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Issue 2252153003: Add a transform feedback workaround for Intel GPUs on MacOSX (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "8.83", 22 "version": "8.84",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 1870 matching lines...) Expand 10 before | Expand all | Expand 10 after
1903 { 1903 {
1904 "id": 177, 1904 "id": 177,
1905 "description": "glGetFragData{Location|Index} works incorrectly on Max", 1905 "description": "glGetFragData{Location|Index} works incorrectly on Max",
1906 "cr_bugs": [638340], 1906 "cr_bugs": [638340],
1907 "os": { 1907 "os": {
1908 "type": "macosx" 1908 "type": "macosx"
1909 }, 1909 },
1910 "features": [ 1910 "features": [
1911 "get_frag_data_info_bug" 1911 "get_frag_data_info_bug"
1912 ] 1912 ]
1913 },
1914 {
1915 "id": 178,
1916 "description": "glResumeTransformFeedback works incorrectly on Intel GPUs" ,
1917 "cr_bugs": [638514],
1918 "os": {
1919 "type": "macosx"
1920 },
1921 "vendor_id": "0x8086",
1922 "features": [
1923 "use_transform_feedback_temp_unbind"
Ken Russell (switch to Gerrit) 2016/08/19 00:13:36 How about "rebind_before_resume_transform_feedback
jchen10 2016/08/19 01:34:43 Or "rebind_transform_feedback_before_resume"?
Ken Russell (switch to Gerrit) 2016/08/19 01:39:25 Sounds fine.
1924 ]
1913 } 1925 }
1914 ] 1926 ]
1915 } 1927 }
1916 1928
1917 ); // LONG_STRING_CONST macro 1929 ); // LONG_STRING_CONST macro
1918 1930
1919 } // namespace gpu 1931 } // namespace gpu
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