396 image_decode_controller_->SetShouldAggressivelyFreeResources( |
| 1391 true /* aggressively_free_resources */); | 1397 true /* aggressively_free_resources */); |
| 1392 } | 1398 } |
| 1393 if (output_surface_) { | 1399 if (output_surface_) { |
| 1394 LockAndUpdateVisibilityForContextProvider( | 1400 LockAndUpdateVisibilityForContextProvider( |
| 1395 id_, output_surface_->worker_context_provider(), | 1401 output_surface_->worker_context_provider(), |
| 1396 false /* is_visible */); | 1402 &worker_context_client_visibility_, false /* is_visible */); |
| 1397 } | 1403 } |
| 1398 } | 1404 } |
| 1399 } | 1405 } |
| 1400 | 1406 |
| 1401 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { | 1407 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { |
| 1402 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); | 1408 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); |
| 1403 | 1409 |
| 1404 if (active_tree_) { | 1410 if (active_tree_) { |
| 1405 LayerImpl* layer_impl = | 1411 LayerImpl* layer_impl = |
| 1406 active_tree_->FindActiveTreeLayerById(tile->layer_id()); | 1412 active_tree_->FindActiveTreeLayerById(tile->layer_id()); |
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| 2126 // TODO(crbug.com/469175): Replace with RequiresHighResToDraw. | 2132 // TODO(crbug.com/469175): Replace with RequiresHighResToDraw. |
| 2127 SetRequiresHighResToDraw(); | 2133 SetRequiresHighResToDraw(); |
| 2128 } else { | 2134 } else { |
| 2129 EvictAllUIResources(); | 2135 EvictAllUIResources(); |
| 2130 // Call PrepareTiles to evict tiles when we become invisible. | 2136 // Call PrepareTiles to evict tiles when we become invisible. |
| 2131 PrepareTiles(); | 2137 PrepareTiles(); |
| 2132 } | 2138 } |
| 2133 | 2139 |
| 2134 // Update visibility for the compositor context provider. | 2140 // Update visibility for the compositor context provider. |
| 2135 if (output_surface_) { | 2141 if (output_surface_) { |
| 2136 UpdateVisibilityForContextProvider(id_, output_surface_->context_provider(), | 2142 UpdateVisibilityForContextProvider(output_surface_->context_provider(), |
| 2143 &main_context_client_visibility_, |
| 2137 visible); | 2144 visible); |
| 2138 } | 2145 } |
| 2139 } | 2146 } |
| 2140 | 2147 |
| 2141 void LayerTreeHostImpl::SetNeedsOneBeginImplFrame() { | 2148 void LayerTreeHostImpl::SetNeedsOneBeginImplFrame() { |
| 2142 // TODO(miletus): This is just the compositor-thread-side call to the | 2149 // TODO(miletus): This is just the compositor-thread-side call to the |
| 2143 // SwapPromiseMonitor to say something happened that may cause a swap in the | 2150 // SwapPromiseMonitor to say something happened that may cause a swap in the |
| 2144 // future. The name should not refer to SetNeedsRedraw but it does for now. | 2151 // future. The name should not refer to SetNeedsRedraw but it does for now. |
| 2145 NotifySwapPromiseMonitorsOfSetNeedsRedraw(); | 2152 NotifySwapPromiseMonitorsOfSetNeedsRedraw(); |
| 2146 client_->SetNeedsOneBeginImplFrameOnImplThread(); | 2153 client_->SetNeedsOneBeginImplFrameOnImplThread(); |
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| 2340 // Since we will create a new resource provider, we cannot continue to use | 2347 // Since we will create a new resource provider, we cannot continue to use |
| 2341 // the old resources (i.e. render_surfaces and texture IDs). Clear them | 2348 // the old resources (i.e. render_surfaces and texture IDs). Clear them |
| 2342 // before we destroy the old resource provider. | 2349 // before we destroy the old resource provider. |
| 2343 ReleaseTreeResources(); | 2350 ReleaseTreeResources(); |
| 2344 | 2351 |
| 2345 // Note: order is important here. | 2352 // Note: order is important here. |
| 2346 renderer_ = nullptr; | 2353 renderer_ = nullptr; |
| 2347 CleanUpTileManagerAndUIResources(); | 2354 CleanUpTileManagerAndUIResources(); |
| 2348 resource_provider_ = nullptr; | 2355 resource_provider_ = nullptr; |
| 2349 | 2356 |
| 2350 // Detach from the old output surface and reset |output_surface_| pointer | |
| 2351 // as this surface is going to be destroyed independent of if binding the | |
| 2352 // new output surface succeeds or not. | |
| 2353 if (output_surface_) { | 2357 if (output_surface_) { |
| 2358 // Ensure that any context client visibility is left in a good state. |
| 2359 UpdateVisibilityForContextProvider(output_surface_->context_provider(), |
| 2360 &main_context_client_visibility_, false); |
| 2361 LockAndUpdateVisibilityForContextProvider( |
| 2362 output_surface_->worker_context_provider(), |
| 2363 &worker_context_client_visibility_, false); |
| 2364 |
| 2365 // Detach from the old output surface and reset |output_surface_| pointer |
| 2366 // as this surface is going to be destroyed independent of if binding the |
| 2367 // new output surface succeeds or not. |
| 2354 output_surface_->DetachFromClient(); | 2368 output_surface_->DetachFromClient(); |
| 2355 output_surface_ = nullptr; | 2369 output_surface_ = nullptr; |
| 2356 } | 2370 } |
| 2357 | 2371 |
| 2358 // We don't know if the next OutputSurface will support GPU rasterization. | 2372 // We don't know if the next OutputSurface will support GPU rasterization. |
| 2359 // Make sure to clear the flag so that we force a re-computation. | 2373 // Make sure to clear the flag so that we force a re-computation. |
| 2360 use_gpu_rasterization_ = false; | 2374 use_gpu_rasterization_ = false; |
| 2361 } | 2375 } |
| 2362 | 2376 |
| 2363 bool LayerTreeHostImpl::InitializeRenderer(OutputSurface* output_surface) { | 2377 bool LayerTreeHostImpl::InitializeRenderer(OutputSurface* output_surface) { |
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| 4101 return task_runner_provider_->HasImplThread(); | 4115 return task_runner_provider_->HasImplThread(); |
| 4102 } | 4116 } |
| 4103 | 4117 |
| 4104 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4118 bool LayerTreeHostImpl::CommitToActiveTree() const { |
| 4105 // In single threaded mode we skip the pending tree and commit directly to the | 4119 // In single threaded mode we skip the pending tree and commit directly to the |
| 4106 // active tree. | 4120 // active tree. |
| 4107 return !task_runner_provider_->HasImplThread(); | 4121 return !task_runner_provider_->HasImplThread(); |
| 4108 } | 4122 } |
| 4109 | 4123 |
| 4110 } // namespace cc | 4124 } // namespace cc |
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