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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_UTIL_H_ | |
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_UTIL_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr_types.h" | |
11 #include "ui/gl/gl_bindings.h" | |
12 | |
13 namespace vr_shell { | |
14 | |
15 std::array<float, 16> MatrixToGLArray(const gvr::Mat4f& matrix); | |
16 | |
17 // Util functions that are copied from the trasure_hunt NDK demo in | |
bajones
2016/08/19 17:29:43
Nit: "trasure_hunt" -> "treasure_hunt"
bshe
2016/08/19 21:05:10
Done.
| |
18 // third_party/gvr-andoir-sdk/ folder. | |
19 gvr::Mat4f MatrixTranspose(const gvr::Mat4f& mat); | |
20 gvr::Mat4f MatrixMul(const gvr::Mat4f& matrix1, const gvr::Mat4f& matrix2); | |
21 gvr::Mat4f PerspectiveMatrixFromView(const gvr::Rectf& fov, | |
22 float z_near, | |
23 float z_far); | |
24 gvr::Rectf ModulateRect(const gvr::Rectf& rect, float width, float height); | |
25 gvr::Recti CalculatePixelSpaceRect(const gvr::Sizei& texture_size, | |
26 const gvr::Rectf& texture_rect); | |
27 | |
28 // Compile a shader. | |
29 GLuint CompileShader(GLenum shader_type, | |
30 const GLchar* shader_source, | |
31 std::string& error); | |
32 | |
33 // Compile and link a program. | |
34 GLuint CreateAndLinkProgram(GLuint vertex_shader_handle, | |
35 GLuint fragment_shader_handle, | |
36 int num_attributes, | |
37 const GLchar** attributes, | |
38 std::string& error); | |
39 | |
40 } // namespace vr_shell | |
41 | |
42 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_UTIL_H_ | |
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