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Side by Side Diff: chrome/browser/android/vr_shell/vr_shell.cc

Issue 2252103002: Introduce ChromeVR to Chrome on Android (behind a build flag) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add comment as suggested by Daniel Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/android/vr_shell/vr_shell.h"
6
7 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h"
8 #include "chrome/browser/android/vr_shell/vr_util.h"
9 #include "jni/VrShell_jni.h"
10 #include "ui/gl/gl_bindings.h"
11 #include "ui/gl/init/gl_factory.h"
12
13 namespace vr_shell {
14
15 namespace {
16 // Constant taken from treasure_hunt demo.
17 const long kPredictionTimeWithoutVsyncNanos = 50000000;
18
19 const float kZNear = 0.1f;
20 const float kZFar = 1000.0f;
21
22 // Content rect in world coordinates. Height and width are currently supplied
23 // as DrawFrame arguments.
24 const gvr::Vec3f kContentRectPositionDefault = {0.0f, 0.0f, -1.0f};
25
26 } // namespace
27
28 ContentRect::ContentRect() {
29 SetIdentity();
30 }
31
32 ContentRect::~ContentRect() {}
33
34 void ContentRect::SetIdentity() {
35 transfrom_to_world.m[0][0] = 1;
36 transfrom_to_world.m[0][1] = 0;
37 transfrom_to_world.m[0][2] = 0;
38 transfrom_to_world.m[0][3] = 0;
39 transfrom_to_world.m[1][0] = 0;
40 transfrom_to_world.m[1][1] = 1;
41 transfrom_to_world.m[1][2] = 0;
42 transfrom_to_world.m[1][3] = 0;
43 transfrom_to_world.m[2][0] = 0;
44 transfrom_to_world.m[2][1] = 0;
45 transfrom_to_world.m[2][2] = 1;
46 transfrom_to_world.m[2][3] = 0;
47 transfrom_to_world.m[3][0] = 0;
48 transfrom_to_world.m[3][1] = 0;
49 transfrom_to_world.m[3][2] = 0;
50 transfrom_to_world.m[3][3] = 1;
51 }
52
53 void ContentRect::Translate(float x, float y, float z) {
54 transfrom_to_world.m[0][3] += x;
55 transfrom_to_world.m[1][3] += y;
56 transfrom_to_world.m[2][3] += z;
57 }
58
59 VrShell::VrShell(JNIEnv* env, jobject obj) {
60 j_vr_shell_.Reset(env, obj);
61 }
62
63 void VrShell::Destroy(JNIEnv* env,
64 const base::android::JavaParamRef<jobject>& obj) {
65 delete this;
66 }
67
68 bool RegisterVrShell(JNIEnv* env) {
69 return RegisterNativesImpl(env);
70 }
71
72 VrShell::~VrShell() {}
73
74 void VrShell::GvrInit(JNIEnv* env,
75 const base::android::JavaParamRef<jobject>& obj,
76 jlong native_gvr_api) {
77 gvr_api_ =
78 gvr::GvrApi::WrapNonOwned(reinterpret_cast<gvr_context*>(native_gvr_api));
79 }
80
81 void VrShell::InitializeGl(JNIEnv* env,
82 const base::android::JavaParamRef<jobject>& obj,
83 jint texture_data_handle) {
84 gl::init::InitializeGLOneOff();
85 gvr_api_->InitializeGl();
86 std::vector<gvr::BufferSpec> specs;
87 specs.push_back(gvr_api_->CreateBufferSpec());
88 render_size_ = specs[0].GetSize();
89 swap_chain_.reset(new gvr::SwapChain(gvr_api_->CreateSwapchain(specs)));
90 content_rect_.reset(new ContentRect());
91 content_rect_->content_texture_handle =
92 reinterpret_cast<int>(texture_data_handle);
93 vr_shell_renderer_.reset(new VrShellRenderer());
94 buffer_viewport_list_.reset(
95 new gvr::BufferViewportList(gvr_api_->CreateEmptyBufferViewportList()));
96 buffer_viewport_.reset(
97 new gvr::BufferViewport(gvr_api_->CreateBufferViewport()));
98 }
99
100 void VrShell::DrawFrame(JNIEnv* env,
101 const base::android::JavaParamRef<jobject>& obj) {
102 buffer_viewport_list_->SetToRecommendedBufferViewports();
103 gvr::Frame frame = swap_chain_->AcquireFrame();
104 gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow();
105 target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos;
106 head_pose_ = gvr_api_->GetHeadPoseInStartSpace(target_time);
107
108 // Content area positioning.
