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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.84", | 22 "version": "8.85", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1920 "version": { | 1920 "version": { |
1921 "op": "<", | 1921 "op": "<", |
1922 "value": "5.0" | 1922 "value": "5.0" |
1923 } | 1923 } |
1924 }, | 1924 }, |
1925 "gl_vendor": "Intel.*", | 1925 "gl_vendor": "Intel.*", |
1926 "gl_renderer": "Intel(R) HD Graphics for BayTrail", | 1926 "gl_renderer": "Intel(R) HD Graphics for BayTrail", |
1927 "features": [ | 1927 "features": [ |
1928 "disable_blend_equation_advanced" | 1928 "disable_blend_equation_advanced" |
1929 ] | 1929 ] |
1930 } | 1930 } |
Zhenyao Mo
2016/08/22 03:27:14
Here you miss ",".
| |
1931 { | |
1932 "id": 179, | |
1933 "description": "glResumeTransformFeedback works incorrectly on Intel GPUs" , | |
1934 "cr_bugs": [638514], | |
1935 "os": { | |
1936 "type": "macosx" | |
1937 }, | |
1938 "vendor_id": "0x8086", | |
1939 "features": [ | |
1940 "rebind_transform_feedback_before_resume" | |
1941 ] | |
1942 } | |
1931 ] | 1943 ] |
1932 } | 1944 } |
1933 | 1945 |
1934 ); // LONG_STRING_CONST macro | 1946 ); // LONG_STRING_CONST macro |
1935 | 1947 |
1936 } // namespace gpu | 1948 } // namespace gpu |
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