109 content_rect_->SetIdentity();
110 content_rect_->Translate(kContentRectPositionDefault.x,
111 kContentRectPositionDefault.y,
112 kContentRectPositionDefault.z);
113
114 gvr::Mat4f left_eye_view_matrix =
115 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_LEFT_EYE), head_pose_);
116 gvr::Mat4f right_eye_view_matrix =
117 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE), head_pose_);
118
119 // Bind back to the default framebuffer.
120 frame.BindBuffer(0);
121
122 // Use culling to remove back faces.
123 glEnable(GL_CULL_FACE);
124
125 // Enable depth testing.
126 glEnable(GL_DEPTH_TEST);
127 glEnable(GL_SCISSOR_TEST);
128
129 glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
130
131 // Enable transparency.
132 glEnable(GL_BLEND);
133 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
134
135 buffer_viewport_list_->GetBufferViewport(GVR_LEFT_EYE,
136 buffer_viewport_.get());
137 DrawEye(left_eye_view_matrix, *buffer_viewport_);
138 buffer_viewport_list_->GetBufferViewport(GVR_RIGHT_EYE,
139 buffer_viewport_.get());
140 DrawEye(right_eye_view_matrix, *buffer_viewport_);
141
142 frame.Unbind();
143 frame.Submit(*buffer_viewport_list_, head_pose_);
144 }
145
146 void VrShell::DrawEye(const gvr::Mat4f& view_matrix,
147 const gvr::BufferViewport& params) {
148 gvr::Recti pixel_rect =
149 CalculatePixelSpaceRect(render_size_, params.GetSourceUv());
150 glViewport(pixel_rect.left, pixel_rect.bottom,
151 pixel_rect.right - pixel_rect.left,
152 pixel_rect.top - pixel_rect.bottom);
153 glScissor(pixel_rect.left, pixel_rect.bottom,
154 pixel_rect.right - pixel_rect.left,
155 pixel_rect.top - pixel_rect.bottom);
156
157 view_matrix_ = view_matrix;
158
159 projection_matrix_ =
160 PerspectiveMatrixFromView(params.GetSourceFov(), kZNear, kZFar);
161
162 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
163 DrawContentRect();
164 }
165
166 void VrShell::DrawContentRect() {
167 gvr::Mat4f content_rect_combined_matrix =
168 MatrixMul(view_matrix_, content_rect_->transfrom_to_world);
169 content_rect_combined_matrix =
170 MatrixMul(projection_matrix_, content_rect_combined_matrix);
171 vr_shell_renderer_->GetTexturedQuadRenderer()->Draw(
172 content_rect_->content_texture_handle, content_rect_combined_matrix);
173 }
174
175 void VrShell::OnPause(JNIEnv* env,
176 const base::android::JavaParamRef<jobject>& obj) {
177 if (gvr_api_ == nullptr)
178 return;
179 gvr_api_->PauseTracking();
180 }
181
182 void VrShell::OnResume(JNIEnv* env,
183 const base::android::JavaParamRef<jobject>& obj) {
184 if (gvr_api_ == nullptr)
185 return;
186 gvr_api_->RefreshViewerProfile();
187 gvr_api_->ResumeTracking();
188 }
189
190 // ----------------------------------------------------------------------------
191 // Native JNI methods
192 // ----------------------------------------------------------------------------
193
194 jlong Init(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj) {
195 VrShell* vrShell = new VrShell(env, obj);
196 return reinterpret_cast<intptr_t>(vrShell);
197 }
198
199 } // namespace vr_shell
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